7 Days to Die Wiki

Raw Meat
Basic Information
Removed: {{{removed_version}}}
Group Food/Cooking
Category Consumable
Type Raw Food
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Horizontal Support
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness +2
Effect on Hydration -3
Effect on max Stamina 0
Effect on Stamina regen
Effect on Health -1
Effect on Max Health
Cure Percentage
Buff Effect
Buff Duration
Dysentery Chance (%) 12%
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Base Price
Sell: 4
Buy: 60
Max Stack 125
Scrapping/Forging Properties
Scrappable No
Scraps into
Meltable No
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through Looting, Trading


Raw Meat is an edible food item; it is obtained by hunting wild animals. Eating Raw Meat will have a positive effect on Fullness but may also cause the player to get sick with Food Poisoning. It can be cooked for greater benefit using a Campfire and either a Cooking Grill or Cooking Pot to make various recipes. If neither of these cooking tools are available, one can cook the meat on the Campfire to created Charred Meat.



The following recipes require Raw Meat: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

Item Required Materials Workstation Implement Time Book Skill
FoodBaconAndEggs.png Bacon and Eggs FoodRawMeat.png Raw Meat *5, FoodEgg.png Egg *2 Campfire Cooking Pot 00′ 17" Recipe Master Chef
FoodBoiledMeat.png Boiled Meat FoodRawMeat.png Raw Meat *5, DrinkJarBoiledWater.png Bottled Water *1 Campfire Cooking Pot 00′ 30" Recipe Master Chef
FoodCharredMeat.png Charred Meat FoodRawMeat.png Raw Meat *5 Campfire - 00′ 15" - -
FoodChiliDog.png Chili Dog FoodCanChili.png Can of Chili *1, FoodRawMeat.png Raw Meat *5, FoodCornBread.png Corn Bread *1 Campfire Cooking Pot 00′ 17" Recipe Master Chef
FoodGrilledMeat.png Grilled Meat FoodRawMeat.png Raw Meat *5 Campfire Cooking Grill 00′ 15" Recipe Master Chef
FoodMeatStew.png Meat Stew FoodRawMeat.png Raw Meat *5, Potato.png Potato *2, Corn.png Ear of Corn *2, AnimalFat.png Animal Fat *1, DrinkJarBoiledWater.png Bottled Water *1 Campfire Cooking Pot 01′ 15" Recipe Master Chef
FoodSteakAndPotato.png Steak and Potato Meal FoodRawMeat.png Raw Meat *5, Potato.png Potato *2, Mushrooms.png Mushrooms *2, AnimalFat.png Animal Fat *1 Campfire Cooking Grill 01′ 00" Recipe Master Chef


  • A16