7 Days to Die Wiki
M60 Machine gun
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Ranged Weapon
Type Machine Gun
Loot Container
Gear Slot
Related Attribute Fortitude
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage

70/73.5/77/80.5/84/87.5

80/84/88/92/96/100


75/78.8/82.5/86.3/90/93.8

Power Attack Entity Damage
Block Damage

6/6.3/6.6/6.9/7.2/7.5

8/8.4/8.8/9.2/9.6/10


7/7.4/7.7/8.1/8.4/8.8

Power Attack Block Damage
Range 90
Effective Range 58
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute 440
Reload Time 3.8 s
Ammo Type 7.62mm Bullet
7.62mm Bullet (AP)
7.62mm Bullet (HP)
Velocity
Magazine Size 60
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool No
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability 700/780/860/940/1020/1100
Degradation per Use 1
Mod Slots 4/4/4/4/4/4
Mod Type
Compatible Mods Barrel, Side, Small Top, Medium Top, Large Top, Stock, Magazine, Drum Magazine, Firing Mode, Bottom
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Sell: 1000
Buy: 15000
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Machine Gun Parts
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Description[]

M60 Machine Gun is a short- to medium-ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the M60 uses 7.62mm Rounds as Ammunition.

Combat[]

The M60 is great for defending against large groups of enemies due to its fast attack rate and large magazine. However, due to its slow reload speed, doing so near a group of zombies can be very dangerous. It takes two shots to the head to kill a normal Zombie, three shots to kill a bloated Zombie, or several shots to the body or limbs.

Crafting[]

Required Items[]

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M60 Machine Gun Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5 Quality 6*


1x
 25:51

Machine Gun Parts 13 14 15 16 17 18
Forged Steel 100 110 120 130 140 150
Duct Tape 13 14 15 16 17 18
Spring 25 27 29 31 33 35
Item 5 missing!
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Unlock Options
 Tactical Warfare */100 61 68 76 84 92 100
And having read
 Schematic
Crafted in
 Workbench

The recipe above contains the Resources/Magazines needed for each Quality level of the M60 Machine Gun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.

* Crafting quality 6 items also requires 1 Legendary Part, which has been excluded from this table for brevity.


Recommended Mods[]

Image Name Affected Part Description
Bipod Mod Accuracy Increases accuracy and handling when aiming weapons.
Muzzle Brake Mod Barrel Reduces recoil.
Cripple Em Mod Crippling Adds a chance to cripple a leg on a bipedal target.
Fore Grip Mod Grips Improves handling and accuracy when firing from the hip or moving.
Drum Magazine Mod Magazine Greatly increases magazine capacity with the cost of reload time.
Magazine Extender Mod Magazine Increases magazine capacity.
Scope 4x Mod Scope Increases visual magnification when aiming.
Reflex Sight Mod Scope Minor visual magnification but designed for fast target acquisition.
Scope 2x Mod Scope Increases visual magnification when aiming.
Weapon Flashlight Mod Side A portable light source.
Laser Sight Mod Side Helps with aiming quickly and increases accuracy when firing from the hip.
The Hunter Mod Special Damage Increases damage to all animals.
Rad Remover Mod Special Damage Temporarily disables regeneration ability of radiated zombies.
Retracting Stock Mod Stock Improves weapon handling while firing from the hip.

Videos[]

Game Guide

Ammo/Weapons
Ammo

.44 Magnum Bullet · .44 Magnum Bullet (AP) · .44 Magnum Bullet (HP) · 7.62mm Bullet · 7.62mm Bullet (AP) · 7.62mm Bullet (HP) · 9mm Bullet · 9mm Bullet (AP) · 9mm Bullet (HP) · Exploding Arrow · Exploding Crossbow Bolt · Flaming Arrow · Flaming Crossbow Bolt · Iron Arrow · Iron Crossbow Bolt · Robotic Turret Ammo · Robotic Turret Ammo (AP) · Robotic Turret Ammo (Shell) · Rocket Frag · Rocket HE · Shotgun Breaching Slug · Shotgun Shell · Shotgun Slug · Steel Arrow · Steel Crossbow Bolt · Stone Arrow · Stone Crossbow Bolt ·

Weapons Melee

Baseball Bat · Bone Knife · Candy Cane Club · Candy Cane Knife · Fists · Hunting Knife · Iron Knuckles · Iron Sledgehammer · Iron Spear · Knuckle Wraps · Machete · Pipe Baton · Robotic Sledge · Steel Club · Steel Knuckles · Steel Sledgehammer · Steel Spear · Stone Sledgehammer · Stone Spear · Stun Baton · Wooden Club ·

Ranged

.44 Desert Vulture · .44 Magnum · AK-47 Machine Gun · Auto Shotgun · Blunderbuss · Compound Bow · Compound Crossbow · Double Barrel Shotgun · Hunting Rifle · Iron Crossbow · Lever-Action Rifle · Marksman Rifle · Pipe Machine Gun · Pipe Pistol · Pipe Rifle · Pipe Shotgun · Pistol · Primitive Bow · Pump Shotgun · Robotic Turret · Rocket Launcher · SMG-5 · Sniper Rifle · Tactical Assault Rifle · Wooden Bow ·