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Robotic Sledge
RoboticSledge
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Melee Weapon
Type Robotic
Loot Container
Gear Slot
Related Attribute Intellect
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 11.5
Power Attack Entity Damage
Block Damage 17
Power Attack Block Damage
Range 2
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute 30
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool No
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability 300
Degradation per Use 1
Mod Slots
Mod Type
Compatible Mods Blunt, longShaft
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Sell: 140
Buy: 2100
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Robotics Parts
Meltable No
Material
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Description[ | ]

The Robotic Sledge is the simplest form of a turret that can be used automatically or manually for defense. The Robotic Sledge is only active when the owner moves within range of the turret.

The perk Robotics Inventor, one of the Intellect skills, can be upgraded to improve the use of the Robotic Turret.

Crafting[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Robotics Parts1Forged Steel40Duct Tape10Scrap Polymers10Spring10Tech Planet111316192211{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
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Robotic Sledge Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5 Quality 6*

RoboticSledge
1x
Craftingclock 10:23

RoboticsParts Robotics Parts 1 2 3 4 5 6
IngotSteel Forged Steel 40 80 120 160 200 240
DuctTape Duct Tape 10 20 30 40 50 60
ScrapPlastics Scrap Polymers 10 20 30 40 50 60
Spring Spring 10 20 30 40 50 60
Unlock Options
BookTechPlanet Tech Planet */100 11 13 16 19 22
And having read
Schematic  Schematic
Crafted in
NewWorkbench Workbench

The recipe above contains the Resources/Magazines needed for each Quality level of the Robotic Sledge.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.

* Crafting quality 6 items also requires 1 Legendary Part, which has been excluded from this table for brevity.


Manual Mode[ | ]

The Robotic Sledge can be used manually like other weapons by firing with the left mouse button.

Sentry Mode[ | ]

Placing the turret for automatic defense mode is accomplished by right-clicking to activate placement mode. Once the user has decided the placement location and angle, right-clicking again will place the turret. The turret will turn green when placement is available, or red if it cannot be placed in that location. Picking up the turret back up is done with the "e" key. The turret will only actively defend while the user is nearby, without the owning player nearby it will temporarily turn off until the player returns. Typically, only one turret can be actively defending for a given player. If turrets are placed far enough apart from each other, they will switch activity based on which one the user is closer to, regardless of which one has targets.

Assuming the player is within range of both turrets, if one runs out of ammunition the other will then activate.

Achieving level 5 of the perk Robotics Inventor will allow a player to have two active turrets at a time. Optimal use would include one Robotic Turret and one Robotic Sledge, as one provides decent damage and crowd control while the other provides area denial and decent knockdown time.

Recommended Mods[ | ]

Image Name Affected Part Description
WeightedHead Weighted Head Mod Damage Adds a chance to stun and slow victims.
StructuralBrace Structural Brace Mod Durability Moderately decreases degradation rate.
BurningShaftMod Burning Shaft Mod Fire A melee item can double as a light source and set enemies on fire.
ErgonomicGrip Ergonomic Grip Mod Health Decreases melee stamina usage and increases weapon handling of bows.
FortifyingGrip Fortifying Grip Mod Health When health is below 50% gain additional health regeneration.
WeaponFlashlight Weapon Flashlight Mod Side A portable light source.
TheHunter The Hunter Mod Special Damage Increases damage to all animals.
RadRemover Rad Remover Mod Special Damage Temporarily disables regeneration ability of radiated zombies.

Videos[ | ]

Game Guide

Trivia[ | ]

  • The Robotic Sledge appears to have humorous words and symbols drawn on it, such as an unhappy face on the end that pummels the zombies, and the word "POW" on the back.
  • The Robotic Sledge will always attempt to aim for center mass, often humorously seeming to pummel zombies in the crotch region. As such, it has gained several rather silly community names including, but not limited to, "D.P.", and "Pummel Peter".
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