7 Days to Die Wiki

This page contains content no longer in the game.
This feature was removed and exists only in previous versions of 7 Days to Die.





This page contains content no longer in the game.
This item was removed in Alpha 20.



Marksman Rifle
Basic Information
Removed: Alpha 20
Group Ammo/Weapons
Category Ranged Weapon
Type Rifle
Loot Container
Gear Slot
Related Attribute Perception
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage

56/58.8/61.6/64.4/67.2/70

66/69.3/72.6/75.9/79.2/82.5


61/64.1/67.1/70.2/73.2/76.3

Power Attack Entity Damage
Block Damage

8/8.4/8.8/9.2/9.6/10

10/10.5/11/11.5/12/12.5


9/9.5/9.9/10.4/10.8/11.3

Power Attack Block Damage
Range
Effective Range 60
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute 150
Reload Time 2.5 s
Ammo Type 7.62mm Bullet
7.62mm Bullet (AP)
7.62mm Bullet (HP)
Velocity
Magazine Size 5
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth 0.2
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood 3
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool No
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability 200
Degradation per Use 1
Mod Slots
Mod Type
Compatible Mods Barrel, Side, Small Top, Medium Top, Large Top, Stock, Magazine, Firing Mode, Bottom
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Sell: 200
Buy: 3000
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Rifle Parts
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Overview[]

The Marksman Rifle is a ranged weapon in 7 Days to Die. It can be looted from Supply Crates, Shotgun Messiah Crates, Munitions Boxes, and Feral Zombies or it can also be crafted. The Marksman Rifle uses 7.62mm Bullets as Ammunition and can hold 5 rounds. A Marksman Rifle will reload automatically or it can be done manually by pressing the reload key (default key 'R').

Combat[]

The Marksman Rifle is an extremely powerful long range Weapon that will kill almost all Zombies with a single shot to the head. It is also powerful at close range, although it only contains five cartridges per magazine, meaning it will require frequent reloading. It is a viable option for long range engagements with enemies, especially in more populated areas.

Crafting[]

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Marksman Rifle Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5 Quality 6*


1x
 04:14

Rifle Parts 5 5 5 5 5 5
Forged Steel 15 15 15 15 15 15
Duct Tape 10 10 10 10 10 10
Scrap Polymers 20 20 20 20 20 20
Spring 10 10 10 10 10 10
Unlock Options
Magazine type missing! */MAX
And having read
Schematic
Crafted in
 Workbench

The recipe above contains the Resources/Magazines needed for each Quality level of the Marksman Rifle.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.

* Crafting quality 6 items also requires 1 Legendary Part, which has been excluded from this table for brevity.


Repair[]

The condition of a Marksman Rifle deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Recommended Mods[]

Image Name Affected Part Description
Bipod Mod Accuracy Increases accuracy and handling when aiming weapons.
Muzzle Brake Mod Barrel Reduces recoil.
Cripple Em Mod Crippling Adds a chance to cripple a leg on a bipedal target.
Fore Grip Mod Grips Improves handling and accuracy when firing from the hip or moving.
Magazine Extender Mod Magazine Increases magazine capacity.
Scope 4x Mod Scope Increases visual magnification when aiming.
Scope 2x Mod Scope Increases visual magnification when aiming.
Reflex Sight Mod Scope Minor visual magnification but designed for fast target acquisition.
Scope 8x Mod Scope Increases visual magnification when aiming.
Weapon Flashlight Mod Side A portable light source.
Laser Sight Mod Side Helps with aiming quickly and increases accuracy when firing from the hip.
The Hunter Mod Special Damage Increases damage to all animals.
Rad Remover Mod Special Damage Temporarily disables regeneration ability of radiated zombies.
Retracting Stock Mod Stock Improves weapon handling while firing from the hip.
Trigger Group: Burst Mod Trigger Modify the trigger group to fire 3 round bursts.
Trigger Group: Full Auto Mod Trigger Modify the trigger group to fire full auto.
Trigger Group: Semi Mod Trigger Modify the trigger group to fire single shots.

Notes[]

  • A Marksman Rifle, like all weapons, can destroy blocks and structures, and is most effective from a distance where enemies won't be easily attracted.
  • With the recent updates, the model has been changed to a much more detailed model, now based on the Remington R11 RSASS (Remington Semi Automatic Sniper System), a much more realistic weapon considering the game setting. Functionally it has remained more or less identical, however, despite the R11 RSASS having 15 more bullets per magazine and a faster rate of fire than the in-game model.
  • Throughout the earliest alphas, the previous model of the sniper rifle was the Heckler & Koch PSG-1.

Videos[]

Marksman Rifle

Ammo/Weapons
Ammo

.44 Magnum Bullet · .44 Magnum Bullet (AP) · .44 Magnum Bullet (HP) · 7.62mm Bullet · 7.62mm Bullet (AP) · 7.62mm Bullet (HP) · 9mm Bullet · 9mm Bullet (AP) · 9mm Bullet (HP) · Exploding Arrow · Exploding Crossbow Bolt · Flaming Arrow · Flaming Crossbow Bolt · Iron Arrow · Iron Crossbow Bolt · Robotic Turret Ammo · Robotic Turret Ammo (AP) · Robotic Turret Ammo (Shell) · Rocket Frag · Rocket HE · Shotgun Breaching Slug · Shotgun Shell · Shotgun Slug · Steel Arrow · Steel Crossbow Bolt · Stone Arrow · Stone Crossbow Bolt ·

Weapons Melee

Baseball Bat · Bone Knife · Candy Cane Club · Candy Cane Knife · Fists · Hunting Knife · Iron Knuckles · Iron Sledgehammer · Iron Spear · Knuckle Wraps · Machete · Pipe Baton · Robotic Sledge · Steel Club · Steel Knuckles · Steel Sledgehammer · Steel Spear · Stone Sledgehammer · Stone Spear · Stun Baton · Wooden Club ·

Ranged

.44 Desert Vulture · .44 Magnum · AK-47 Machine Gun · Auto Shotgun · Blunderbuss · Compound Bow · Compound Crossbow · Double Barrel Shotgun · Hunting Rifle · Iron Crossbow · Lever-Action Rifle · M60 Machine Gun · Pipe Machine Gun · Pipe Pistol · Pipe Rifle · Pipe Shotgun · Pistol · Primitive Bow · Pump Shotgun · Robotic Turret · Rocket Launcher · SMG-5 · Sniper Rifle · Tactical Assault Rifle · Wooden Bow ·