Rocket Launcher

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Current game stage: 1

Rocket Launcher
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapon
Category Ranged Weapon
Type Explosives
Loot Container
Gear Slot
Covering Attribute Perception
Block Properties
Hit Points
Storage Slots
Horizontal Support
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage A13Rocket.png 420 RocketFrag.png 700
Power Attack Entity Damage
Block Damage A13Rocket.png 2500 RocketFrag.png 10
Power Attack Block Damage
Effective Range 70
Explosion Range Entities A13Rocket.png 4 RocketFrag.png 6
Explosion Range Blocks A13Rocket.png 5 RocketFrag.png 3
Attacks per Minute
Rounds per Minute 75
Reload Time 2.7 s
Ammo Type A13Rocket.pngRocket HE
RocketFrag.pngRocket Frag
Magazine Size 1
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth 0
Damage Multiplier: Metal 0.05
Damage Multiplier: Stone 0.1
Damage Multiplier: Wood 0.5
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool No
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Mod Properties
Added Reload Speed
Added Elemental Damage Resist
Added Cold Resist
Added Heat Resist
Added Mobility
Added Stamina Regen
Added Armor Rating
Added Carrying Capacity
Added Noise Reduction
Damage Falloff Range
Max Range
Spread Multiplier from the hip
Spread Multiplier aiming down sights
Spread Multiplier when walking
Spread Multiplier when crouched
Horizontal Recoil
Vertical Recoil
Weapon Handling
Entity Damage Modifier
Burst Round Count
Rounds Per Minute
Recoil after each shot
Horizontal Crosshair change
Vertical Crosshair change
Added Magazine size
Added Block Damage
Degradation Rate
Damage Modifier
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Stamina
Effect on Health
Effect on Max Health
Buff Chance (%)
Buff Effect
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 80
Durability (Max Quality) 150
Degradation per Use 1
Mod Type
Compatible Mods Barrel, No Silencer, Side, Small Top
Repaired Using Repair Kit
Electrical Power Required
Base Price 1000
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Rocket Launcher Parts
Meltable No
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through Crafting, Looting, Trading

Overview[edit | edit source]

The Rocket Launcher is a type of weapon in 7 Days to Die. It uses Rockets as ammunition (which are rare to find). It will reload automatically, but can also be manually reloaded by pressing the <R> key.

Combat[edit | edit source]

The Rocket Launcher is a very powerful weapon, and is effective at any range. Caution should be used if firing at close targets as getting caught in the blast from an exploding Rocket will kill a player. It is good for damaging buildings, opening cracks in hillsides and the ground as well as being able to defeat a horde of Zombies.

Crafting[edit | edit source]

RocketLauncherParts.png 4* Rocket Launcher Parts At a
after learning from
Schematic.png Rocket Launcher Schematic
IngotSteel.png 20* Forged Steel
DuctTape.png 3* Duct Tape
ElectricParts.png 5* Electrical Parts
Spring.png 3* Spring
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The recipe listed above is for crafting a quality 1 Rocket Launcher. With each level of the Demolitions Expert perk, the player is able to craft a higher quality Rocket Launcher, which requires more materials, up to quality 5. Every increasing tier uses 50% more materials.

Required Materials
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5
RocketLauncherParts.png 4 6 8 10 12
IngotSteel.png 20 30 40 50 60
DuctTape.png 3 4 6 7 9
ElectricParts.png 5 7 10 12 15
Spring.png 3 4 6 7 9
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Repair[edit | edit source]

The condition of an Rocket Launcher deteriorates with each use until eventually it will stop working and will need to be repaired, using a Repair Kit.

Recommended Mods[edit | edit source]

Image Name Affected Part Description
ReflexSight.png Reflex Sight Mod Scope Minor visual magnification but designed for fast target acquisition.
Scope2X.png Scope 2x Mod Scope Increases visual magnification when aiming.
LaserSight.png Laser Sight Mod Side Helps with aiming quickly and increases accuracy when firing from the hip.
WeaponFlashlight.png Weapon Flashlight Mod Side A portable light source.
RadRemover.png Rad Remover Mod Special Damage Temporarily disables regeneration ability of radiated zombies.
TheHunter.png The Hunter Mod Special Damage Increases damage to living beings.

Videos[edit | edit source]

Game Guide