| Pipe Shotgun | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Basic Information | ||||||
| Group | Ammo/Weapons | |||||
| Category | Ranged Weapon | |||||
| Type | Shotgun | |||||
| Related Attribute | Strength | |||||
| Weapon/Tool Properties | ||||||
| Entity Damage | 81/85.1/89.1/93.2/97.2/101 | |||||
| Block Damage | 54/56.7/59.4/62.1/64.8/67.5 | |||||
| Effective Range | ||||||
| Rounds per Minute | 120 | |||||
| Reload Time | 5.9 s | |||||
| Ammo Type | ||||||
| Magazine Size | 1 | |||||
| Damage Multiplier: Earth | 0.2 | |||||
| Butcher Tool | No | |||||
| Disassemble Tool | No | |||||
| Characteristic Properties | ||||||
| Durability | 100/120/140/160/180/200 | |||||
| Degradation per Use | 1 | |||||
| Mod Slots | 1/1/1/2/2/3 | |||||
| Compatible Mods | Side, Barrel, DBarrel, Stock, Bottom, Shotgun, Short Range | |||||
| Repaired Using | Short Iron Pipe | |||||
| Base Price |
| |||||
| Max Stack | 1 | |||||
| Scrapping/Forging Properties | ||||||
| Scrappable | Yes | |||||
| Scraps into | Iron | |||||
| Meltable | Yes | |||||
| Material | Iron | |||||
| Combustible | No | |||||
| Obtaining | ||||||
| Obtainable Through | Looting, Crafting, Trading | |||||
Overview[]
The Pipe Shotgun is a single shot firearm that can be crafted from simple materials in 7 Days to Die. It is a simple weapon and easy to create relatively early in the game. This weapon requires shotgun shells and will hold one shot.
Combat[]
During close combat, the Pipe Shotgun is extremely powerful and deals a high amount of damage to enemies, as it has 10 projectiles per shot, each dealing damage.
However, the pipe shotgun has a very long reload time which makes using it against groups of enemies difficult. It should be used as a last resort weapon or for base defense.
Crafting[]
| Item | Name | Count | ||||||
|---|---|---|---|---|---|---|---|---|
| Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6* | |||
|
Short Iron Pipe | 4 | 6 | 8 | 10 | 12 | 14 | |
|
Glue | 2 | 3 | 4 | 5 | 6 | 7 | |
|
Wood | 6 | 9 | 12 | 15 | 18 | 21 | |
| Unlock Options | ||||||||
Shotgun Weekly */100
|
1 | 2 | 4 | 6 | 8 | 10 | ||
The recipe above contains the Resources/Magazines needed for each Quality level of the Pipe Shotgun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
* Crafting quality 6 items also requires 1 Legendary Part, which has been excluded from this table for brevity.
Repair[]
The condition of a Pipe Shotgun deteriorates with each use until it eventually will stop working and has to be repaired. This can be done using a Short Iron Pipe.
Recommended Mods[]
| Image | Name | Affected Part | Description |
|---|---|---|---|
| Muzzle Brake Mod | Barrel | Reduces recoil. | |
| Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. | |
| Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
| Shotgun Choke Mod | Barrel | Tightens projectile spread. | |
| Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
| Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
| Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
| Weapon Flashlight Mod | Side | A portable light source. | |
| Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
| The Hunter Mod | Special Damage | Increases damage to all animals. | |
| Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
| Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. |





