Difference between revisions of "Robotic Turret"

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== Description ==
 
== Description ==
The '''{{PAGENAME}}''' is the simplest form of a turret that can be used automatically or manually for defense. It can only be reloaded by hand. The {{PAGENAME}} is only active when the owner moves within range of the turret.
+
The '''{{PAGENAME}}''' is the second form of a turret that can be used automatically or manually for defense. It can only be reloaded by hand. The {{PAGENAME}} is only active when the owner moves within range of the turret.
   
 
The perk [[Robotics Inventor]], one of the Intellect skills, can be upgraded to improve the use of the Robotic Turret.
 
The perk [[Robotics Inventor]], one of the Intellect skills, can be upgraded to improve the use of the Robotic Turret.
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|image5=spring.png |linkname5=Spring |itemcount5=10
 
|image5=spring.png |linkname5=Spring |itemcount5=10
 
|workstation=Workbench |workstationimage=workbench.png
 
|workstation=Workbench |workstationimage=workbench.png
|schematic=Robotic Turret Schematic
+
|schematic=Robotic Turret Schematic | schematicimage = Schematic.png
  +
|LeveledCraft = 1
 
}}
 
}}
 
{| class="wikitable"
 
|+Cost for Robotics Turrets
 
!Level
 
!Robotics Parts
 
!Forged Iron
 
!Duct Tape
 
!Scrap Polymers
 
!Spring
 
|-
 
|1
 
|4
 
|40
 
|10
 
|10
 
|10
 
|-
 
|2
 
|6
 
|60
 
|15
 
|15
 
|15
 
|-
 
|3
 
|8
 
|80
 
|20
 
|20
 
|20
 
|-
 
|4
 
|10
 
|100
 
|25
 
|25
 
|25
 
|-
 
|5
 
|12
 
|120
 
|30
 
|30
 
|30
 
|}
 
 
=== Ammo ===
 
The Robotic Turret uses [[Robotic Turret Ammo]], which is crafted from [[Iron]].
 
Reloading is done with the turret in hand and using the "r" button.
 
   
 
=== Manual Mode ===
 
=== Manual Mode ===
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Achieving level 5 of the perk [[Robotics Inventor]] will allow a player to have two active turrets at a time.
 
Achieving level 5 of the perk [[Robotics Inventor]] will allow a player to have two active turrets at a time.
   
  +
==Recommended Mods==
{{ItemMods}}
 
  +
  +
{{#cargo_query:
  +
tables=Mods, Mods__Category, Mods__Mod_Type
  +
|join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description
  +
|where=Mods__Category._value = 'Weapon Mod' AND (Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Weapon') OR Mods__Mod_Type._value = 'TurretRanged' OR Mods__Mod_Type._value = 'Turret Ranged' OR Mods__Mod_Type._value = 'Drum Magazine'
  +
|group by=Mods._ID
  +
|order by=Affected_Part
 
}}
   
 
{{Tools/Traps}}
 
{{Tools/Traps}}

Revision as of 19:55, 8 May 2021

Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1



Robotic Turret
RoboticsTurret.png
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapon
Category Ranged Weapon
Type Robotic
Loot Container
Gear Slot
Covering Attribute Intelligence
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage AmmoRoboticTurret.png 11.8 AmmoJunkTurretAP.png 11.8 AmmoJunkTurretShell.png 18.64
Power Attack Entity Damage
Block Damage AmmoRoboticTurret.png 1 AmmoJunkTurretAP.png 1 AmmoJunkTurretShell.png 0
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time 3.9 s
Ammo Type AmmoRoboticTurret.pngRobotic Turret Ammo
AmmoJunkTurretAP.pngRobotic Turret Ammo (AP)
AmmoJunkTurretShell.pngRobotic Turret Ammo (Shell)
Magazine Size 62
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool No
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 250
Durability (Max Quality) 600
Degradation per Use 1
Mod Type
Compatible Mods
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price 500
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Robotic Turret Parts
Meltable No
Material
Combustible Yes
Burn Time 04′ 10″
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Description[edit | edit source]

The Robotic Turret is the second form of a turret that can be used automatically or manually for defense. It can only be reloaded by hand. The Robotic Turret is only active when the owner moves within range of the turret.

The perk Robotics Inventor, one of the Intellect skills, can be upgraded to improve the use of the Robotic Turret.

Crafting[edit | edit source]

RoboticsParts.png 4* Robotics Parts At a
Workbench.pngWorkbench
after learning from
Schematic.png Robotic Turret Schematic
for
10′ 20″
Produces
{{{yield}}}
IngotSteel.png 40* Forged Steel
DuctTape.png 10* Duct Tape
ScrapPlastics.png 10* Scrap Polymers
Spring.png 10* Spring
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


The recipe listed above is for crafting a quality 1 Robotic Turret. With each level of the Robotics Inventor perk, the player is able to craft a higher quality Robotic Turret, which requires more materials, up to quality 5. Every increasing tier uses 50% more materials.

Required Materials
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5
RoboticsParts.png 4 6 8 10 12
IngotSteel.png 40 60 80 100 120
DuctTape.png 10 15 20 25 30
ScrapPlastics.png 10 15 20 25 30
Spring.png 10 15 20 25 30
[[File:|40px]] Expression error: Unexpected * operator. Expression error: Unexpected * operator. Expression error: Unexpected * operator. Expression error: Unexpected * operator.

Manual Mode[edit | edit source]

The Robotic Turret can be used manually like other weapons by firing with the left mouse button.

Sentry Mode[edit | edit source]

Placing the turret for automatic defense mode is accomplished by right-clicking to activate placement mode. Once the user has decided the placement location and angle, right-clicking again will place the turret. The turret will turn green when placement is available, or red if it cannot be placed in that location. Picking up the turret back up is done with the "e" key. The turret must be picked back up by the user to re-load it. The turret will only actively defend while the user is nearby, without the owning player nearby it will temporarily turn off until the player returns. Typically, only one turret can be actively defending for a given player. If turrets are placed far enough apart from each other, they will switch activity based on which one the user is closer to, regardless of which one has targets.

Assuming the player is within range of both turrets, if one runs out of ammunition the other will then activate.

Achieving level 5 of the perk Robotics Inventor will allow a player to have two active turrets at a time.

Recommended Mods[edit | edit source]

Image Name Affected Part Description
ShotgunDuckbill.png Shotgun Duckbill Mod Barrel Modifies projectile spread to a horizontal pattern instead of the normal round one.
ShotgunChoke.png Shotgun Choke Mod Barrel Tightens projectile spread.
CrippleEm.png Cripple Em Mod Crippling Adds a chance to cripple a leg on a bipedal target.
ForeGrip.png Fore Grip Mod Grips Improves handling and accuracy when firing from the hip or moving.
MagazineExtender.png Magazine Extender Mod Magazine Increases magazine capacity.
DrumMagazine.png Drum Magazine Mod Magazine Greatly increases magazine capacity with the cost of reload time.
TheHunter.png The Hunter Mod Special Damage Increases damage to living beings.
RadRemover.png Rad Remover Mod Special Damage Temporarily disables regeneration ability of radiated zombies.
TriggerBurst.png Trigger Group: Burst Mod Trigger Modify the trigger group to fire 3 round bursts.
TriggerAuto.png Trigger Group: Full Auto Mod Trigger Modify the trigger group to fire full auto.
Tools/Traps
Tools

Bellows.png Advanced Bellows · Auger.png Auger · Bucket.png Bucket · BucketWater.png Bucket of Water · Chainsaw.png Chainsaw · Clawhammer.png Claw Hammer · MeleeToolSalvageT3ImpactDriver.png Impact Driver · Fireaxe.png Iron Fireaxe · PickaxeIron.png Iron Pickaxe · Shovel.png Iron Shovel · Lockpick.png Lockpick · Nailgun.png Nailgun · Paintbrush.png Paint Brush · Ratchet.png Ratchet · Axesteel.png Steel Axe · PickaxeSteel.png Steel Pickaxe · Steel Shovel.png Steel Shovel · StoneAxe.png Stone Axe · StoneShovel.png Stone Shovel · TazasStoneAxe.png Taza's Stone Axe · WireTool.png Wire Tool · Wrench.png Wrench ·

Traps

MineAirFilter.png Air Filter Land Mine · BarbedFence.png Barbed Fence Wire · BladeTrap.png Blade Trap · CookingPot.png Cooking Pot Mine · DartTrap.png Dart Trap · ElectricFencePost.png Electric Fence Post · MineHubcap.png Hub Cap Land Mine · Pressure Plate Mine.png Pressure Plate Mine · AutoTurret.png SMG Auto Turret · ShotgunTurret.png Shotgun Auto Turret · MineCandyTin.png Tin Land Mine · TrapSpikes01.png Wood Spikes ·