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Rocket Launcher
A13RocketLauncher
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Ranged Weapon
Type Explosives
Loot Container
Gear Slot
Related Attribute Perception
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage RocketHEAlpha20 420 RocketFragAlpha20 700
Power Attack Entity Damage
Block Damage RocketHEAlpha20 2500 RocketFragAlpha20 10
Power Attack Block Damage
Range 100
Effective Range 70
Explosion Range Entities RocketHEAlpha20 4 RocketFragAlpha20 6
Explosion Range Blocks RocketHEAlpha20 5 RocketFragAlpha20 3
Attacks per Minute
Rounds per Minute 75
Reload Time 2.7 s
Ammo Type A13Rocket Rocket HE
RocketFragAlpha20 Rocket Frag
Velocity
Magazine Size 1
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth 0
Damage Multiplier: Metal 0.05
Damage Multiplier: Stone 0.1
Damage Multiplier: Wood 0.5
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool No
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 80
Durability (Max Quality) 150
Degradation per Use 1
Mod Type
Compatible Mods Barrel, No Silencer, Side, Small Top
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Sell: 200
Buy: 3000
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Rocket Launcher Parts
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Overview[ | ]

The Rocket Launcher is a type of weapon in 7 Days to Die. It uses Rockets as ammunition (which are rare to find). It will reload automatically, but can also be manually reloaded by pressing the <R> key.

Combat[ | ]

The Rocket Launcher is a very powerful weapon, and is effective at any range. Caution should be used if firing at close targets as getting caught in the blast from an exploding Rocket will kill a player. It is good for damaging buildings, opening cracks in hillsides and the ground as well as being able to defeat a horde of Zombies.

Crafting[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Rocket Launcher Parts1Forged Steel20Duct Tape3Electrical Parts5Spring3Explosive Magazine5565758510011{{{skill}}}{{{skillmod}}}{{{perkbook}}}{{{schematic}}}Workbench{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
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Rocket Launcher Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

A13RocketLauncher
1x
Craftingclock 05:08

RocketLauncherParts Rocket Launcher Parts 1 2 3 4 5
IngotSteel Forged Steel 20 40 60 80 100
DuctTape Duct Tape 3 6 9 12 15
ElectricParts Electrical Parts 5 10 15 20 25
Spring Spring 3 6 9 12 15
Unlock Options
BookExplosiveMagazine Explosive Magazine */100 55 65 75 85 100
And having read
Schematic  Schematic
Crafted in
NewWorkbench Workbench

The recipe above contains the Resources/Magazines needed for each Quality level of the Rocket Launcher.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.


Repair[ | ]

The condition of an Rocket Launcher deteriorates with each use until eventually it will stop working and will need to be repaired, using a Repair Kit.

Recommended Mods[ | ]

Image Name Affected Part Description
MuzzleBrake Muzzle Brake Mod Barrel Reduces recoil.
BarrelExtender Barrel Extender Mod Barrel Increases damage, range and aimed accuracy at the cost of stability when fired from the hip.
CrippleEm Cripple Em Mod Crippling Adds a chance to cripple a leg on a bipedal target.
ReflexSight Reflex Sight Mod Scope Minor visual magnification but designed for fast target acquisition.
Scope2X Scope 2x Mod Scope Increases visual magnification when aiming.
WeaponFlashlight Weapon Flashlight Mod Side A portable light source.
LaserSight Laser Sight Mod Side Helps with aiming quickly and increases accuracy when firing from the hip.
TheHunter The Hunter Mod Special Damage Increases damage to all animals.
RadRemover Rad Remover Mod Special Damage Temporarily disables regeneration ability of radiated zombies.

Videos[ | ]

Game Guide
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