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Current game stage: 1


Internal Bleeding
Critical icon.png
Description
Removed: {{{removed_version}}}
Category Status Effect
Type Negative%Negative Status Effects
Description
Caused by Broken Glass
Cured by
Leads to
Debuffs
Overall Duration 00′ 10"
Effects
Effect on Fullness
Effect on Hydration
Effect on Health -15 every second
Damage caused
Duration
Effect on Stamina -15 every second
Duration
Effect on Wellness
Duration
Effect on Temperature °F, 0°C
Duration


Stun Resist
Damage Resist
Other Effects
Stack (Cumulative) Effects

Description[]

Internal Bleeding is a negative buff that the player can acquire from eating Broken Glass. It will decrease the player's Health and Stamina rapidly, reducing each statistic a total of 150 points. Players with a Wellness level of 150 or over and who have full Health, will be able to survive the effects of Internal Bleeding, although their character will be left in a critical state. For players with lower Wellness and Health levels, Internal Bleeding will mean certain death.

See Also[]

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