Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.
Current game stage: 1
Current game stage: 1
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Lockers | |
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Basic Information | |
Group | Decor/Miscellaneous |
Category | Placeable |
Type | Container |
Block Properties | |
Hit Points | 300 |
Storage Slots | 10 |
Horizontal Support | 320 |
Mass | 20 |
Scrapping/Forging Properties | |
Material | Iron |
The Lockers is a map-generated storage container found in various buildings. These are usually found as two lockers stacked on top of each other, in addition to a version which is led of the floor as if it has been tipped over.
Crafting
Loot List
Loot List Table
When opening Lockers you will get 1 - 2 items. Each item is one of the items in the list underneath, with chance indicating how probable it is to get a certain item. Note: It is possible to get multiple instances of the same item, if that item was chosen more than once.
- Container's Size: 6*2 = 12
Loot | Availability | Count | Chance | ||
---|---|---|---|---|---|
Min | Max | ||||
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apparelClothes (Group) | Common | 1 | 64.37 % | |
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apparelHats (Group) | Common | 1 | 16.09 % | |
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ammoRegular (Group) | Rare | 1 | 0.06 % | |
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armorScaled (Group) | Uncommon | 1 | 6.44 % | |
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booksAllScaled (Group) | Uncommon | 1 | 2 | 3.22 % |
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Paper | Uncommon | 1 | 2 | 2.25 % |
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Old Cash | Rare | 1 | 40 | 0.97 % |
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medicine (Group) | Rare | 1 | 0.16 % | |
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trophyGroup (Group) | Uncommon | 1 | 3.22 % | |
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Gun Powder | Uncommon | 1 | 5 | 3.22 % |
Version = Alpha 19 |