7 Days to Die Wiki
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==Other Passive Animals==
 
==Other Passive Animals==
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*[[Boar]]
 
*[[Boar]]
 
*[[Chicken]]
 
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*[[Stag]]
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Revision as of 18:05, 12 March 2021

Rabbit
RabbitNew


Description
Removed: {{{removed_version}}}
Category Animal
Type Passive%Unknown NPC Type
Zombie Type
Entity-ID 60
Effects
Drops Raw Meat
Leather
Animal Fat
Large Bone
Loot Container
Location Forest and Desert
Quests


Combat


HP (Normal)
HP (Feral)
HP (Radiated)
HP (Legendary)
Entity Damage
Block Damage
Range
Crit Ratio




Description[ | ]

Rabbits are wild animals commonly found in the Forest and Desert biome. Rabbits are passive and will try to avoid the player. Even though Rabbits are very weak and die very fast they are extremely fast, hard to see, and hard to hit. Most times finding a Rabbit in grassy and hilly areas are harder than killing it, so it is recommended to hunt them in the Desert biome. The Rabbit makes a distinct high-pitched sound upon dying, indicating the Rabbit was killed.

Drops[ | ]

It is recommended to use a Bone Knife, Hunting Knife, or Machete when harvesting because it will provide the player with more resources than any other tool or weapon Rabbits will not drop any loot upon being killed but can be harvested for the following:

Other Passive Animals[ | ]