Robotic Turret | ||||||
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Basic Information | ||||||
Group | Ammo/Weapon | |||||
Category | Ranged Weapon | |||||
Type | Robotic | |||||
Related Attribute | Intelligence | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 11.8 11.8 18.64 | |||||
Block Damage | 1 1 0 | |||||
Reload Time | 3.9 s | |||||
Ammo Type | Robotic Turret Ammo Robotic Turret Ammo (AP) Robotic Turret Ammo (Shell) | |||||
Magazine Size | 62 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 250 | |||||
Durability (Max Quality) | 600 | |||||
Degradation per Use | 1 | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Robotic Turret Parts | |||||
Meltable | No | |||||
Combustible | Yes | |||||
Burn Time | 04:10 | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description[ | ]
The Robotic Turret is the simplest form of a turret that can be used automatically or manually for defense. It can only be reloaded by hand. The Robotic Turret is only active when the owner moves within range of the turret.
The perk Robotics Inventor, one of the Intellect skills, can be upgraded to improve the use of the Robotic Turret.
Crafting[ | ]
Item | Name | Count | |
---|---|---|---|
Robotics Parts | 4 | ||
Forged Steel | 40 | ||
Duct Tape | 10 | ||
Scrap Polymers | 10 | ||
Spring | 10 | ||
Unlock Options | |||
Robotic Turret Schematic | |||
Crafted in | |||
Workbench |
Level | Robotics Parts | Forged Iron | Duct Tape | Scrap Polymers | Spring |
---|---|---|---|---|---|
1 | 4 | 40 | 10 | 10 | 10 |
2 | 6 | 60 | 15 | 15 | 15 |
3 | 8 | 80 | 20 | 20 | 20 |
4 | 10 | 100 | 25 | 25 | 25 |
5 | 12 | 120 | 30 | 30 | 30 |
Ammo[ | ]
The Robotic Turret uses Robotic Turret Ammo, which is crafted from Iron. Reloading is done with the turret in hand and using the "r" button.
Manual Mode[ | ]
The Robotic Turret can be used manually like other weapons by firing with the left mouse button.
Sentry Mode[ | ]
Placing the turret for automatic defense mode is accomplished by right-clicking to activate placement mode. Once the user has decided the placement location and angle, right-clicking again will place the turret. The turret will turn green when placement is available, or red if it cannot be placed in that location. Picking up the turret back up is done with the "e" key. The turret must be picked back up by the user to re-load it. The turret will only actively defend while the user is nearby, without the owning player nearby it will temporarily turn off until the player returns. Typically, only one turret can be actively defending for a given player. If turrets are placed far enough apart from each other, they will switch activity based on which one the user is closer to, regardless of which one has targets.
Assuming the player is within range of both turrets, if one runs out of ammunition the other will then activate.
Achieving level 5 of the perk Robotics Inventor will allow a player to have two active turrets at a time.
Compatible Mods[]
Tools/Traps | |
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Tools |
Advanced Bellows · Auger · Bucket · Bucket of Water · Chainsaw · Claw Hammer · Impact Driver · Iron Fireaxe · Iron Pickaxe · Iron Shovel · Lockpick · Nailgun · Paint Brush · Ratchet · Steel Axe · Steel Pickaxe · Steel Shovel · Stone Axe · Stone Shovel · Taza's Stone Axe · Wire Tool · Wrench · |
Traps |
Air Filter Land Mine · Barbed Fence Wire · Blade Trap · Cooking Pot Mine · Dart Trap · Electric Fence Post · Hub Cap Land Mine · Iron Spikes · Pressure Plate Mine · SMG Auto Turret · Shotgun Auto Turret · Tin Land Mine · Wood Spikes · |