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+ | '''Resources''' are the inventory items that a player can obtain that do not have much function by themselves but can be used by the player to craft more useful items. A resource is sub-categorized as a Basic Resource, an Intermediate Resource, or a Component, utilizing the definitions below. |
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− | ==Description== |
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− | This page will lists all items and some of the blocks in appropriate categories. These categories may vary from what you see in the game, as it's a strictly logical divide based off what each object is. |
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+ | == List of Resources == |
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− | ==Alpha 17 Updates== |
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− | Introduction to new categories will promote a more logical segregation of items and blocks. |
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− | ===Basic |
+ | ===Basic Resources=== |
+ | Basic Resources include the various resources found easily throughout the environment and often used to craft basic items. Basic Resources are acquired by activities such as Harvesting, Butchering, Scrapping, Scavenging, or Looting. These materials cannot to be crafted by the player, with the exception of using a Forge to craft/retrieve previously smelted Basic Resources. |
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− | The most basic of materials used to craft many items and blocks. Acquired only by picking up, destroying objects and blocks or harvesting corpses. Exceptions are the forge materials, which can be retrieved from the [[Forge]] after smelting items in it. |
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<dpl> |
<dpl> |
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allowcachedresults=true |
allowcachedresults=true |
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− | category = Basic |
+ | category = Basic Resource |
ordermethod = title |
ordermethod = title |
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namespace= |
namespace= |
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</dpl> |
</dpl> |
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− | === |
+ | ===Intermediate Resources=== |
+ | Intermediate Resources include the various resources that may be found throughout the environment and are usually craftable using other Resources. They often have multiple uses when crafting, as they are not as specialized as a Component Resource. The player doesn't find these resources during the early game, at least not in large quantities. |
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− | A bit more complex materials, in most cases can be crafted from Basic Materials and in some can only be looted. |
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+ | |||
<dpl> |
<dpl> |
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allowcachedresults=true |
allowcachedresults=true |
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− | category = |
+ | category = Intermediate Resource |
ordermethod = title |
ordermethod = title |
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namespace= |
namespace= |
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</dpl> |
</dpl> |
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− | === |
+ | ===Component Resource=== |
+ | Component Resources are typically items used in crafting 1-2 specific, advanced objects such as Workstations, Weapons, Tools, Vehicles, etc. |
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− | Strictly speaking not a material and more of a component for more advanced objects like weapons, tools, vehicles, etc., as well as items used as smelting material. |
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+ | |||
<dpl> |
<dpl> |
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allowcachedresults=true |
allowcachedresults=true |
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secseparators = \n|{{#if:,,|[[File:,|30px|link=%PAGE%]]}} || [[%PAGE%|%TITLE%]],\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| |
secseparators = \n|{{#if:,,|[[File:,|30px|link=%PAGE%]]}} || [[%PAGE%|%TITLE%]],\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| ,,\n| |
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format = {| class="wikitable sortable" \n! class="unsortable"{{!}} !!Name!!Max Stack!!Smeltable in Forge!!Smelting Result!!Smelting amount!!Found in!!Hand Crafted!!Forge Crafted!!Lootable!!Basic Harvest Method!!Confirmed Version,\n|-,, |
format = {| class="wikitable sortable" \n! class="unsortable"{{!}} !!Name!!Max Stack!!Smeltable in Forge!!Smelting Result!!Smelting amount!!Found in!!Hand Crafted!!Forge Crafted!!Lootable!!Basic Harvest Method!!Confirmed Version,\n|-,, |
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− | </dpl> |
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− | |||
− | ===Plants=== |
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− | Plants and seeds fall into this category. |
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− | |||
− | ==Alpha 16 and earlier== |
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− | This section is left in just in case of reverting changes. Later on it will be deleted. |
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− | |||
− | <dpl> |
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− | allowcachedresults=true |
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− | category = Resources |
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− | ordermethod = title |
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− | namespace= |
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− | uses= Template:infobox item |
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− | include = {infobox item}:image,{infobox item}:image,{infobox item}:used_in, {infobox item}:location, {infobox item}:tool, {infobox item}:confirmed_version |
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− | secseparators = \n|{{#if:,,|[[File:,|30px|link=%PAGE%]]}} || [[%PAGE%|%TITLE%]],\n| ,,\n| ,,\n| ,,\n| |
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− | format = {| class="wikitable sortable" \n! class="unsortable"{{!}} !!Name!!Used in!!Location!!Best Harvest Method!!Confirmed Version,\n|-,, |
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</dpl> |
</dpl> |
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Revision as of 13:30, 20 April 2020
Resources are the inventory items that a player can obtain that do not have much function by themselves but can be used by the player to craft more useful items. A resource is sub-categorized as a Basic Resource, an Intermediate Resource, or a Component, utilizing the definitions below.
List of Resources[ | ]
Basic Resources[ | ]
Basic Resources include the various resources found easily throughout the environment and often used to craft basic items. Basic Resources are acquired by activities such as Harvesting, Butchering, Scrapping, Scavenging, or Looting. These materials cannot to be crafted by the player, with the exception of using a Forge to craft/retrieve previously smelted Basic Resources.
Name | Max Stack | Smeltable in Forge | Smelting Result | Hand Crafted | Forge Crafted | Lootable | Scrap Result | Mineable | Basic Harvest Method | Confirmed Version | |
---|---|---|---|---|---|---|---|---|---|---|---|
Leather | 250 | n | n | n | y | y | n | Bone Knife on animal carcasses apart from Vultures and Chickens. Stone Axe on leather couches, sofas and armchairs. | Alpha 17 |
Intermediate Resources[ | ]
Intermediate Resources include the various resources that may be found throughout the environment and are usually craftable using other Resources. They often have multiple uses when crafting, as they are not as specialized as a Component Resource. The player doesn't find these resources during the early game, at least not in large quantities.
Component Resource[ | ]
Component Resources are typically items used in crafting 1-2 specific, advanced objects such as Workstations, Weapons, Tools, Vehicles, etc.