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Raise a Floppa - The Loop
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Pipe Shotgun | ||||||
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Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Shotgun | |||||
Covering Attribute | Strength | |||||
Weapon/Tool Properties | ||||||
Entity Damage | ![]() ![]() ![]() | |||||
Block Damage | ![]() ![]() ![]() | |||||
Effective Range | ![]() ![]() ![]() | |||||
Rounds per Minute | 10 | |||||
Reload Time | 5.9 s | |||||
Ammo Type | ![]() ![]() ![]() | |||||
Magazine Size | 1 | |||||
Damage Multiplier: Earth | 0.2 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 100 | |||||
Durability (Max Quality) | 200 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Side, Barrel, DBarrel, Stock, Bottom, Shotgun, Short Range | |||||
Repaired Using | Short Iron Pipe | |||||
Base Price |
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Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Iron | |||||
Meltable | Yes | |||||
Material | Iron | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Looting, Crafting, Trading |
Overview[]
The Pipe Shotgun is a single shot firearm that can be crafted from simple materials in 7 Days to Die. It is a simple weapon and easy to create relatively early in the game. This weapon requires Shotgun Shell and will hold one shot.
Combat[]
During close combat, the Pipe Shotgun is extremely powerful and deals a high amount of damage to enemies, as it has 10 projectiles per shot, each dealing damage.
Crafting[]
Repair[]
The condition of a Pipe Shotgun deteriorates with each use until it eventually will stop working and has to be repaired. This can be done using a Short Iron Pipe.
Recommended Mods[]
Image | Name | Affected Part | Description |
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Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. |
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Muzzle Brake Mod | Barrel | Reduces recoil. |
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Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. |
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Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. |
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Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. |
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Shotgun Choke Mod | Barrel | Tightens projectile spread. |
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Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. |
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Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. |
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Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. |
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Weapon Flashlight Mod | Side | A portable light source. |
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Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. |
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Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |
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Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. |