7 Days to Die Wiki
No edit summary
m (MythicTerror511 moved page Turrets Syndrome to Robotics Inventor: Updated name)
(No difference)

Revision as of 20:46, 15 October 2020

Robotics Inventor
TurretsSyndrome
"You are fascinated with robotics. Learn to use and craft deployed weapons."
Description
Removed: {{{removed_version}}}
Attribute Intellect
Group Combat
Max level 5
Experience to level
Experience Multiplier
Experience Multiplier
Skill points to level
Skill points multiplier
Effects
Effects


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5


Robotics Inventor is a Combat Perk in the Intellect Attribute.

Requirements and Effects[ | ]

Skill Level Level Name Effect Description Intellect Level Buy
1 Science Projects You have some crazy innovative ideas but your implementation could use some work. Craft poor quality 2 robots, deal 10% more damage, 30% faster fire rate and reload an extra 10 rounds. Robot active range is increased from 10 to 14 meters. You can deploy multiple robots but only the closest will be active. Unlocks Robotic Sledge crafting. 3 1 PT
2 Basic Robotics You are taking your projects to the next level now. Craft fair quality 3 robots, deal 20% more damage, 60% faster fire rate and reload an extra 20 rounds. Robot active range is 15 meters. 5 1 PT
3 Automated Weaponry You have mastered the basics of automated weaponry. Craft good quality 4 robotics, deal 30% more damage, 90% faster fire rate and reload an extra 30 rounds. Robot active range is 16 meters. 6 1 PT
4 Advanced Robotics You must be from the year 2077. You are creating some futuristic technology. Craft great quality 5 robots, deal 40% more damage, 120% faster fire rate and reload an extra 40 rounds. Reload robot weapons 10% faster. Robot active range is 17 meters. 8 1 PT
5 Robotics Expert You are now a top expert in robotics. Reload robot weapons 20% faster and reload an extra 50 rounds. Robot active range is 18 meters. Two deployed robots can be active at once. 10 1 PT



Recipes

The following recipes require Robotics Inventor: (NOTE: Times are based on a level 1 skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

Item Required Materials Workstation Time Magazine Perk Book Schematic


Skills/Perks
Perception Animal Tracker · Dead Eye · Demolitions Expert · Lucky Looter · Quick and Perceptive · Salvage Operations · Spear Master · The Infiltrator · The Penetrator · Treasure Hunter
Strength Big and Fast · Boomstick · Heavy Armor · Master Chef · Miner 69’er · Mother Lode · Pack Mule · Pummel Pete · Skull Crusher
Fortitude Healing Factor · Iron Gut · Lightning Hands · Living Off The Land · Machine Gunner · Pain Tolerance · Rule 1: Cardio · The Brawler · The Huntsman · Well Insulated
Agility Archery · Deep Cuts · From The Shadows · Gunslinger · Hidden Strike · Light Armor · Parkour · Run and Gun · Whirlwind
Intellect Advanced Engineering · Better Barter · Calculated Attack · Charismatic Nature · Electrocutioner · Grease Monkey · Lock Picking · Physician · The Daring Adventurer · Robotics Inventor
Removed Skills/Perks
Strength Sexual Tyrannosaurus
Agility Flurry of Blows