7 Days to Die Wiki
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|item-id = 128 - nailgun
 
|item-id = 128 - nailgun
 
|image = Nailgun.png
 
|image = Nailgun.png
|type = Construction
 
 
|group = Tools and Traps
 
|group = Tools and Traps
 
|category = Tool, Weapon
  +
|type = Power Tools, Repair Tools
 
|range = 3
 
|range = 3
 
|range_max = 10
 
|range_max = 10
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|ob_loot = 1
 
|ob_loot = 1
 
|ob_cheat = 1
 
|ob_cheat = 1
|category=Tool, Weapon
 
|tool-type=Mechanical
 
 
|ActionSkillGroup= Construction Tools (Skill)
 
|ActionSkillGroup= Construction Tools (Skill)
 
|CraftingSkillGroup= Gun Smithing (Skill)
 
|CraftingSkillGroup= Gun Smithing (Skill)
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* You can't use the secondary action (default: right-click) to aim with the {{PAGENAME}} like with any other ranged weapon, since this button is used for the upgrade function.
 
* You can't use the secondary action (default: right-click) to aim with the {{PAGENAME}} like with any other ranged weapon, since this button is used for the upgrade function.
   
[[Category:Construction Tools]]
+
[[Category:Repair Tools]]
  +
[[Category:Power Tools]]
   
 
[[de:Nagelpistole]]
 
[[de:Nagelpistole]]

Revision as of 21:48, 2 October 2019

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This page contains outdated information and should be edited to provide relevant and useful information.
Please help improve this article if you can. The Discussion page may contain suggestions.

Proposed since November 23, 2018.





Nailgun
Nailgun
Basic Information
Removed: {{{removed_version}}}
Group Tools and Traps
Category Tool, Weapon
Type Power Tools, Repair Tools
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 5 (Nails)
Power Attack Entity Damage
Block Damage 0.1 (Nails)
Power Attack Block Damage
Range 3
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time 2
Ammo Type [[File:NailsNails|35px]] [[NailsNails]]
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 2000
Durability (Max Quality) 4000
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]

The Nailgun is a short-range semi automatic sidearm in 7 Days to Die. It is currently possible to craft as of A15. This weapon requires Nails and will hold 15 projectiles; its durability will last for 500 shots. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R). Nails can be found or can be produced in a Forge.

Uses[ | ]

The Nailgun can be a tool or a weapon. Its main function is to upgrade buildings very quickly, which in turn makes the Nailgun the fastest item to level up construction tools within A16. When used as a tool to upgrade buildings, the Nailgun does not consume Nails nor deplete its durability. However, Nails are required to use it as a weapon, and firing it will deplete its durability. Despite being usable against entities, its low entity damage means it should only be used as a last resort or for challenges, since its damage is far weaker than many ranged weapons.

Required Items[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Forged Steel20Mechanical Parts20Duct Tape2Scrap Polymers5Spring5{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}Advanced Engineering (Perk){{{skillmod}}}{{{perkbook}}}{{{schematic}}}{{{workstation}}}{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
Expression error: Unexpected < operator.

Nailgun Recipe
Item Name Count
Item Name Count
AdvancedEngineering Advanced Engineering (Perk) Level
0-2 3 4 5
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

Nailgun
1x
Craftingclock 05:12

IngotSteel Forged Steel 25 22 21 20
MechanicalParts Mechanical Parts 25 22 21 20
DuctTape Duct Tape 2 2 2 2
ScrapPlastics Scrap Polymers 6 5 5 5
Spring Spring 6 5 5 5
Unlock Options
 ?/MAX
Schematic  Schematic
Crafted in

The recipe above contains the Resources needed to craft the Nailgun for each level of the Advanced Engineering (Perk) Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.


Repair[ | ]

The condition of a Nailgun deteriorates with each use of the primary action (attack) until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Notes[ | ]

  • This weapon/tool initially had no reload animation.
  • You can't use the secondary action (default: right-click) to aim with the Nailgun like with any other ranged weapon, since this button is used for the upgrade function.