7 Days to Die Wiki
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'''Resources''' are the inventory items that a player can obtain that do not have much function by themselves but can be used by the player to craft more useful items. A resource is sub-categorized as a Basic Resource, an Intermediate Resource, or a Component, utilizing the definitions below.
==Description==
 
Resources are the inventory items that a player can obtain that do not have much function by themselves but can be used by the player to craft more useful items. A resource is sub-categorized as a Basic Resource, an Intermediate Resource, or a Component, utilizing the definitions below.
 
   
== Detailed list ==
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== List of Resources ==
   
===Basic Materials===
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===Basic Resources===
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Basic Resources include the various resources found easily throughout the environment and often used to craft basic items. Basic Resources are acquired by activities such as Harvesting, Butchering, Scrapping, Scavenging, or Looting. These materials cannot to be crafted by the player, with the exception of using a Forge to craft/retrieve previously smelted Basic Resources.
The most basic of materials used to craft many items and blocks. Acquired only by picking up, destroying objects and blocks or harvesting corpses. Exceptions are the forge materials, which can be retrieved from the [[Forge]] after smelting items in it.
 
   
 
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<dpl>
 
allowcachedresults=true
 
allowcachedresults=true
category = Basic Material
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category = Basic Resource
 
ordermethod = title
 
ordermethod = title
 
namespace=
 
namespace=
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</dpl>
 
</dpl>
   
===Complex Materials===
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===Intermediate Resources===
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Intermediate Resources include the various resources that may be found throughout the environment and are usually craftable using other Resources. They often have multiple uses when crafting, as they are not as specialized as a Component Resource. The player doesn't find these resources during the early game, at least not in large quantities.
A bit more complex materials, in most cases can be crafted from Basic Materials and in some can only be looted.
 
   
 
<dpl>
 
<dpl>
 
allowcachedresults=true
 
allowcachedresults=true
category = Complex Material
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category = Intermediate Resource
 
ordermethod = title
 
ordermethod = title
 
namespace=
 
namespace=
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</dpl>
 
</dpl>
   
===Components===
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===Component Resource===
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Component Resources are typically items used in crafting 1-2 specific, advanced objects such as Workstations, Weapons, Tools, Vehicles, etc.
Strictly speaking not a material and more of a component for more advanced objects like weapons, tools, vehicles, etc., as well as items used as smelting material.
 
   
 
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<dpl>
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</dpl>
 
 
===Plants===
 
Plants and seeds fall into this category. Each plant has a distinction of a grown plant (what can be encountered in the wild or can be grown from planted seeds and can be harvested), a seed (if present, craftable from the harvested crop and plantable in the tilled ground) and harvested crop (the item that can be used for further crafting of items). Sometimes the grown plant and harvested crop may have the same name ingame, but here they all will have a distiction between plant and harvested crop. Plants that do have same naming include [[Chrysanthemum Plant]], [[Goldenrod Plant]] and [[Mushrooms Clump]].
 
 
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Revision as of 13:30, 20 April 2020

Resources are the inventory items that a player can obtain that do not have much function by themselves but can be used by the player to craft more useful items. A resource is sub-categorized as a Basic Resource, an Intermediate Resource, or a Component, utilizing the definitions below.

List of Resources[ | ]

Basic Resources[ | ]

Basic Resources include the various resources found easily throughout the environment and often used to craft basic items. Basic Resources are acquired by activities such as Harvesting, Butchering, Scrapping, Scavenging, or Looting. These materials cannot to be crafted by the player, with the exception of using a Forge to craft/retrieve previously smelted Basic Resources.

Name Max Stack Smeltable in Forge Smelting Result Hand Crafted Forge Crafted Lootable Scrap Result Mineable Basic Harvest Method Confirmed Version
Leather Leather 250 n n n y y n Bone Knife on animal carcasses apart from Vultures and Chickens. Stone Axe on leather couches, sofas and armchairs. Alpha 17

Intermediate Resources[ | ]

Intermediate Resources include the various resources that may be found throughout the environment and are usually craftable using other Resources. They often have multiple uses when crafting, as they are not as specialized as a Component Resource. The player doesn't find these resources during the early game, at least not in large quantities.


Component Resource[ | ]

Component Resources are typically items used in crafting 1-2 specific, advanced objects such as Workstations, Weapons, Tools, Vehicles, etc.