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No edit summary |
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|bonus_damage_earth = 0.2 |
|bonus_damage_earth = 0.2 |
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|bonus_damage_wood = 3 |
|bonus_damage_wood = 3 |
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− | |butcher_tool = |
+ | |butcher_tool = no |
− | |disassemble_tool = |
+ | |disassemble_tool = no |
|mod_compa = Barrel, Side, Stock, Magazine, Drum Magazine, Bottom |
|mod_compa = Barrel, Side, Stock, Magazine, Drum Magazine, Bottom |
||
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|stack = 1 |
|stack = 1 |
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− | |scrappable = |
+ | |scrappable = yes |
|breaks= [[Machine Gun Parts]] |
|breaks= [[Machine Gun Parts]] |
||
− | |meltable = |
+ | |meltable = no |
− | |fuel = |
+ | |fuel = no |
|obtain = Crafting, Looting, Trading |
|obtain = Crafting, Looting, Trading |
Revision as of 06:22, 24 May 2021
M60 Machine Gun | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Machine Gun | |||||
Related Attribute | Fortitude | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 41 51 46 | |||||
Block Damage | 8 10 9 | |||||
Effective Range | 50 | |||||
Rounds per Minute | 440 | |||||
Reload Time | 3.8 s | |||||
Ammo Type | 7.62mm Bullet 7.62mm Bullet (AP) 7.62mm Bullet (HP) | |||||
Magazine Size | 60 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Damage Multiplier: Wood | 3 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 300 | |||||
Durability (Max Quality) | 650 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Barrel, Side, Stock, Magazine, Drum Magazine, Bottom | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Machine Gun Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description[ | ]
M60 Machine Gun is a short- to medium-ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the M60 uses 7.62mm Rounds as Ammunition.
Combat[ | ]
M60 is great for defending against large groups of enemies, because of fast attack rate and large magazine. Although due to its slow reload speed, doing it near a group of zombies can be very dangerous. It takes two shots to the head to kill a normal Zombie, three shots to kill a bloated Zombie, or several shots to the body or limbs.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Machine Gun Parts | 6 | 6 | 6 | 6 | 6 | ||
Forged Steel | 20 | 20 | 20 | 20 | 20 | ||
Duct Tape | 3 | 3 | 3 | 3 | 3 | ||
Scrap Polymers | 10 | 10 | 10 | 10 | 10 | ||
Spring | 4 | 4 | 4 | 4 | 4 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the M60 Machine Gun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Bipod Mod | Accuracy | Increases accuracy and handling when aiming weapons. | |
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
Magazine Extender Mod | Magazine | Increases magazine capacity. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. | |
Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. | |
Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. | |
Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. |