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m (Read what its says, it read no reload ANIMATION not ammunition!) |
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==Overview== |
==Overview== |
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− | The '''{{PAGENAME}}''' is a short range semi automatic side arm which can be looted or accessed through the creative menu in ''[[7 Days to Die]]''. It is an uncommon weapon. It is currently uncraftable although this is likely subject to change. This weapon requires [[Nails]] and will hold 25 rounds; its durability will last for 500 shots. It will reload automatically if the player carrying the correct [[Ammunition]] or it can be done manually at any time using the reload key (default key R). This weapon |
+ | The '''{{PAGENAME}}''' is a short range semi automatic side arm which can be looted or accessed through the creative menu in ''[[7 Days to Die]]''. It is an uncommon weapon. It is currently uncraftable although this is likely subject to change. This weapon requires [[Nails]] and will hold 25 rounds; its durability will last for 500 shots. It will reload automatically if the player carrying the correct [[Ammunition]] or it can be done manually at any time using the reload key (default key R). This weapon currently has no reload animation. |
Revision as of 09:46, 29 May 2015
Nailgun | |
---|---|
Basic Information | |
Group | Ammo/Weapons |
Category | Sidearm |
Type | Semi-automatic |
Block Properties | |
Hit Points | 500 |
Weapon/Tool Properties | |
Entity Damage | 10 |
Block Damage | 0.2 |
Range | Short |
Ammo Type | [[File:Nails|35px]] [[Nails]] |
Characteristic Properties | |
Repaired Using | Weapon Repair Kit |
Overview[ | ]
The Nailgun is a short range semi automatic side arm which can be looted or accessed through the creative menu in 7 Days to Die. It is an uncommon weapon. It is currently uncraftable although this is likely subject to change. This weapon requires Nails and will hold 25 rounds; its durability will last for 500 shots. It will reload automatically if the player carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R). This weapon currently has no reload animation.
Uses[ | ]
The Nailgun is meant for use as a tool rather than a weapon. Its main function is to upgrade buildings very fast. When used as a tool to upgrade buildings, the Nailgun doesn't consume Nails nor deplete its durability, so the player can use as it is. However, Nails are required to use it as a weapon, and its condition will deteriorate. Though a Nail has block damage in the XML, the Nailgun only hurts entities, it is harmless on blocks. Nails can be found or forged using a Nail Mold.
Repair[ | ]
The condition of a Nailgun deteriorates with each use of the primary action (attack) until eventually it will stop working and will need to be repaired. This can be done using a Weapon Repair Kit.
- One Weapon Repair Kit will restore 40 durability.
- With a durability of 500, thirteen Weapon Repair Kits will be required to restore a fully depleted Nailgun.
The example shown below is merely to illustrate the items needed as currently they can be placed into the crafting grid in any position.
1 | ||||||
13 | ||||||
Crafting time: 0:11 |
Notes[ | ]
- As mentioned this weapon/tool has no reload animation.
- You can't use the secondary action (default: right-click) to aim with the Nailgun like with any other ranged weapon, since this button is used for the upgrade function.