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|ob_loot = 0 |
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|used_parts = 2 [[Wheels]]<br>[[Motorcycle Chassis]]<br>[[Motorcycle Handlebars]]<br>[[Small Engine]]<br>[[Lead Car Battery]] |
|used_parts = 2 [[Wheels]]<br>[[Motorcycle Chassis]]<br>[[Motorcycle Handlebars]]<br>[[Small Engine]]<br>[[Lead Car Battery]] |
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− | |unlocked = [[Grease Monkey]] level 3 |
+ | |unlocked = [[Grease Monkey (Perk)|Grease Monkey]] level 3 |
|added_version = Alpha 17 |
|added_version = Alpha 17 |
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|confirmed_version = |
|confirmed_version = |
Revision as of 22:50, 28 December 2018
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Motorcycle | |
---|---|
Basic Information | |
Category | Vehicle |
Block Properties | |
Storage Slots | 36 |
Lockable | Yes |
Characteristic Properties | |
Durability (Min Quality) | 3000 |
Durability (Max Quality) | 6000 |
Repaired Using | Repair Kit |
Description[ | ]
The Motorcycle is a type of vehicle in 7 Days to Die. The radial menu may be accessed by holding <E> over the vehicle.
Crafting[ | ]
The Motorcycle is crafted in the Workbench using 2 Wheels, a Motorcycle Chassis, a Motorcycle Handlebar, a Small Engine and a Lead Car Battery.
Refuel and repair[ | ]
The following items are needed to fuel and repair the Motorcycle:
Operation / Controls[ | ]
- Mouse ← - Steer left
- Mouse → - Steer right
- W - Throttle (move forward)
- S - Brake (stop) / Reverse
- SPACEBAR - Handbrake (quick stop)
- F - Toggle Headlight On/Off
- E - Mount/Dismount.
- Hold E to bring up the radial menu. Radial menu actions include: Drive, Access info panel, Access storage, Refuel, Repair, Honk horn, Lock/Unlock, Set Pincode and the option 'Take' which puts vehicle back in inventory.
- X - Honk horn
- Shift - Sprint