7 Days to Die Wiki
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==Combat==
 
==Combat==
 
One headshot with a 100% condition [[Pistol]] is enough to kill it. Its head movement is very stable and aiming for it shouldn't be a concern during the day.
 
One headshot with a 100% condition [[Pistol]] is enough to kill it. Its head movement is very stable and aiming for it shouldn't be a concern during the day.
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{{LootContainer|70}}
 
{{LootList GroupList}}
 
 
[[fr:Corps Réanimé]]
 
[[fr:Corps Réanimé]]
 
[[de:Wiederbelebter Leichnam]]
 
[[de:Wiederbelebter Leichnam]]

Revision as of 15:20, 31 December 2019

Reanimated Corpse
Steve


Description
Removed: {{{removed_version}}}
Category Zombie
Type Hostile%Hostile NPCs
Zombie Type Normal, Feral
Entity-ID 2
Effects
Drops
Loot Container 70, 71
Location Everywhere
Quests


Combat


HP (Normal) 150
HP (Feral) 285
HP (Radiated) 541
HP (Legendary) N/A
Entity Damage
Block Damage 0.075
Range
Crit Ratio




Description[ | ]

A Reanimated Corpse is one of the different variants of Zombies. As its name says, this zombie is the corpse of an unknown neighbor who died sometime during the beginning of the apocalypse and got reanimated as a zombie. It's also on the back of the game casing.

Combat[ | ]

One headshot with a 100% condition Pistol is enough to kill it. Its head movement is very stable and aiming for it shouldn't be a concern during the day.