mNo edit summary |
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− | {{stub}} |
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{{Infobox item |
{{Infobox item |
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+ | |image = ClothShoes.png |
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|group = Clothing |
|group = Clothing |
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|durability = 100 |
|durability = 100 |
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|explosives = 10 |
|explosives = 10 |
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|burn-time = 0:01 |
|burn-time = 0:01 |
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+ | |fuel = y |
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|ob_cheat = 1 |
|ob_cheat = 1 |
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|ob_craft = 1 |
|ob_craft = 1 |
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}} |
}} |
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− | == |
+ | ==Description== |
+ | '''{{PAGENAME}}''' are an item of [[Clothing]] which can be crafted by the player and worn by their character to help protect them from various types of damage. They have a [[Durability]] level like other [[Weapons]] and [[Tools]] which decreases each time they receives damage. To restore the [[Durability]] of damaged {{PAGENAME}} they can be repaired using [[Cloth Fragment|Cloth Fragments]]. {{PAGENAME}} can also be used as a source of fuel for both the [[Forge]] and the [[Camp Fire]], they will burn for one second. |
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⚫ | |||
+ | |||
+ | ==Protection== |
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+ | The level of protection is displayed in game by hovering over the item to show its tool tip, the values shown on each item are not the actual level of protection offered by the item of [[Clothing]] but rather a total of the protection offered when worn as a set of five items. |
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+ | * A set includes Chest, Feet, Hands, Head, and Legs. Currently Eyes and Face are not part of a set. |
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+ | * The actual level of protection given by a single item of [[Clothing]] is 1/5th of the value displayed in the game. |
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+ | |||
+ | {| cellspacing="0" cellpadding="2px" style="background: rgba(255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: 600px;" |
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+ | |-class="infoboxdetails" |
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+ | ! scope="row" colspan="5" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Cloth Armor Set |
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+ | |- |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Chest |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Feet |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Hands |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Head |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Legs |
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+ | |- |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Cloth Jacket |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Cloth Shoes |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Cloth Gloves |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Cloth Hat |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Cloth Pants |
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+ | |- |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| [[File:ClothJacket.png|75px|link=Cloth Jacket]] |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| [[File:ClothShoes.png|75px|link=Cloth Shoes]] |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| [[File:ClothGloves.png|75px|link=Cloth Gloves]] |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| [[File:ClothHat.png|75px|link=Cloth Hat]] |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| [[File:ClothPants.png|75px|link=Cloth Pants]] |
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+ | |} |
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+ | |||
+ | ====Protection Values==== |
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+ | * The table below shows the differences between the protection values. |
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+ | * All protection values in the game are presented as a percentage. |
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+ | * Displayed Protection Values represents the value of {{PAGENAME}} as shown in the game. |
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+ | * Actual Protection Values represent the value of {{PAGENAME}} on their own. |
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+ | |||
+ | {| cellspacing="0" cellpadding="2px" style="background: rgba(255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: 600px;" |
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+ | |-class="infoboxdetails" |
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+ | ! scope="row" colspan="5" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Displayed Protection Values |
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+ | |- |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Bullet |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Melee |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Puncture |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Blunt |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Explosive |
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+ | |- |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 10 |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 10 |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 10 |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 10 |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 10 |
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+ | |-class="infoboxdetails" |
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+ | ! scope="row" colspan="5" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Actual Protection Values |
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+ | |- |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Bullet |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Melee |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Puncture |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Blunt |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Explosive |
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+ | |- |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 2 |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 2 |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 2 |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 2 |
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+ | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 2 |
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+ | |} |
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+ | ==Usage== |
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+ | The player can equip {{PAGENAME}} using these directions. |
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+ | * Open the [[Inventory]] (Default key I ). |
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+ | * Use the tab selector at the top of the screen to open the [[Character Tab]]. |
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+ | * Place {{PAGENAME}} into the '''''FEET''''' slot. |
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+ | |||
+ | ==Crafting== |
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+ | ====Required Items==== |
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+ | To be able to craft {{PAGENAME}} the following items are required. |
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+ | : [[file:Cloth.png|75px|link=Cloth Fragment]] <big>'''3x'''</big> [[Cloth Fragment]] |
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+ | ====Crafting Recipe==== |
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+ | Place the items into the crafting grid as shown in the recipe below. |
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{{Grid/Crafting Table |
{{Grid/Crafting Table |
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|A1= |B1= |C1= |D1= |E1= |
|A1= |B1= |C1= |D1= |E1= |
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|A2= |B2= |C2= Cloth,1 |D2= |E2= |
|A2= |B2= |C2= Cloth,1 |D2= |E2= |
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− | |A3= |B3= |C3=Cloth,1 |D3= Cloth,1 |E3= |
+ | |A3= |B3= |C3= Cloth,1 |D3= Cloth,1 |E3= |
|A4= |B4= |C4= |D4= |E4= |
|A4= |B4= |C4= |D4= |E4= |
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|A5= |B5= |C5= |D5= |E5= |
|A5= |B5= |C5= |D5= |E5= |
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}} |
}} |
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− | == |
+ | ==Repair== |
+ | ====Required Items==== |
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− | *Alpha 9: Item Added to the game |
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+ | To repair {{PAGENAME}} the following item is required. |
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+ | : [[file:Cloth.png|75px|link=Cloth Fragment]] [[Cloth Fragment]] |
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+ | ====Repair Recipe==== |
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⚫ | |||
+ | One [[Cloth Fragment]] will increase {{PAGENAME}}'s [[Durability]] by five. |
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+ | {{Grid/Crafting Table |
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+ | |A1= |B1= |C1= |D1= |E1= |
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+ | |A2= |B2= |C2= |D2= |E2= |
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+ | |A3= |B3= |C3= ClothShoes,1 |D3= Cloth,1 |E3= |
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+ | |A4= |B4= |C4= |D4= |E4= |
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+ | |A5= |B5= |C5= |D5= |E5= |
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+ | |Output= ClothShoes,1 |
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+ | |time= 0:01 |
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+ | }} |
Revision as of 02:43, 17 August 2014
Padded Boots | |
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Basic Information | |
Group | Clothing |
Gear Slot | (!)Feet is an unknown gear slot |
Block Properties | |
Hit Points | 100 |
Characteristic Properties | |
Repaired Using | Cloth Fragment |
Scrapping/Forging Properties | |
Combustible | Yes |
Burn Time | 0:01 |
Description[ | ]
Padded Boots are an item of Clothing which can be crafted by the player and worn by their character to help protect them from various types of damage. They have a Durability level like other Weapons and Tools which decreases each time they receives damage. To restore the Durability of damaged Padded Boots they can be repaired using Cloth Fragments. Padded Boots can also be used as a source of fuel for both the Forge and the Camp Fire, they will burn for one second.
Protection[ | ]
The level of protection is displayed in game by hovering over the item to show its tool tip, the values shown on each item are not the actual level of protection offered by the item of Clothing but rather a total of the protection offered when worn as a set of five items.
- A set includes Chest, Feet, Hands, Head, and Legs. Currently Eyes and Face are not part of a set.
- The actual level of protection given by a single item of Clothing is 1/5th of the value displayed in the game.
Protection Values[ | ]
- The table below shows the differences between the protection values.
- All protection values in the game are presented as a percentage.
- Displayed Protection Values represents the value of Padded Boots as shown in the game.
- Actual Protection Values represent the value of Padded Boots on their own.
Usage[ | ]
The player can equip Padded Boots using these directions.
- Open the Inventory (Default key I ).
- Use the tab selector at the top of the screen to open the Character Tab.
- Place Padded Boots into the FEET slot.
Crafting[ | ]
Required Items[ | ]
To be able to craft Padded Boots the following items are required.
Crafting Recipe[ | ]
Place the items into the crafting grid as shown in the recipe below.
1 | 1 | |||||
1 | 1 | |||||
Crafting time: 0:05 |
Repair[ | ]
Required Items[ | ]
To repair Padded Boots the following item is required.
Repair Recipe[ | ]
Place the items into the crafting grid as shown below. One Cloth Fragment will increase Padded Boots's Durability by five.
1 | ||||||
1 | 1 | |||||
Crafting time: 0:01 |