7 Days to Die Wiki
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|block_damage_min = {{Get-field|Nails|block_damage_min|ref=silent}}
 
|block_damage_min = {{Get-field|Nails|block_damage_min|ref=silent}}
 
|block_damage_max = {{Get-field|Nails|block_damage_max|ref=silent}}
 
|block_damage_max = {{Get-field|Nails|block_damage_max|ref=silent}}
  +
|degradation_rate_min = {{Get-field|Nailgun Frame|degradation_rate_min}}
  +
|degradation_rate_max = {{Get-field|Nailgun Frame|degradation_rate_max}}
 
|bonus_damage_headshot = 6
 
|bonus_damage_headshot = 6
 
|bonus_damage_glass = 25
 
|bonus_damage_glass = 25
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|range=
 
|range=
 
|dismemberment=
 
|dismemberment=
  +
|degradation=Nailgun Frame
 
}}
 
}}
 
==Uses==
 
==Uses==

Revision as of 03:55, 20 February 2017



Nailgun
Nailgun
Basic Information
Removed: {{{removed_version}}}
Group Tools/Traps
Category Tool, Weapon
Type
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time 2
Ammo Type [[File:NailsNails|35px]] [[NailsNails]]
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 1000
Durability (Max Quality) 4000
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]

The Nailgun is a short range semi automatic side arm which can be looted or accessed through the creative menu in 7 Days to Die. It is an uncommon weapon. It is currently possible to craft since A15. This weapon requires Nails and will hold 25 rounds; its durability will last for 500 shots. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R). Nails can be found or can be produced in a Forge.

Nailgun Parts[]

Each part of the Nailgun can supply a different attribute. It is unknown if the value supplied is based on the quality of the component or the overall quality of the Nailgun. Nailgun does not really have a durability, each of its component parts have a durability and when any of them fail then the whole Nailgun fails.

The values will be adjusted by the players Action Skill Group level and other skills and perks.


Nailgun Parts component effect.
NONE NONE Nailgun Parts Nails
Unknown Unknown Nailgun parts Nails
Dismemberment Chance Range Accuracy [1] Entity Damage Block Damage
? - ?? ? - ?? 1.00 - 0.01 ? - ?? ? - ??
  1. Accuracy has changed in Alpha 16, it is unsure how this now affects the accuracy of the weapon

With some weapons the amount of damage take to the weapon itself can change with the quality of the weapon. It is also possible for the damage taken to go up, simulating that it is a finely tuned weapon that can be put out of action quicker. For a Nailgun the following describes the minimum and maximum number of uses of the weapon, based on the quality, before it will need to be repaired.

Uses:
Minimum Quality (1): 1000 / 5 = 200
Maximum Quality (600): 4000 / 5 = 800


Uses[ | ]

The Nailgun is meant for use as a tool rather than a weapon. Its main function is to upgrade buildings very quickly, which in turn makes the Nailgun by far the fastest item to level up construction tools within A13. When used as a tool to upgrade buildings, the Nailgun doesn't consume Nails nor deplete its durability, so the player can use as it is. However, Nails are required to use it as a weapon, and its condition will deteriorate. Though a Nail has block damage in the XML, the Nailgun only hurts entities, it is harmless on blocks. Despite being usable against entities, its low entity damage means it should only be used as a last resort, since its damage is far weaker than many ranged weapons.

Crafting[ | ]

As of A15 the nailgun is craftable after reading the Nailgun Schematic. NailgunSchematic

It is assembled like a gun, to assemble, select one of the parts and choose Assemble, then drop the other parts into the corresponding slots

Required Items[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Nailgun Frame1Nailgun Parts1Nailgun Receiver1Rechargeable Battery1{{{linkname5}}}{{{itemcount5}}}{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Nailgun Schematic{{{workstation}}}{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
|

Nailgun Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

Nailgun
1x
Craftingclock 00:04

Nailgun frame Nailgun Frame 1
Nailgun parts Nailgun Parts 1
Nailgun receiver Nailgun Receiver 1
Nailgun battery Rechargeable Battery 1
Item 5 missing!
(Parameter=linkname5)
Unlock Options
 ?/MAX
Schematic Nailgun Schematic
Crafted in


Repair[ | ]

The condition of a Nailgun deteriorates with each use of the primary action (attack) until eventually it will stop working and will need to be repaired. This can be done using a Weapon Repair Kit.

  • In A12 with a durability of 500, thirteen Weapon Repair Kits will be required to restore a fully depleted Nailgun.
  • In A13 With a durability of 500, three Weapon Repair Kits will be needed to restore a fully depleted Nailgun

Notes[ | ]

  • As mentioned this weapon/tool has no reload animation.
  • You can't use the secondary action (default: right-click) to aim with the Nailgun like with any other ranged weapon, since this button is used for the upgrade function.