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Random Number Generator[ | ]

A Random Number Generator is a program that generates a sequence of random numbers. In the case of 7 days to die, certain weapons and statistics are subject to have random numbers applied on top of their base values. The source of these can be found in items.xml

For example: a Baseball Bat has a base Entity damage of 17.4. The entity damage states that it has a ±15% percentage variation. 15% of 17.4 is 2.61 so the lowest a Q1 baseball bat can be is 14.79(-2.61) while the highest it can be is 20.01(+2.61). Each Q1 Baseball bat will be a random number between 14.79 and 20.01 not accounting for mod power, perks, or any additional modifiers.

Summary Chart[ | ]

Tools[ | ]

Image Tool Damage Falloff Range Entity Damage Block Damage Durability Attack Speed / RPM Stamina Loss Magazine Size Weapon Handling
35?cb=20210615184944%5D Taza's Stone Axe N/A ±15% ±15% ±15% ±5% ±5% N/A N/A
35?cb=20191011111552 Claw Hammer N/A ±15% ±15% ±15% ±5% ±5% N/A N/A
35?cb=20191011104204 Nailgun ±20% N/A N/A N/A N/A N/A N/A N/A
35?cb=20191012081130 Iron Fireaxe N/A ±15% ±15% ±15% ±5% ±5% N/A N/A
35?cb=20210303042409 Steel Axe N/A ±15% ±15% ±15% ±5% ±5% N/A N/A
35?cb=20191012081143 Iron Pickaxe N/A ±15% ±15% ±15% ±5% ±5% N/A N/A
35?cb=20191012081156 Steel Pickaxe N/A ±15% ±15% ±15% ±5% ±5% N/A N/A
35?cb=20210215175717 Iron Shovel N/A ±15% ±15% ±15% ±5% ±5% N/A N/A
35?cb=20210615184853 Steel Shovel N/A ±15% ±15% ±15% ±5% ±5% N/A N/A
35?cb=20191012081114 Chainsaw ±20% ±15% ±15% ±20% ±5% N/A ±12.2% ±8%
35?cb=20191011111542 Auger ±20% ±15% ±15% ±20% ±5% N/A ±12.2% ±8%
35?cb=20191012081258 Wrench N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20200725171848 Ratchet N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20200726080334 Impact Driver N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20210617034124 Hunting Knife N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20210202215150 Candy Cane Knife N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20191011111614 Machete N/A ±15% ±15% N/A N/A N/A N/A N/A

Weapons[ | ]

Image Weapon Damage Falloff Range Entity Damage Block Damage Durability Attack Speed / RPM Projectile Velocity Magazine Size Weapon Handling
35?cb=20191011111158 Baseball Bat N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20210202215337 Candy Cane Club N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20200722173518 Steel Club N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20191027175039 Stun Baton N/A ±15% ±15% N/A N/A N/A N/A N/A
Plasma Baton** N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20191011111443 Iron Spear N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20191011111508 Steel Spear N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20210215175901 Iron Sledgehammer N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20191012080719 Steel Sledgehammer N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20191011111247 Iron Knuckles N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20191011111422 Steel Knuckles N/A ±15% ±15% N/A N/A N/A N/A N/A
35?cb=20191011104018 Pistol ±20% ±15% ±15% ±20% ±5% N/A ±12.2% ±8%
35?cb=20191011104107 SMG-5 ±20% ±15% ±15% ±20% ±5% N/A ±12.2% ±8%
35?cb=20211229181147 .44 Magnum ±20% ±15% ±15% ±20% ±5% N/A N/A ±8%
35?cb=20201015213717 Desert Vulture ±20% ±15% ±15% ±20% ±5% N/A ±9% ±8%
35?cb=20191029193311 Double Barrel Shotgun N/A ±15% ±15% ±20% ±5% N/A N/A ±8%
35?cb=20191011104038 Pump Shotgun N/A ±15% ±15% ±20% ±5% N/A ≈-12.2%-24% ±8%
35?cb=20210210223318 Auto Shotgun N/A ±15% ±15% ±20% ±5% N/A ≈-12.2%-24% ±8.5%
35?cb=20191011103403 Blunderbuss* N/A N/A N/A N/A N/A N/A N/A ±8%
35?cb=20191011103953 Hunting Rifle ±20% ±15% ±15% ±20% ±5% N/A N/A ±8%
35?cb=20211226223251 Lever Action Rifle ±20% ±15% ±15% ±20% ±5% N/A ≈-5-1.6 ±8%
35?cb=20210211205045 Sniper Rifle ±20% ±15% ±15% ±20% ±5% N/A ≈-5-1.6 ±8%
35?cb=20191011103349 AK-47 ±20% ±15% ±15% ±20% ±5% N/A ±12.2% ±8%
35?cb=20210210223355 Tactical Assault Rifle ±20% ±15% ±15% ±20% ±5% N/A ±12.2% ±8%
35?cb=20191029193134 M60 Machine Gun ±20% ±15% ±15% ±20% ±5% N/A ±12.2% ±8%
35?cb=20191011104051 Rocket Launcher ±20% ±15% ±15% ±20% N/A ±8% N/A ±8%
35?cb=20191011103736 Wooden Bow ±20% ±15% ±15% ±20% N/A ±8% N/A ±8%
35?cb=20191011103420 Compound Bow ±20% ±15% ±15% ±20% N/A ±8% N/A ±8%
35?cb=20191011104256 Iron Crossbow ±20% ±15% ±15% ±20% N/A ±8% N/A ±8%
35?cb=20191029192537 Compound Crossbow ±20% ±15% ±15% ±20% N/A ±8% N/A ±8%
35?cb=20201108053350 Junk Sledge ±20% ±15% ±15% ±20% ±10% N/A N/A ±8%
35?cb=20201108050643 Junk Turret ±20% ±15% N/A ±20% N/A N/A N/A ±8%
35?cb=20220102235337 Junk Drone ±20% ±15% N/A ±20% ±10% N/A ±12.2% ±8%


* Removed in A20

**Never implemented as of A20.6

Notes[ | ]

  • As a rule of thumb, T0 weapons, armor, and tools have no RNG.
  • The Pump Shotgun, Auto Shotgun, Lever Action Rifle, and Sniper Rifle are some of the only weapons with a magazine size modifier that has different negative and positive values.
  • The Lever Action Rifle and the Sniper rifle are the only weapons that add flat numbers instead of a percentage to magazine size.
  • Stamina Loss RNG is unique to certain tools and does not affect traditional melee weapons.
  • Attacks Per Minute modifiers do not affect bows.
  • Weapon Handling is the "Crosshair Reset Speed"
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