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{{Infobox item |
{{Infobox item |
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− | |name = M60 Machine |
+ | |name = M60 Machine gun |
|image = M60MachineGun.png |
|image = M60MachineGun.png |
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− | |||
|group = Ammo/Weapons |
|group = Ammo/Weapons |
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|category = Ranged Weapon |
|category = Ranged Weapon |
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|type = Machine Gun |
|type = Machine Gun |
||
|attribute_focus = Fortitude |
|attribute_focus = Fortitude |
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⚫ | |||
− | |||
− | | |
+ | |block_damage = {{AmmoDmg|7.62mm Bullet|block_damage|add=-2}} {{AmmoDmg|7.62mm Bullet (AP)|block_damage|add=-2}} {{AmmoDmg|7.62mm Bullet (HP)|block_damage|add=-2}} |
⚫ | |||
⚫ | |||
⚫ | |||
|round_rate = 440 |
|round_rate = 440 |
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|reload_speed = 3.8 s |
|reload_speed = 3.8 s |
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Line 19: | Line 17: | ||
|degradation_rate = 1 |
|degradation_rate = 1 |
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|bonus_damage_earth = 0.2 |
|bonus_damage_earth = 0.2 |
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− | |bonus_damage_wood = |
+ | |bonus_damage_wood = 2 |
|butcher_tool = no |
|butcher_tool = no |
||
|disassemble_tool = no |
|disassemble_tool = no |
||
− | |mod_compa = Barrel, Side, Stock, Magazine, Drum Magazine, Bottom |
+ | |mod_compa = Barrel, Side, Small Top, Medium Top, Large Top, Stock, Magazine, Drum Magazine, Firing Mode, Bottom |
− | |||
|repair = [[Repair Kit]] |
|repair = [[Repair Kit]] |
||
|price_base = 1500 |
|price_base = 1500 |
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|stack = 1 |
|stack = 1 |
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− | |||
|scrappable = yes |
|scrappable = yes |
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|breaks= [[Machine Gun Parts]] |
|breaks= [[Machine Gun Parts]] |
||
|meltable = no |
|meltable = no |
||
|fuel = no |
|fuel = no |
||
− | |||
|obtain = Crafting, Looting, Trading |
|obtain = Crafting, Looting, Trading |
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+ | |range=90}} |
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− | }} |
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− | ==Description== |
+ | == Description== |
'''M60 Machine Gun''' is a short- to medium-ranged automatic weapon, affected by the [[Machine Gunner (Perk)|Machine Gunner]] perk. Similar to other machine guns and rifles, the M60 uses [[7.62mm Round]]s as [[List of ammunition|Ammunition]]. |
'''M60 Machine Gun''' is a short- to medium-ranged automatic weapon, affected by the [[Machine Gunner (Perk)|Machine Gunner]] perk. Similar to other machine guns and rifles, the M60 uses [[7.62mm Round]]s as [[List of ammunition|Ammunition]]. |
||
==Combat== |
==Combat== |
||
− | M60 is great for defending against large groups of enemies |
+ | The M60 is great for defending against large groups of enemies due to its fast attack rate and large magazine. However, due to its slow reload speed, doing so near a group of zombies can be very dangerous. It takes two shots to the head to kill a normal [[Zombie]], three shots to kill a bloated Zombie, or several shots to the body or limbs. |
==Crafting== |
==Crafting== |
||
− | ==Required Items== |
+ | ===Required Items=== |
{{Recipe |
{{Recipe |
||
− | + | | linkname1=Machine Gun Parts |itemcount1=1 |
|
− | + | | linkname2=Forged Steel | itemcount2=20 |
|
− | + | | linkname3=Duct Tape | itemcount3=3 |
|
− | + | | linkname4=Scrap Polymers | itemcount4=10 |
|
− | + | | linkname5=Spring | itemcount5=4 |
|
− | + | | workstation=Workbench |
|
− | |schematic=Automatic Weapons Handbook: Vol. 5| schematicimage = AutomaticWeaponsHandbook.png |
||
− | |schenatic2=M60 Schematic |schematicimage2= Schematic.png |
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− | |time=331 |
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|LeveledCraft = 1 |
|LeveledCraft = 1 |
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+ | |craftmultiplier=1 |
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+ | |magazinecount=60 |
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+ | |magazinetype=Tactical Warfare |
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+ | |magazinequal2=70 |
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+ | |magazinequal3=80 |
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+ | |magazinequal4=90 |
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+ | |magazinequal5=100 |
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}} |
}} |
||
==Recommended Mods== |
==Recommended Mods== |
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− | |||
{{#cargo_query: |
{{#cargo_query: |
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tables=Mods, Mods__Category, Mods__Mod_Type, Mods__Affected_Part |
tables=Mods, Mods__Category, Mods__Mod_Type, Mods__Affected_Part |
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|join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
|join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
||
|fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
|fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
||
− | |where=Mods__Category._value = 'Weapon Mod' AND Mods__Mod_Type._value = 'Weapon' OR Mods__Mod_Type._value = 'Side' OR Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Bottom' OR Mods__Mod_Type._value = 'Barrel' OR Mods__Mod_Type._value = 'Silencer' OR Mods__Mod_Type._value = 'Magazine' OR Mods__Mod_Type._value = 'Drum Magazine' |
+ | |where=Mods__Category._value = 'Weapon Mod' AND Mods__Mod_Type._value = 'Weapon' OR Mods__Mod_Type._value = 'Side' OR Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Bottom' OR Mods__Mod_Type._value = 'Stock' OR Mods__Mod_Type._value = 'Barrel' OR Mods__Mod_Type._value = 'Small Top' OR Mods__Mod_Type._value = 'Medium Top' OR Mods__Mod_Type._value = 'Silencer' OR Mods__Mod_Type._value = 'Magazine' OR Mods__Mod_Type._value = 'Drum Magazine' |
|group by=Mods._ID |
|group by=Mods._ID |
||
|order by=Affected_Part |
|order by=Affected_Part |
||
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==Videos== |
==Videos== |
||
− | {| |
+ | {| style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;" cellspacing="0" cellpadding="2px" |
− | |-class="infoboxdetails" |
+ | |- class="infoboxdetails" |
− | ! |
+ | ! colspan="3" scope="col" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;" |Game Guide |
|- |
|- |
||
− | | |
+ | |{{#ev:youtube|v=jSNDTITbObc}} |
|- |
|- |
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|} |
|} |
Latest revision as of 07:02, 8 November 2023
M60 Machine gun | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Machine Gun | |||||
Related Attribute | Fortitude | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 70 80 75 | |||||
Block Damage | 6 8 7 | |||||
Range | 90 | |||||
Effective Range | 58 | |||||
Rounds per Minute | 440 | |||||
Reload Time | 3.8 s | |||||
Ammo Type | 7.62mm Bullet 7.62mm Bullet (AP) 7.62mm Bullet (HP) | |||||
Magazine Size | 60 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Damage Multiplier: Wood | 2 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 300 | |||||
Durability (Max Quality) | 650 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Barrel, Side, Small Top, Medium Top, Large Top, Stock, Magazine, Drum Magazine, Firing Mode, Bottom | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Machine Gun Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description[ | ]
M60 Machine Gun is a short- to medium-ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the M60 uses 7.62mm Rounds as Ammunition.
Combat[ | ]
The M60 is great for defending against large groups of enemies due to its fast attack rate and large magazine. However, due to its slow reload speed, doing so near a group of zombies can be very dangerous. It takes two shots to the head to kill a normal Zombie, three shots to kill a bloated Zombie, or several shots to the body or limbs.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Machine Gun Parts | 1 | 2 | 3 | 4 | 5 | ||
Forged Steel | 20 | 40 | 60 | 80 | 100 | ||
Duct Tape | 3 | 6 | 9 | 12 | 15 | ||
Scrap Polymers | 10 | 20 | 30 | 40 | 50 | ||
Spring | 4 | 8 | 12 | 16 | 20 | ||
Unlock Options | |||||||
Tactical Warfare */100 | 60 | 70 | 80 | 90 | 100 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the M60 Machine Gun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Bipod Mod | Accuracy | Increases accuracy and handling when aiming weapons. | |
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
Magazine Extender Mod | Magazine | Increases magazine capacity. | |
Scope 4x Mod | Scope | Increases visual magnification when aiming. | |
Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
Scope 2x Mod | Scope | Increases visual magnification when aiming. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. |