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==List of weapon mods== |
==List of weapon mods== |
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− | <dpl> |
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− | allowcachedresults = false |
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− | category = Weapon Mod |
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− | notcategory = Removed_Items |
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− | ordermethod = title |
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− | uses= Template:infobox mod |
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− | include = {infobox mod}:image, {infobox mod}:mod_type, {infobox mod}:mod_compa, {infobox mod}:mod_effect |
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− | secseparators = \n|[[File:,|30px|link=%PAGE%]]\n| [[%PAGE%|%TITLE%]],\n| style="text-align:center"|,,\n| style="text-align:left"|,,\n| style="text-align:center"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:left"|,,\n| style="text-align:right"|,,\n| ,,\n| style="text-align:right"|,,\n|,,\n| |
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− | format = {| class="wikitable sortable"\n! !! Name !! Mod Type !! Compatible With !! Mod Effect,\n|-,, |
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− | </dpl> |
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+ | On the following lists, mods are categorized based on their main usage. The division between weapon and tool mods reflects the overall impact the mods have on the items. Most of the mods can be applied to both weapons and tools. More specific information can be found on the mod's page. |
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− | <dpl> |
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− | allowcachedresults = false |
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− | category = Weapon Mod |
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− | notcategory = Removed_Items |
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− | ordermethod = title |
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− | namespace= |
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− | uses= Template:infobox item |
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− | include = {infobox item}:image, {infobox item}:mod_type, {infobox item}:mod_compa, {infobox item}:mod_effect |
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− | secseparators = \n|[[File:,|30px|link=%PAGE%]]\n| [[%PAGE%|%TITLE%]],\n| style="text-align:center"|,,\n| style="text-align:left"|,,\n| style="text-align:center"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:left"|,,\n| style="text-align:right"|,,\n| ,,\n| style="text-align:right"|,,\n|,,\n| |
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− | format = {| class="wikitable sortable"\n! !! Name !! Mod Type !! Compatible With !! Mod Effect,\n|-,, |
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− | </dpl> |
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+ | {{#cargo_query: |
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⚫ | |||
+ | tables=Mods |
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+ | |fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Description |
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+ | |where=Category HOLDS 'Weapon Mod' |
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+ | }} |
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⚫ | |||
− | <dpl> |
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− | allowcachedresults = false |
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− | category = Tool Mod |
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− | notcategory = Removed_Items |
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− | ordermethod = title |
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− | uses= Template:infobox mod |
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− | include = {infobox mod}:image, {infobox mod}:mod_type, {infobox mod}:mod_compa, {infobox mod}:mod_effect |
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− | secseparators = \n|[[File:,|30px|link=%PAGE%]]\n| [[%PAGE%|%TITLE%]],\n| style="text-align:center"|,,\n| style="text-align:left"|,,\n| style="text-align:center"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:left"|,,\n| style="text-align:right"|,,\n| ,,\n| style="text-align:right"|,,\n|,,\n| |
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− | format = {| class="wikitable sortable"\n! !! Name !! Mod Type !! Compatible With !! Mod Effect,\n|-,, |
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− | </dpl> |
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+ | {{#cargo_query: |
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− | <dpl> |
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+ | tables=Mods |
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− | allowcachedresults = false |
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+ | |fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Description |
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− | category = Tool Mod |
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+ | |where=Category HOLDS 'Tool Mod' |
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− | notcategory = Removed_Items |
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+ | }} |
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− | ordermethod = title |
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− | namespace= |
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− | uses= Template:infobox item |
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− | include = {infobox item}:image, {infobox item}:mod_type, {infobox item}:mod_compa, {infobox item}:mod_effect |
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− | secseparators = \n|[[File:,|30px|link=%PAGE%]]\n| [[%PAGE%|%TITLE%]],\n| style="text-align:center"|,,\n| style="text-align:left"|,,\n| style="text-align:center"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:right"|,,\n| style="text-align:left"|,,\n| style="text-align:right"|,,\n| ,,\n| style="text-align:right"|,,\n|,,\n| |
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− | format = {| class="wikitable sortable"\n! !! Name !! Mod Type !! Compatible With !! Mod Effect,\n|-,, |
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− | </dpl> |
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==List of armor mods== |
==List of armor mods== |
Revision as of 14:22, 5 May 2021
Mods are used to improve the characteristics of weapons and tools. They can be mounted in the mod slots, which number varies by quality between 1-5 slots. They offer 15% damage increase when added to weapons.
List of weapon mods[ | ]
On the following lists, mods are categorized based on their main usage. The division between weapon and tool mods reflects the overall impact the mods have on the items. Most of the mods can be applied to both weapons and tools. More specific information can be found on the mod's page.
Image | Name | Description |
---|---|---|
Arrow Rest Mod | Improves accuracy. | |
Barbed Wire Mod | Provides a chance to cause bleeding damage. | |
Barrel Extender Mod | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Bipod Mod | Increases accuracy and handling when aiming weapons. | |
Burning Shaft Mod | A melee item can double as a light source and set enemies on fire. | |
Cripple Em Mod | Adds a chance to cripple a leg on a bipedal target. | |
Drum Magazine Mod | Greatly increases magazine capacity with the cost of reload time. | |
Dye | Changes the item's colour. | |
Ergonomic Grip Mod | Decreases melee stamina usage and increases weapon handling of bows. | |
Fore Grip Mod | Improves handling and accuracy when firing from the hip or moving. | |
Fortifying Grip Mod | When health is below 50% gain additional health regeneration. | |
Laser Sight Mod | Helps with aiming quickly and increases accuracy when firing from the hip. | |
Magazine Extender Mod | Increases magazine capacity. | |
Metal Chain Mod | Added chance to knock down opponents. | |
Metal Spikes Mod | Each successive hit lowers enemies' armor. | |
Shotgun Tube Extender Mod | Increases magazine capacity of Pump Shotguns. | |
Diamond Blade Tip Mod | Greatly reduces degradation rate. | |
Muzzle Brake Mod | Reduces recoil. | |
Polymer String Mod | Arrows and bolts fly faster. | |
Rad Remover Mod | Temporarily disables regeneration ability of radiated zombies. | |
Reflex Sight Mod | Minor visual magnification but designed for fast target acquisition. | |
Retracting Stock Mod | Improves weapon handling while firing from the hip. | |
Scope 2x Mod | Increases visual magnification when aiming. | |
Scope 4x Mod | Increases visual magnification when aiming. | |
Scope 8x Mod | Increases visual magnification when aiming. | |
Serrated Blade Mod | Adds a chance to cause a Bleeding Wound on attack. | |
Shotgun Choke Mod | Tightens projectile spread. | |
Shotgun Duckbill Mod | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
Sawed-Off Shotgun Barrel Mod | Increases projectile spread. | |
Silencer Mod | Decreases firing sound while reducing range and damage. | |
Structural Brace Mod | Moderately decreases degradation rate. | |
Stun Baton Repulsor Mod | Send zombies flying on charged hits. | |
The Hunter Mod | Increases damage to all animals. | |
Trigger Group: Full Auto Mod | Modify the trigger group to fire full auto. | |
Trigger Group: Burst Mod | Modify the trigger group to fire 3 round bursts. | |
Trigger Group: Semi Mod | Modify the trigger group to fire single shots. | |
Weapon Flashlight Mod | A portable light source. | |
Weighted Head Mod | Adds a chance to stun and slow victims. |
List of tool mods[ | ]
Image | Name | Description |
---|---|---|
Bunker Buster Mod | More damage against stone. | |
Dye | Changes the item's colour. | |
Ergonomic Grip Mod | Decreases melee stamina usage and increases weapon handling of bows. | |
Fireman's Axe Mod | Deal more damage to blocks but less damage to entities. | |
Grave Digger Mod | More damage against dirt. | |
Iron Breaker Mod | Added damage against iron. | |
Power Tool Large Tank Mod | Increases motor tools tank size | |
Power Tool Small Tank Mod | Increases motor tools tank size | |
Diamond Blade Tip Mod | Greatly reduces degradation rate. | |
Structural Brace Mod | Moderately decreases degradation rate. | |
Tempered Blade Mod | Increases block damage by and lowers degradation. | |
Wood Splitter Mod | Deal more damage against wood. |
List of armor mods[ | ]