Pipe Shotgun | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Shotgun | |||||
Related Attribute | Strength | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 81/85.1/89.1/93.2/97.2/101 82/86.1/90.2/94.3/98.4/103 76/79.8/83.6/87.4/91.2/95 | |||||
Block Damage | 54/56.7/59.4/62.1/64.8/67.5 80/84/88/92/96/100 80/84/88/92/96/100 | |||||
Effective Range | 4 9 2 | |||||
Rounds per Minute | 120 | |||||
Reload Time | 5.9 s | |||||
Ammo Type | Shotgun Shell Shotgun Slug Shotgun Breaching Slug | |||||
Magazine Size | 1 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability | 100/120/140/160/180/200 | |||||
Degradation per Use | 1 | |||||
Mod Slots | 1/1/1/2/2/3 | |||||
Compatible Mods | Side, Barrel, DBarrel, Stock, Bottom, Shotgun, Short Range | |||||
Repaired Using | Short Iron Pipe | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Iron | |||||
Meltable | Yes | |||||
Material | Iron | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Looting, Crafting, Trading |
Overview[ | ]
The Pipe Shotgun is a single shot firearm that can be crafted from simple materials in 7 Days to Die. It is a simple weapon and easy to create relatively early in the game. This weapon requires shotgun shells and will hold one shot.
Combat[ | ]
During close combat, the Pipe Shotgun is extremely powerful and deals a high amount of damage to enemies, as it has 10 projectiles per shot, each dealing damage.
However, the pipe shotgun has a very long reload time which makes using it against groups of enemies difficult. It should be used as a last resort weapon or for base defense.
Crafting[ | ]
Item | Name | Count | ||||||
---|---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6* | |||
Short Iron Pipe | 4 | 6 | 8 | 10 | 12 | 14 | ||
Glue | 2 | 3 | 4 | 5 | 6 | 7 | ||
Wood | 6 | 9 | 12 | 15 | 18 | 21 | ||
Unlock Options | ||||||||
Shotgun Weekly */100 | 1 | 2 | 4 | 6 | 8 | 10 |
The recipe above contains the Resources/Magazines needed for each Quality level of the Pipe Shotgun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
* Crafting quality 6 items also requires 1 Legendary Part, which has been excluded from this table for brevity.
Repair[ | ]
The condition of a Pipe Shotgun deteriorates with each use until it eventually will stop working and has to be repaired. This can be done using a Short Iron Pipe.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. | |
Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
Shotgun Choke Mod | Barrel | Tightens projectile spread. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. |