Current game stage: 1
|Entity Damage|| 19 22 25 |
|Power Attack Entity Damage|
|Block Damage|| 1 3 5 |
|Power Attack Block Damage|
|Explosion Range Entities|
|Explosion Range Blocks|
|Attacks per Minute|
|Rounds per Minute||75|
|Reload Time||2 s|
|Ammo Type||Stone Arrow|
|Power Attack Stamina Usage|
|Damage Multiplier: Earth||0|
|Damage Multiplier: Metal||0|
|Damage Multiplier: Stone|
|Damage Multiplier: Wood||0.1|
|Butcher Damage Multiplier|
|Butcher Resource Multiplier|
|Vehicle Sprint Speed|
|Stamina Regen Reduction|
|Effect on Fullness|
|Effect on Hydration|
|Effect on Stamina|
|Effect on Health|
|Effect on Max Health|
|Buff Chance (%)|
|Dysentery Chance (%)|
|Durability (Min Quality)||60|
|Durability (Max Quality)||150|
|Degradation per Use||1|
|Electrical Power Required|
|Time to grow|
|Obtainable Through||Crafting, Looting|
Description[edit | edit source]
It is a medium-range weapon that fires arrows as Ammunition. A Primitive Bow can be used with four different types of arrows: Stone Arrow, Iron Arrow, Steel Arrow and Flaming Arrow, and Exploding Arrow.
It is considered as a starter weapon, because the player can craft it right at the beginning of his game and because of its low cost to craft.
To equip a different type of ammo than the default stone arrows, press and hold R, then select the ammo type you want.
Combat[edit | edit source]
During combat, a Primitive Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble because it requires reloading for each shot.
Due to its slow firing rate, a Primitive Bow should be used with care at short range, against more than one enemy or wild animal.
Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie, without killing it, does alert the zombie.
Crafting[edit | edit source]
Required Items[edit | edit source]
Recommended Mods[edit | edit source]
|Arrow Rest Mod||Accuracy||Improves accuracy.|
|Cripple Em Mod||Crippling||Adds a chance to cripple a leg on a bipedal target.|
|Structural Brace Mod||Durability||Moderately decreases degradation rate.|
|Ergonomic Grip Mod||Health||Decreases melee stamina usage and increases weapon handling of bows.|
|The Hunter Mod||Special Damage||Increases damage to living beings.|
|Rad Remover Mod||Special Damage||Temporarily disables regeneration ability of radiated zombies.|
|Polymer String Mod||Velocity||Arrows and bolts fly faster.|
Notes[edit | edit source]
- The damages given are based on the values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage.
- Aiming slightly above the head usually guarantees a headshot. (this depends on how far away the mob is).
- Arrows and bolts have a chance to apply a Arrow Critical Bleedout debuff, which drains 1 health per second for 50s.
Tutorial[edit | edit source]
The video below demonstrates how to aim depending on the distance from the target.