Description[]
Perk Books provide the player with certain perks after reading them. They can be found throughout the map in loot, mailboxes, newspaper boxes, bookshelves and bookstores (Crack-A-Book) or received as quest rewards or bought from the Traders. There are 19 Books, each with 7 Volumes. After reading all 7 Volumes of a given book, you will gain the bonus perk. Each Book has a different theme, and the volumes within them all apply to that theme.
Book Series[]
"Reading books will unlock permanent perks. Read all the volumes in a series and receive a special collector's perk"
The Art of Mining[]

"The Art of Mining: Learn from the original Miner 69'r Herb 'Cackler' Dugall and show all the Johnny Newcomes out there who can crack rock the fastest."
Vol. 1 | The Art of Mining: Lucky Strike | Adds a small chance to mine rare gems from ore | Adds a 1% chance to mine silver, 0.7% chance to mine gold and 0.5% chance to mine diamonds from any ore |
Vol. 2 | The Art of Mining: Diamond Tools | You can craft diamond tipped blade mods for tools that dramatically increase durability | Unlocks the Diamond Blade Tip Mod for crafting, which reduces durability damage to a tool by 30% |
Vol. 3 | The Art of Mining: Coffee | Harvest 10% more ore when buzzed from coffee | Receive 5% less exp from mining while affected by coffee |
Vol. 4 | The Art of Mining: Blackstrap | Can craft blackstrap, a super strong coffee | Unlocks Blackstrap Coffee for crafting |
Vol. 5 | The Art of Mining: Resources | You can craft basic resources like ore into compact stacks | Resources can be crafted into stacks of 6000 |
Vol. 6 | The Art of Mining: Avalanche | Take 50% less damage from collapsing mines | |
Vol. 7 | The Art of Mining: Damage | Mining tools do 10% more block damage | |
Final | One Shot | Gain 20% more ore mining | Receive 5% less exp from mining |
The Automatic Weapon Handbook[]

"Learn from top military expert Leonard 'Sarge' Barton how to shoot, maintain, and maximize your skill with 7.62mm automatic weapons."
Vol. 1 | The Automatic Weapon Handbook: Damage | Automatic weapons do 10% more damage |
Vol. 2 | The Automatic Weapon Handbook: Uncontrolled Burst | Fully automatic mode does 1% more damage per hit |
Vol. 3 | The Automatic Weapon Handbook: Maintenance | Automatic weapons have 20% less degradation |
Vol. 4 | The Automatic Weapon Handbook: Drum Magazines | You can craft drum magazine mods for automatic weapons |
Vol. 5 | The Automatic Weapon Handbook: Recoil | Fully automatic fire is more accurate with each shot fired |
Vol. 6 | The Automatic Weapon Handbook: Ragdoll | Fully automatic mode has an increasing chance to ragdoll an enemy with each hit |
Vol. 7 | The Automatic Weapon Handbook: Hip Fire | Hip fire accuracy is greatly increased |
Final | Offensive Strike | Each kill boosts your run speed by 20% for 20 seconds |
Batter Up![]

"Learn how to swing a bat and knock those balls out of park"
Vol. 1 | Batter Up!: Big Hits | Do 10% more damage with clubs |
Vol. 2 | Batter Up!: Stealing Bases | Sprinting with a club drawn in combat uses 20% less stamina |
Vol. 3 | Batter Up!: Hit and Run | Power attacks to the legs slow enemies |
Vol. 4 | Batter Up!: Knockdown | Power attacks increase chance of knock down |
Vol. 5 | Batter Up!: Maintenance | Bats and clubs degrade 20% slower |
Vol. 6 | Batter Up!: Foul Balls | Ragdoll Enemies |
Vol. 7 | Batter Up!: Metal Chain Mod | Craft chain modifications for bats and clubs |
Final | Home Run | Power attacks that kill your enemy refill your stamina meter |
Bar Brawler[]

"Learn from Irish legend "Lucky Bastard" himself and never get bested in a good ol' fashioned bar room brawl."
Vol. 1 | Bar Brawling: Basic Moves | Deal 10% more damage with fists |
Vol. 2 | Bar Brawling: Drop a Bomb | Sprinting power attacks can knock down your opponent |
Vol. 3 | Bar Brawling: Killer Instinct | Gain 5% more damage with each kill, up to 15% |
Vol. 4 | Bar Brawling: Finishing Moves | Do extra damage to knocked down or stunned enemies |
Vol. 5 | Bar Brawling: Adrenaline Healing | Recover health in combat with every punch |
Vol. 6 | Bar Brawling: Rage Mode | Attack and move faster after getting hit |
Vol. 7 | Bar Brawling: Boozed Up | Drinking beer no longer blurs your vision |
Final | The 7th Curse | The 7th unarmed strike landed in a short time does 300% damage |
The Fireman's Almanac[]

"Learn all about firemen and fire fighting techniques"
Vol. 1 | The Fireman's Almanac: Conditioning | Add 10% hyperthermal protection |
Vol. 2 | The Fireman's Almanac: Mods | Craft the fireman's axe mod |
Vol. 3 | The Fireman's Almanac: Speed | Increase attack speed with axes 5% |
Vol. 4 | The Fireman's Almanac: Fire with Fire | Fire based weapons burn 10% longer |
Vol. 5 | The Fireman's Almanac: Prevention | Reduced chance to be lit on fire by 25% |
Vol. 6 | The Fireman's Almanac: Search and Rescue | Do 10% more damage to coal and burnt wood |
Vol. 7 | The Fireman's Almanac: Gear | Craft firemen helmets and take 5% less damage |
Final | Fire Adrenaline | Sprint longer and never encumbered in the burnt forest or wasteland |
The Great Heist[]

"This book series explains in detail how various thieves pulled off the greatest heists of all time."
Vol. 1 | The Great Heist: Safes | Do 10% more damage to safes |
Vol. 2 | The Great Heist: Gems | Find more jewelry and precious gems |
Vol. 3 | The Great Heist: Gold Rush | Find 10% more dukes and cash in safes and ATM's |
Vol. 4 | The Great Heist: Claimed | Do 20% more damage to land claimed property |
Vol. 5 | The Great Heist: Adrenaline Fall | Fall great distances! (Fall up to 15 meters without taking damage while carrying 5000 dukes or more) |
Vol. 6 | The Great Heist: Stealthy Sprinting | Use no stamina while sneak sprinting |
Vol. 7 | The Great Heist: Motion Detection | Sneak past motion detection devices |
Final | Lock Picking | Find 20% more lockpicks in loot, break into locks 20% faster, and have a 10% lower chance to break your lock pick |
The Hunter's Journal[]

"Learn tips from the best hunters in the world and techniques for hunting all kinds of wildlife."
Vol. 1 | The Hunter's Journal: Bears | Do 10% more damage to bears |
Vol. 2 | The Hunter's Journal: Wolves | Do 10% more damage to wolves |
Vol. 3 | The Hunter's Journal: Coyotes | Do 10% more damage against coyotes |
Vol. 4 | The Hunter's Journal: Mountain Lions | Do 10% more damage against mountain lions |
Vol. 5 | The Hunter's Journal: Deer | Do 10% more damage against deer |
Vol. 6 | The Hunter's Journal: Vultures | Do 10% more damage to vultures |
Vol. 7 | The Hunter's Journal: Self Defense | Do 10% more damage to humanoids |
Final | Harvesting | Harvest more bones, meat, and leather from animals. |
Lucky Looter[]

"Ever feel like your luck is just bad? This book series will turn it all around for you and you'll be the envy of the neighborhood and legend at the pub. Whatever you find you'll make more of."
Vol. 1 | Lucky Looter: Dukes | Find more dukes coins in loot |
Vol. 2 | Lucky Looter: Ammunition | Find more ammunition in loot |
Vol. 3 | Lucky Looter: Brass | Find more brass in loot |
Vol. 4 | Lucky Looter: Lead | Find more lead in loot |
Vol. 5 | Lucky Looter: Junk | Find more junk in loot |
Vol. 6 | Lucky Looter: Food | Find more food in loot |
Vol. 7 | Lucky Looter: Medical Supplies | Find more medical supplies in loot |
Final | Lucky Bastard | Enemies have a higher chance (20%) to drop loot |
Magnum Enforcer[]

"An autobiography about a .44 Magnum wielding cop with an attitude. Learn how 'Filthy Harry Calasham' handled all the dirty jobs with his .44 Magnum."
Vol. 1 | Magnum Enforcer: Damage | Do 10% more damage with .44 guns |
Vol. 2 | Magnum Enforcer: Apparel | Take 5% less damage when wearing a suit |
Vol. 3 | Magnum Enforcer: Unlucky Punks | The last shot in the chamber does double damage |
Vol. 4 | Magnum Enforcer: Intimidation | Bartering with a magnum drawn gives you a 5% better deal |
Vol. 5 | Magnum Enforcer: Armor Piercing Ammunition | You can craft AP .44 Magnum ammunition |
Vol. 6 | Magnum Enforcer: Hollow Point Ammunition | You can craft HiPower .44 Magnum ammunition |
Vol. 7 | Magnum Enforcer: Criminal Pursuit | Sprinting with a .44 gun in combat uses 20% less stamina |
Final | Penetration | All shots with .44 ammo penetrate enemies. Bulk Craft ammo |
Needle & Thread[]

"From head to toe we've got you covered. Each edition specializes in high quality clothing designs for the home sewing enthusiast"
Vol. 1 | Needle & Thread: Winter Wear | Sew flannel shirts, sweatshirts & skull caps |
Vol. 2 | Needle & Thread: Legwear | Sew your own denim jeans, skirts and overalls! |
Vol. 3 | Needle & Thread: Footwear | Craft your own shoes & boots |
Vol. 4 | Needle & Thread: Desert Wear | Sew your own shorts, tank tops & T-Shirts |
Vol. 5 | Needle & Thread: Dusters | Craft leather dusters |
Vol. 6 | Needle & Thread: Puffer Coats | Sew your own puffer coat! |
Vol. 7 | Needle & Thread: Pockets | Learn how to sew pocket mods |
Final | Military Clothing | You can craft military clothing |
The Night Stalker[]

"From dusk to dawn become one with the shadows utilizing stealth and subterfuge to become the ultimate assassin."
Vol. 1 | The Night Stalker: Stealth | Do 10% more sneak damage at night |
Vol. 2 | The Night Stalker: Silent Night | Sneak 5% better at night |
Vol. 3 | The Night Stalker: Blades | Bladed weapons do 10% more damage at night |
Vol. 4 | The Night Stalker: Thief Adrenaline | Never encumbered at night |
Vol. 5 | The Night Stalker: Archery | Bows do 10% more damage at night |
Vol. 6 | The Night Stalker: Twilight Thief | Gain 5% more xp from kills at night |
Vol. 7 | The Night Stalker: Slumber Party | Do an extra 50% sneak damage to sleeping victims at night |
Final | Cutthroat | Sneak attacks with knives at night deal 200% extra damage |
Pistol Pete[]

"Pistol Pete is the 9mm handgun enthusiast's one stop shop to learn about pistols and submachine guns."
Vol. 1 | Pistol Pete: Take Aim | 9mm weapons have 20% more range when sighted | Affects both effective and max range |
Vol. 2 | Pistol Pete: Swiss Knees | Each successive leg shot increases chance (10%) to cripple | Resets after 20 seconds without a legshot. Cripple reduces movespeed by 30% for 5 minutes. Doesn't stack. Doesn't affect players. |
Vol. 3 | Pistol Pete: Steady Hand | More accurate when rapid firing 9mm weapons | Reduces spread multiplier on successive shots by 8%. Effect gets stronger with more successive shots. |
Vol. 4 | Pistol Pete: Maintenance | Pistols and SMGs degrade 20% slower | |
Vol. 5 | Pistol Pete: Hollow Point Ammunition | You can craft HiPower 9mm ammunition | Unlocks 9mm Bullet (HP) crafting recipe |
Vol. 6 | Pistol Pete: Armor Piercing Ammunition | Craft AP 9mm ammunition | Unlocks 9mm Bullet (AP) crafting recipe |
Vol. 7 | Pistol Pete: Maximum Damage | Inflict 10% more damage with 9mm weapons | Only affects entities, not blocks. |
Final | Powder Burns | Shots from 9mm weapons fired at point blank range ignore 20% of armor and cause bleeding damage. Bulk Craft all types of 9mm ammunition. | "Point Blank" range is 3 meters or less. Inflicts 1 bleed stack if target is not already bleeding. Resets bleed duration. Bundles contain 100 bullets, cost 80% of the price and take only 40% of the time to craft |
Ranger's Guide to Archery[]

"Master every aspect of archery from bows to crossbows with this comprehensive set of books."
Vol. 1 | Ranger's Guide to Archery: Arrow Recovery | Can retrieve 20% more arrows | Increases chance of arrows being retrievable from 50% to 60% |
Vol. 2 | Ranger's Guide to Archery: Exploding Arrows | Craft exploding arrows and crossbow bolts | Unlocks Exploding Arrow and Exploding Crossbow Bolt crafting recipes |
Vol. 3 | Ranger's Guide to Archery: Crippling Shot | Leg shots slow your opponent | Slows by 30% for 5 minutes. Does not stack with anything else that inflicts Cripple. Does not affect players. |
Vol. 4 | Ranger's Guide to Archery: Armor Piercing Arrows | Craft armor piercing steel arrows | Unlocks Steel Arrow crafting recipe |
Vol. 5 | Ranger's Guide to Archery: Flaming Arrows | Craft flaming arrows and crossbow bolts | Unlocks Flaming Arrow and Flaming Crossbow Bolt crafting recipe |
Vol. 6 | Ranger's Guide to Archery: Maintenance | Bows degrade 20% slower | |
Vol. 7 | Ranger's Guide to Archery: Knockdown | Sneak attacks have a 20% greater chance of knockdown | Adds a separate 20% chance to knockdown an enemy with a stealth attack |
Final | Bulk | Bulk craft all types of arrows and bolts | Bundles contain 100 arrows, cost 80% of the price and take only 30% of the time to craft |
Shotgun Messiah[]

"Shotgun Messiah is your one stop shop to buy and learn all about shotguns. Learn to shoot, maintain, and craft your own ammunition."
Vol. 1 | Shotgun Messiah: Damage | Shotguns do 10% more damage | Only affects entities, not blocks. |
Vol. 2 | Shotgun Messiah: Breaching Ammunition | Craft breaching ammunition used to breach security | Unlocks Shotgun Breaching Slug crafting recipe |
Vol. 3 | Shotgun Messiah: Limb Shot | Targets within 3 meters have a high dismember chance | Increases base chance to dismember by 30% |
Vol. 4 | Shotgun Messiah: Shotgun Slugs | You can craft shotgun slugs | Unlocks Shotgun Slug crafting recipe |
Vol. 5 | Shotgun Messiah: Maintenance | Shotguns degrade 20% slower | |
Vol. 6 | Shotgun Messiah: Magazine Mods | You can craft shotgun tube extender mods | Unlocks Shotgun Tube Extender Mod crafting recipe, which increases the magazine capacity of the Pump Shotgun from 8 to 11 |
Vol. 7 | Shotgun Messiah: Party Starter | Targets with full health take 20% more damage | |
Final | One Shot | You can one shot most wood blocks. Bulk craft all shotgun ammo. | Wood blocks take 4x damage from shotguns. Bundles contain 100 shells, cost 80% of the price and take only 40% of the time to craft |
Sniper[]

"Learn from ex special forces veteran 'Slick Willy' all the tactics and techniques of becoming an elite sniper."
Vol. 1 | Sniper: Damage | Weapons do 10% more damage when using a scope |
Vol. 2 | Sniper: Crippling Shot | Leg shots cripple all but the strongest enemies and have a chance to dismember |
Vol. 3 | Sniper: Head Shot | Head shots have a chance to stun and a greater chance to dismember |
Vol. 4 | Sniper: Unknown | Reload 10% faster with rifles |
Vol. 5 | Sniper: Controlled Breathing | Zooming uses less stamina (15%) |
Vol. 6 | Sniper: Armor Piercing Ammunition | Craft AP 7.62mm ammunition |
Vol. 7 | Sniper: Hollow Point Ammunition | Craft HiPower 7.62mm ammunition |
Final | Ghost | You can craft a ghillie suit. Bulk craft all 7.62mm ammo |
Spear Hunter[]

"Connect with your inner caveman and master the forgotten art of spear hunting."
Vol. 1 | Spear Hunter: Damage | You do 10% more damage |
Vol. 2 | Spear Hunter: Maintenance | Spears degrade 20% slower |
Vol. 3 | Spear Hunter: Bleeding Damage | Spears have a 25% chance to cause bleeding damage |
Vol. 4 | Spear Hunter: Kill Move | Power attacks do more damage to downed targets (50%) |
Vol. 5 | Spear Hunter: Rapid Strike | Increase attack speed by 10% |
Vol. 6 | Spear Hunter: Penetrating Shaft | Penetrate multiple enemies |
Vol. 7 | Spear Hunter: Deadly Combo | Hits scored in quick succession deal more damage (10% more damage per hit up to 30%) |
Final | Primal Kill | Kills with spears refill your stamina |
Urban Combat[]

"Learn from the best tactical and military experts to become an Urban Killing machine."
Vol. 1 | Urban Combat: Military Stealth Boots | Craft military stealth boots |
Vol. 2 | Urban Combat: Cigars | Craft cigars and look cool like a sexual tyrannosaurus |
Vol. 3 | Urban Combat: Sneaking | Sneaking over trash makes no sound |
Vol. 4 | Urban Combat: Jumping | Sneak landing make less sound and sneak jump height is not reduced |
Vol. 5 | Urban Combat: Land Mines | Land mines won't detonate when stepped on |
Vol. 6 | Urban Combat: Armor Adrenaline Rush | Armor doesn't slow you down when in combat |
Vol. 7 | Urban Combat: Room Clearing | Take 5% less damage and deal 10% more damage when indoors |
Final | The Silencer | Silencers have no damage penalty |
Tech Junkie[]

"Learn from MacDyver himself to build useful gadgets from common household junk!"
Vol. 1 | Tech Junkie: Robotic Damage | Robotic weapons do 10% more damage |
Vol. 2 | Tech Junkie: Maintenance | Robotic weapons and stun batons degrade 20% slower |
Vol. 3 | Tech Junkie: AP Robotic Turret Ammo | Craft AP robotic turret ammo |
Vol. 4 | Tech Junkie: Robotic Turret Shells | Craft robotic turret shells |
Vol. 5 | Tech Junkie: Stun Repulsor Mod | Craft Stun Repulsor mods |
Vol. 6 | Tech Junkie: Charged Strike | Stun Baton Charging |
Vol. 7 | Tech Junkie: Hydraulics | Increase the fire rate of robotic weapons (10%) |
Final | Robotic Ammo Bulk Crafting | Bulk craft all robotic turret ammo |
Wasteland Treasures[]

"These are my hand written notes on all the tips I've learned since the bombs fell and the dead rose on how to survive. I hope they help you how they have helped me. Peace be with you friend."
Vol. 1 | Wasteland Treasures: Honey | Adds a small chance to harvest honey from trees | Chance is 5% per tree |
Vol. 2 | Wasteland Treasures: Coffins | Harvest coffins for bones, jewelry, and precious gems | 5% chance for 1-4 bones, 1 silver nugget, 1 gold nugget and 1 raw diamond, rolled individually |
Vol. 3 | Wasteland Treasures: Acid | Adds a chance to harvest acid from cars and medical equipment | Vehicles have a 15% chance, medical equipment has an 8% chance, acid barrels have a 25-50% chance. |
Vol. 4 | Wasteland Treasures: Water | Purify pure mineral water, the tastiest water in the wasteland | Unlocks Pure Mineral Water for crafting. |
Vol. 5 | Wasteland Treasures: Door Knobs | Harvest brass from most doors | Most doors will give 40 brass upon salvaging |
Vol. 6 | Wasteland Treasures: Weaving | Learn to weave plant fibers into cloth | Unlocks the recipe to turn 20 Plant Fibers into a Cloth Fragment |
Vol. 7 | Wasteland Treasures: Sinks | Harvest more lead and brass from sinks | Sinks will give 1-5 brass and lead. Utility sinks will give 20-50. |
Final | Legendary Parts | Find more Legendary Parts | Legendary Parts are 3x more common in loot containers |
Notes[]
- Reading a Volume also yields 50xp
- (**) As of A18.3(b4) the description is not shown
- (***) The Vol. names on this page should match the in game description (A18.3), the lootgroup names found in the xml files are not necessarily the same.