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− | '''Quests''' are missions given to the player, either automatically, as in the case of [[White River Citizen]] and the Tutorial Quests, or by |
+ | '''Quests''' are missions given to the player, either automatically, as in the case of [[White River Citizen]] and the Tutorial Quests, or by looting a note or map. In the latter case, once looted, the note can be read to grant the quest. Alternatively it can be kept in the player's [[Inventory|inventory]] or [[Storage|storage]] until the player is ready to accept it. |
== Types of Quest == |
== Types of Quest == |
Revision as of 15:10, 22 August 2020
Quests are missions given to the player, either automatically, as in the case of White River Citizen and the Tutorial Quests, or by looting a note or map. In the latter case, once looted, the note can be read to grant the quest. Alternatively it can be kept in the player's inventory or storage until the player is ready to accept it.
Types of Quest[ | ]
There 4 types of Quest:
- Tutorial Quests - Given to the player upon first spawning into a world, these quests are meant to teach the player the basics of the game. They are granted every time the player spawns the first time into a world. These quests includes the Basic Survival and White River Citizen quests.
- Treasure Quest gives they player a waypoint to a randomly chosen location. Once there, the player must find the treasure, usually by digging downwards, to complete the quest. The reward is the treasure itself. The treasure chest is locked, so appropriate preparations should be taken.
- Challenge Quests - Initiated by notes found in containers, this quest gives the player a task to complete, usually killing certain entities, sometimes under certain conditions. When the quest involves killing zombies, it happens in a certain place marked in the player's map. After activating the quest, these zombies spawn around the player trying to chase them. After successfully killing enough of them, the player can get their reward from any trader.
- Trader Quest - Randomly generated quest given by various traders with various rewards. Doing enough of these quests gives access to higher tier quests with even better rewards.
List of Quests[ | ]
Treasure Quest[ | ]
Main Article: Treasure Quest
Challenge Quests[ | ]
Silence of the Lambs[ | ]
- Task: Kill 2 Screamers.
- Reward: 350 Dukes, 500 experience
Drunk and Disorderly[ | ]
- Reward: 350 Dukes, 500 experience
Nurse You Back to Health[ | ]
- Task: Kill 3 Plagued Nurses.
- Reward: 350 Dukes, 500 experience
Starving Tourists[ | ]
- Task: Kill 3 Fat Hawaiians.
- Reward: 350 Dukes, 500 experience
Dog Days are Over[ | ]
- Task: Kill 3 Zombie Dogs.
- Reward: 350 Dukes, 500 experience
Itsy Bitsy Spider[ | ]
- Task: Kill 3 Spider Zombies.
- Reward: 350 Dukes, 500 experience
Ladykiller[ | ]
- Task: Kill 1 Plagued Nurse, 1 Putrid Girl, 1 Departed Woman and 1 Infected Mother.
- Reward: 350 Dukes, 500 experience
Maneater[ | ]
- Task: Kill 1 Reanimated Corpse, 1 Bloated Walker, 1 Festering Corpse, 1 Rotting Carcass and 1 Infected Survivor.
- Reward: 350 Dukes, 500 experience
You're Nothing Special[ | ]
- Task: Kill 1 Spider Zombie, 1 Infected Police Officer, 1 Feral Wight, 1 Screamer and 1 Burn Victim.
- Reward: 350 Dukes, 500 experience
I'm a Lumberjack and I'm okay[ | ]
- Task: Kill 3 Frozen Lumberjacks with a Stone Axe, Iron Fireaxe or Steel Fireaxe.
- Reward: 350 Dukes, 500 experience
Blitz Defence[ | ]
- Task: Kill 3 Football Zombies.
- Reward: 350 Dukes, 500 experience
Give me a Z[ | ]
- Task: Kill 3 Motivated Cheerleader Zombies.
- Reward: 350 Dukes, 500 experience
Dishonorable Discharge[ | ]
- Task: Kill 3 Fallen Soldier Zombies.
- Reward: 350 Dukes, 500 experience
The Cableguys Never Made It[ | ]
- Task: Kill 3 Utility Worker Zombies.
- Reward: 350 Dukes, 500 experience
Kill the Wabbit[ | ]
- Task: Kill 5 Rabbits with a Double Barrel Shotgun, Shotgun or Auto Shotgun.
- Reward: 625 Dukes, 600 experience
Nail Some Chicks[ | ]
- Reward: 625 Dukes, 600 experience
That'll Do Pig[ | ]
- Task: Kill 5 Pigs.
- Reward: 625 Dukes, 600 experience
Stag Party[ | ]
- Task: Kill 5 Stags.
- Reward: 625 Dukes, 600 experience
Don't Feed the Bears[ | ]
- Task: Kill 3 Bears.
- Reward: 625 Dukes, 600 experience
Buy the Farm[ | ]
- Task: Kill 1 Rabbit, 1 Chicken, 1 Pig, 1 Stag and 1 Bear.
- Reward: 625 Dukes, 600 experience
Tutorial Quests[ | ]
Basic Survival 1 - Craft a Bedroll[ | ]
- Task 1: Gather 10 Plant Fibers.
- Task 2: Craft a Bedroll.
- Reward: 50 exp, Quest - Basic Survival 2.
Basic Survival 2 - Craft a Stone Axe[ | ]
- Task 1: Gather 2 Plant Fiberss, 2 Wood and 2 Small Stones.
- Task 2: Craft a Stone Axe.
- Reward: 50 exp, Quest - Basic Survival 3.
Basic Survival 3 - Craft Plant Fiber Clothing[ | ]
- Task 1: Gather 10 Plant Fibers.
- Task 2: Craft Plant Fiber Plants, a Plant Fiber Shirt, Plant Fiber Shoes and Plant Fiber Gloves.
- Reward: 50 exp, Quest - Basic Survival 4.
Basic Survival 4 - Wear Plant Fiber Clothing[ | ]
- Task: Wear Plant Fiber Pants, a Plant Fiber Shirt, Plant Fiber Shoes and Plant Fiber Gloves.
- Reward: 50 exp, Quest - Basic Survival 5.
Basic Survival 5 - Craft a Wooden Club[ | ]
- Task 1: Gather 5 Wood.
- Task 2: Craft a Wooden Club.
- Reward: 50 exp, Quest - Basic Survival 6.
Basic Survival 6 - Craft a Bow & Arrows[ | ]
- Task 1: Gather 3 Plant Fibers, 10 Wood, 1 Small Stone and 1 Feather.
- Task 2: Craft a Wooden Bow and 2 Stone Arrows.
- Reward: 50 exp, Quest - Basic Survival 7.
Basic Survival 7 - Start a Base[ | ]
- Task 1: Gather 6x Wood.
- Task 2: Craft a Wood Frame.
- Task 3: Place a wood frame.
- Task 4: Upgrade a wood frame.
- Reward: 50 exp, Quest - Basic Survival 8
Basic Survival 8 - Build a Campfire[ | ]
- Task 1: Gather 5 Small Stones.
- Task 2: Craft a Campfire.
- Task 3: Place a campfire.
- Reward: 4 skill points, Quest - White River Citizen 1.
White River Citizen 1 - Journey to Settlement[ | ]
- Tasks: Travel to the Nearest Trader
- Reward: 500 exp
Notes[ | ]
References[ | ]
Image | Name | Category | Unlocked by | Unlocks |
---|---|---|---|---|
[[File:|30px|link=Treasure Quest]] | Treasure Quest |