Primitive Bow | ||||||
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Basic Information | ||||||
Group | Ammo/Weapons, Basics | |||||
Category | Ranged Weapon | |||||
Type | Bow | |||||
Covering Attribute | Agility | |||||
Weapon/Tool Properties | ||||||
Entity Damage | ![]() ![]() ![]() ![]() ![]() | |||||
Block Damage | ![]() ![]() ![]() ![]() ![]() | |||||
Effective Range | 20 | |||||
Rounds per Minute | 75 | |||||
Reload Time | 2 s | |||||
Ammo Type | ![]() ![]() ![]() ![]() ![]() | |||||
Magazine Size | 1 | |||||
Damage Multiplier: Earth | 0 | |||||
Damage Multiplier: Metal | 0 | |||||
Damage Multiplier: Wood | 0.1 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 60 | |||||
Durability (Max Quality) | 150 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Bow | |||||
Repaired Using | Wood | |||||
Base Price |
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Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Wood | |||||
Meltable | No | |||||
Combustible | Yes | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting |
Description[]
The Primitive Bow is a craftable weapon in 7 Days to Die.
It is a medium-range weapon that fires arrows as Ammunition. A Primitive Bow can be used with four different types of arrows: Stone Arrow, Iron Arrow, Steel Arrow and Flaming Arrow, and Exploding Arrow.
It is considered as a starter weapon, because the player can craft it right at the beginning of his game and because of its low cost to craft.
To equip a different type of ammo than the default stone arrows, press and hold R, then select the ammo type you want.
Combat[]
During combat, a Primitive Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble because it requires reloading for each shot.
Due to its slow firing rate, a Primitive Bow should be used with care at short range, against more than one enemy or wild animal.
Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie, without killing it, does alert the zombie.
Crafting[]
Required Items[]
Recommended Mods[]
Image | Name | Affected Part | Description |
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Arrow Rest Mod | Accuracy | Improves accuracy. |
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Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. |
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Structural Brace Mod | Durability | Moderately decreases degradation rate. |
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Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. |
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Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |
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Polymer String Mod | Velocity | Arrows and bolts fly faster. |
Notes[]
- The damages given are based on the values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage.
- Aiming slightly above the head usually guarantees a headshot. (this depends on how far away the mob is).
- Arrows and bolts have a chance to apply a Arrow Critical Bleedout debuff, which drains 1 health per second for 50s.
Tutorial[]
The video below demonstrates how to aim depending on the distance from the target.