Difference between revisions of "Nailgun"

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==Overview==
 
==Overview==
The '''{{PAGENAME}}''' is a short range semi automatic side arm which can be looted or accessed through the creative menu in ''[[7 Days to Die]]''. It is an uncommon weapon. It is currently not possible to craft a {{PAGENAME}}. This weapon requires [[Nails]] and will hold 25 rounds; its durability will last for 500 shots. It will reload automatically if the player carrying the correct [[Ammunition]] or it can be done manually at any time using the reload key (default key R). [[Nails]] can be produced in a [[Forge]] using a [[Nail Mold]], [[Scrap Iron]] and a suitable source of [[Combustible]] fuel.
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The '''{{PAGENAME}}''' is a short range semi automatic side arm which can be looted or accessed through the creative menu in ''[[7 Days to Die]]''. It is an uncommon weapon. It is currently not possible to craft a {{PAGENAME}}. This weapon requires [[Nails]] and will hold 25 rounds; its durability will last for 500 shots. It will reload automatically if the player carrying the correct [[Ammunition]] or it can be done manually at any time using the reload key (default key R). [[Nails]] can found or can be produced in a [[Forge]] using a [[Nail Mold]], [[Scrap Iron]] and a suitable source of [[Combustible]] fuel.
   
   
 
==Uses==
 
==Uses==
The {{PAGENAME}} is meant for use as a tool rather than a weapon. Its main function is to upgrade buildings very fast. When used as a tool to upgrade buildings, the {{PAGENAME}} doesn't consume [[Nails]] nor deplete its durability, so the player can use as it is. However, [[Nails]] are required to use it as a weapon, and its condition will deteriorate. Though a Nail has block damage in the XML, the {{PAGENAME}} only hurts entities, it is harmless on blocks. [[Nails]] can be found or forged using a [[Nail Mold]].
+
The {{PAGENAME}} is meant for use as a tool rather than a weapon. Its main function is to upgrade buildings very fast. When used as a tool to upgrade buildings, the {{PAGENAME}} doesn't consume [[Nails]] nor deplete its durability, so the player can use as it is. However, [[Nails]] are required to use it as a weapon, and its condition will deteriorate. Though a Nail has block damage in the XML, the {{PAGENAME}} only hurts entities, it is harmless on blocks.
   
 
==Repair==
 
==Repair==

Revision as of 07:48, 1 June 2015

Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1



Nailgun
Nailgun.png
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Sidearm
Type Semi-automatic
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points 500
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 10
Power Attack Entity Damage
Block Damage 0.2
Power Attack Block Damage
Range Short
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type [[Nails.pngNails]]
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Weapon Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Overview[edit | edit source]

The Nailgun is a short range semi automatic side arm which can be looted or accessed through the creative menu in 7 Days to Die. It is an uncommon weapon. It is currently not possible to craft a Nailgun. This weapon requires Nails and will hold 25 rounds; its durability will last for 500 shots. It will reload automatically if the player carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R). Nails can found or can be produced in a Forge using a Nail Mold, Scrap Iron and a suitable source of Combustible fuel.


Uses[edit | edit source]

The Nailgun is meant for use as a tool rather than a weapon. Its main function is to upgrade buildings very fast. When used as a tool to upgrade buildings, the Nailgun doesn't consume Nails nor deplete its durability, so the player can use as it is. However, Nails are required to use it as a weapon, and its condition will deteriorate. Though a Nail has block damage in the XML, the Nailgun only hurts entities, it is harmless on blocks.

Repair[edit | edit source]

The condition of a Nailgun deteriorates with each use of the primary action (attack) until eventually it will stop working and will need to be repaired. This can be done using a Weapon Repair Kit.

The example shown below is merely to illustrate the items needed as currently they can be placed into the crafting grid in any position.











Nailgun1


Nailgun WeaponRepairKit13
Grid layout Arrow (small).png










Crafting time: 0:11


Notes[edit | edit source]

  • As mentioned this weapon/tool has no reload animation.
  • You can't use the secondary action (default: right-click) to aim with the Nailgun like with any other ranged weapon, since this button is used for the upgrade function.