Name | Health | Location | Loot Drop | Entity-ID | |||||
---|---|---|---|---|---|---|---|---|---|
Normal | Feral | Radiated | Legendary | ||||||
Bloated Walker | 250 | 475 | 902 | N/A | Everywhere | 70 | zombieMoe | ||
Burn Victim | 125 | 255-345 | 465-635 | N/A | Burnt Forest-biome, Wasteland cities and buildings that contain fire in some way | zombieBurnt | |||
Businessman | 150 | 285 | N/A | 900 | Everywhere, predominantly in office areas inside buildings | zombieBusinessMan | |||
Crawler Zombie | 80 | 152 | N/A | N/A | Everywhere, More common in the Burnt Forest-biome | 70 | zombieSteveCrawler | ||
Demolisher | 1180 | N/A | N/A | N/A | Blood Moon hordes and Cities | zombieDemolition | |||
Departed Woman | 125 | 237 | 451 | N/A | Everywhere | zombieMarlene | |||
Dire Wolf | 750 | All biomes | |||||||
Fallen Soldier Zombie | 150 | 285 | 541 | N/A | Military and Government Installations, Roaming Military Hordes and "boss rooms" of larger POIs | zombieSoldier | |||
Fat Hawaiian | 300 | 570 | ??? | N/A | Everywhere | zombieFatHawaiian | |||
Feral Wight | N/A | 532 | 1010 | N/A | Wasteland-biome, Blood Moon hordes, Military and Government Installations, any POI at higher gamestage | Feral Wight | |||
Festering Cadaver | 150 | 285 | 541 | N/A | Everywhere | zombieJoe | |||
Frozen Lumberjack | 300 | 570 | 1150-1550 | N/A | Snowy Forest-biome | zombieSnow | |||
Grace | 2000 | N/A | N/A | N/A | Carl's corn and Bob's boars POI | ||||
Hazmat Male Zombie | 150 | 300-400 | 550-750 | N/A | Military and Government installations, Roaming Military Hordes and rarely in other places | zombieMaleHazmat | |||
Hungry Female Zombie | 300 | 380 | 722 | N/A | Everywhere | 85 | zombieFemaleFat | ||
Infected Mother | 125 | 237 | 451 | N/A | Everywhere | zombieDarlene | |||
Infected Police Officer | 250 | 475 | 902 | N/A | Wasteland-biome, Blood Moon hordes and Police Stations, any POI at higher gamestages | zombieFatCop | |||
Infected Survivor | 150 | 285 | 541 | N/A | Everywhere | zombieBoe | |||
Lab Zombie | 125 | 237 | 451 | N/A | Laboratory areas, also medical departments within Military installations | zombieLab | |||
Mutated Zombie | 150 | 285 | 541 | Wasteland | zombieMoe | ||||
Party Girl | 125 | 237 | N/A | N/A | Everywhere | 84 | zombieStripper | ||
Plagued Nurse | 125 | 237 | N/A | N/A | Everywhere, mostly in medical facilities | 70 | zombieNurse | ||
Putrid Girl | 125 | 237 | 451 | N/A | Everywhere, mostly in old western POIs | zombieArlene | |||
Reanimated Corpse | 150 | 285 | 541 | N/A | Everywhere | zombieSteve | |||
Rotting Carcass | 150 | 285 | 541 | N/A | Everywhere | Rotting Carcass | |||
Screamer | 75 | 142 | 270 | N/A | Spawns in the vicinity of the player once heat threshold has been reached | zombieScreamer | |||
Skater Punk Zombie | 150 | 285 | 541 | N/A | Everywhere | 80 | zombieSkateboarder | ||
Spider Zombie | 150 | 285 | 541 | N/A | Everywhere, higher spawn rate outside at nighttime | zombieSpider | |||
Utility Worker Zombie | 150 | 285 | 930-1265 | 900 | Everywhere, predominantly construction sites in large groups | zombieUtilityWorker | |||
Zombie Bear | 2000 | N/A | N/A | N/A | Wasteland-biome, Burnt Forest-biome, and some particular POIs | animalZombieBear | |||
Zombie Biker | 280 | 532 | 1010 | 600 (Legendary form planned, but commented out in the file.) | Everywhere, mostly in garages and bars, as well as "bosses" in other POIs | 71 | zombieBiker | ||
Zombie Dog | 200 | N/A | N/A | N/A | Wasteland- and Burnt Forest-biome, as well as in particular POIs. Occasionally, as part of a roaming dog horde | animalZombieDog | |||
Zombie Janitor | 250 | zombieJanitor | |||||||
Zombie Tom Clark | 138 | 222 | 506 | N/A | Tom Clark | ||||
Zombie Vulture | 30 | N/A | 120 | N/A | Every biome except Snowy Forest-biome, as well as on roofs of POIs. May appear as part of a flock and in a Blood Moon horde | animalZombieVulture |
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List of Zombies
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