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m (Added this zombie to the Removed Zombies list)
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{{Infobox npc
 
{{Infobox npc
|name =
+
|name = Infected Survivor
|image = Survivor.png
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|image = z1.jpg
 
|image_alt =
 
|image_alt =
 
|size = 200px
 
|size = 200px
 
|caption =
 
|caption =
|category = Zombie
+
|category = Removed Zombie
 
|type = Hostile
 
|type = Hostile
|drops = [[Canned Food]]<br>[[Water Bottle]]<br>[[Paper]]<br>[[Stick]]<br>[[Cloth Fragment]]<br>[[Glass Jar]]
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|drops = [[Water Bottle]]<br>[[Paper]]<br>Stick<br>[[Cloth Fragment]]<br>[[Glass Jar]]
|location =
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|location = Map wide
 
|effects =
 
|effects =
 
|damage = ca. 15
 
|damage = ca. 15
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|range =
 
|range =
 
|critratio =
 
|critratio =
  +
|removed_version = [[Version_history#Alpha_13|Alpha 13]]
  +
|added_version = Alpha 1
 
|}}
 
|}}
 
An '''{{PAGENAME}}''' is one of the different variants of [[Zombie]]s. Probably just a normal citizen who got infected by the unknown virus and turned into a zombie who now stumbles around looking for people to eat.
 
An '''{{PAGENAME}}''' is one of the different variants of [[Zombie]]s. Probably just a normal citizen who got infected by the unknown virus and turned into a zombie who now stumbles around looking for people to eat.
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One headshot with a 100% condition Pistol is enough to kill it. This zombie is a bit easier to kill with headshots since he doesn't wave his head too much when walking towards the player. Using melee against this zombie with a good quality weapon is effective mostly if hit in the head.
 
One headshot with a 100% condition Pistol is enough to kill it. This zombie is a bit easier to kill with headshots since he doesn't wave his head too much when walking towards the player. Using melee against this zombie with a good quality weapon is effective mostly if hit in the head.
   
During night, the running behaviour is standard as all other zombies. If distance or sheer zombie numbers aren't a concern, scoring a headshot when it's running headfirst towards you can be slightly easier.
+
During night, the running behavior is standard as all other zombies. If distance or sheer zombie numbers aren't a concern, scoring a headshot when it's running headfirst towards you can be slightly easier.
   
 
==Notes==
 
==Notes==
* This zombie has been the standart zombie model for most of the improvements made on zombies like the mocap animations and the head gibs when getting shot.
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* This zombie has been the standard zombie model for most of the improvements made on zombies, like the mocap animations and the head reactions when getting shot.
  +
==Images==
 
  +
<gallery>
[[File:Mocap.png|thumbnail|Infected survivor with improved model and mocap animations]]
+
Mocap.png|Infected survivor with improved model and mocap animations
 
  +
</gallery>
   
 
[[de:Infizierter Überlebender]]
 
[[de:Infizierter Überlebender]]
 
[[es:Superviviente infectado]]
 
[[es:Superviviente infectado]]
 
[[pl:Zainfekowany Ocalały]]
 
[[pl:Zainfekowany Ocalały]]
[[ru:Зараженный Выживший]]
+
[[ru:Зараженный выживший]]
  +
[[Category:Removed Zombies]]

Revision as of 12:42, 5 January 2021


Ui game symbol misc crafting
This page contains content no longer in the game.
This enemy/NPC was removed in Alpha 13.



Infected Survivor
Z1


Description
Removed: Alpha 13
Category Removed Zombie
Type Hostile%Hostile NPCs
Zombie Type
Entity-ID 1
Effects
Drops Water Bottle
Paper
Stick
Cloth Fragment
Glass Jar
Loot Container
Location Map wide
Quests


Combat


HP (Normal)
HP (Feral)
HP (Radiated)
HP (Legendary)
Entity Damage ca. 15
Block Damage 0.075
Range
Crit Ratio





An Infected Survivor Pre-A13 is one of the different variants of Zombies. Probably just a normal citizen who got infected by the unknown virus and turned into a zombie who now stumbles around looking for people to eat.

Combat[ | ]

One headshot with a 100% condition Pistol is enough to kill it. This zombie is a bit easier to kill with headshots since he doesn't wave his head too much when walking towards the player. Using melee against this zombie with a good quality weapon is effective mostly if hit in the head.

During night, the running behavior is standard as all other zombies. If distance or sheer zombie numbers aren't a concern, scoring a headshot when it's running headfirst towards you can be slightly easier.

Notes[ | ]

  • This zombie has been the standard zombie model for most of the improvements made on zombies, like the mocap animations and the head reactions when getting shot.

Images[ | ]