7 Days to Die Wiki
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Revision as of 04:40, 16 July 2020



Marksman Rifle
SniperRifle
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Weapon
Type Ranged Weapon, Rifle
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range 150
Effective Range 70
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute 150
Rounds per Minute
Reload Time 2.5s
Ammo Type [[File:7.62mm Round
7.62mm HP Round (Hollow Point)
7.62mm AP Round (Armor Piercing)|35px]] [[7.62mm Round
7.62mm HP Round (Hollow Point)
7.62mm AP Round (Armor Piercing)]]
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth -0.8
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood 4
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 4400
Durability (Max Quality) 8800
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Overview[ | ]

The Marksman Rifle is a ranged weapon in 7 Days to Die. It can be looted from Supply Crates, Shotgun Messiah Crates, Munitions Boxes, and Feral Zombies or it can also be crafted. The Marksman Rifle uses 7.62mm Bullets as Ammunition and can hold 5 rounds. A Marksman Rifle will reload automatically or it can be done manually by pressing the reload key (default key 'R').

Combat[ | ]

The Marksman Rifle is an extremely powerful long range Weapon that will kill almost all Zombies with a single shot to the head. Fitted with a telescopic sight, it can zoom in on distant targets, making it a perfect weapon for taking out dangerous enemies from a safe distance. It is also powerful at close range, although it only contains five cartridges per magazine, meaning it will require frequent reloading. It is a viable option for long range engagements with enemies, especially in more populated areas.

Crafting[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Rifle Parts12Forged Steel45Duct Tape30Scrap Polymers60Spring30{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
|

Marksman Rifle Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

SniperRifle
1x
Craftingclock 12:39

RifleParts Rifle Parts 12
IngotSteel Forged Steel 45
DuctTape Duct Tape 30
ScrapPlastics Scrap Polymers 60
Spring Spring 30
Unlock Options
 ?/MAX
Schematic  Schematic
Crafted in
NewWorkbench Workbench


Repair[ | ]

The condition of a Marksman Rifle deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Scrapping[ | ]

A Marksman Rifle can be scrapped by clicking on the Marksman Rifle and selecting "Scrap".

Modding[ | ]

Notes[ | ]

  • A Marksman Rifle, like all weapons, can destroy blocks and structures, and is most effective from a distance where enemies won't be easily attracted.
  • With the recent updates, the model has been changed to a much more detailed model, now based on the Remington R11 RSASS (Remington Semi Automatic Sniper System), a much more realistic weapon considering the game setting. Functionally it has remained more or less identical, however, despite the R11 RSASS having 15 more bullets per magazine and a faster rate of fire than the in-game model.



Videos[ | ]

Marksman Rifle

Weapon Modifications[ | ]