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|name = Rocket Launcher |
|name = Rocket Launcher |
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|image = A13RocketLauncher.png |
|image = A13RocketLauncher.png |
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+ | |caption = |
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− | |||
|group = Ammo/Weapon |
|group = Ammo/Weapon |
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|category = Ranged Weapon |
|category = Ranged Weapon |
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|bonus_damage_stone = 0.1 |
|bonus_damage_stone = 0.1 |
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|bonus_damage_wood = 0.5 |
|bonus_damage_wood = 0.5 |
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− | |butcher_tool = |
+ | |butcher_tool = no |
− | |disassemble_tool = |
+ | |disassemble_tool = no |
|mod_compa = Barrel, No Silencer, Side, Small Top |
|mod_compa = Barrel, No Silencer, Side, Small Top |
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|stack = 1 |
|stack = 1 |
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− | |scrappable = |
+ | |scrappable = yes |
|breaks = [[Rocket Launcher Parts]] |
|breaks = [[Rocket Launcher Parts]] |
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− | |meltable = |
+ | |meltable = no |
− | |fuel = |
+ | |fuel = no |
|obtain = Crafting, Looting, Trading |
|obtain = Crafting, Looting, Trading |
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+ | |range=100}} |
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− | }} |
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==Overview== |
==Overview== |
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The '''{{PAGENAME}}''' is a type of [[List of weapons|weapon]] in ''[[7 Days to Die]]''. It uses [[Rocket]]s as [[ammunition]] (which are rare to find). It will reload automatically, but can also be manually reloaded by pressing the ''<''R''>'' key. |
The '''{{PAGENAME}}''' is a type of [[List of weapons|weapon]] in ''[[7 Days to Die]]''. It uses [[Rocket]]s as [[ammunition]] (which are rare to find). It will reload automatically, but can also be manually reloaded by pressing the ''<''R''>'' key. |
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==Crafting== |
==Crafting== |
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{{Recipe |
{{Recipe |
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− | |image1= |
+ | |image1=RocketLauncherParts.png | linkname1= Rocket Launcher Parts | itemcount1=1 |
+ | |image2=IngotSteel.png | linkname2=Forged Steel | itemcount2=20 |
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|image3=DuctTape.png | linkname3=Duct Tape | itemcount3=3 |
|image3=DuctTape.png | linkname3=Duct Tape | itemcount3=3 |
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|image4=ElectricParts.png | linkname4=Electrical Parts | itemcount4=5 |
|image4=ElectricParts.png | linkname4=Electrical Parts | itemcount4=5 |
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|image5=Spring.png | linkname5=Spring | itemcount5=3 |
|image5=Spring.png | linkname5=Spring | itemcount5=3 |
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− | |image6=RocketLauncherParts.png | linkname6= Rocket Launcher Parts | itemcount6=4 |
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|workstationimage=Workbench.png | workstation=Workbench |
|workstationimage=Workbench.png | workstation=Workbench |
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+ | |magazinetype=Explosive Magazine |
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− | |schematic= Rocket Launcher Schematic | schematicimage = Schematic.png |
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+ | |magazinecount=55 |
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− | |LeveledCraft |
+ | |LeveledCraft=1 |
+ | |craftmultiplier=1 |
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+ | |magazinequal2=65 |
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+ | |magazinequal3=75 |
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+ | |magazinequal4=85 |
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+ | |magazinequal5=100 |
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}} |
}} |
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− | + | ==Repair== |
|
The condition of an {{PAGENAME}} deteriorates with each use until eventually it will stop working and will need to be repaired, using a [[Repair Kit]]. |
The condition of an {{PAGENAME}} deteriorates with each use until eventually it will stop working and will need to be repaired, using a [[Repair Kit]]. |
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|join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
|join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID |
||
|fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
|fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description |
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− | |where=Mods__Category._value = 'Weapon Mod' AND Mods__Mod_Type._value = 'Weapon' OR Mods__Mod_Type._value = 'Side' OR Mods__Mod_Type._value = 'Ranged' OR |
+ | |where=Mods__Category._value = 'Weapon Mod' AND Mods__Mod_Type._value = 'Weapon' OR Mods__Mod_Type._value = 'Side' OR Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Barrel' OR Mods__Mod_Type._value = 'Small Top' |
|group by=Mods._ID |
|group by=Mods._ID |
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|order by=Affected_Part |
|order by=Affected_Part |
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|- |
|- |
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|} |
|} |
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− | |||
[[Category:Craftable_items]] |
[[Category:Craftable_items]] |
Latest revision as of 19:07, 20 August 2023
Rocket Launcher | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapon | |||||
Category | Ranged Weapon | |||||
Type | Explosives | |||||
Related Attribute | Perception | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 420 700 | |||||
Block Damage | 2500 10 | |||||
Range | 100 | |||||
Effective Range | 70 | |||||
Explosion Range Entities | 4 6 | |||||
Explosion Range Blocks | 5 3 | |||||
Rounds per Minute | 75 | |||||
Reload Time | 2.7 s | |||||
Ammo Type | Rocket HE Rocket Frag | |||||
Magazine Size | 1 | |||||
Damage Multiplier: Earth | 0 | |||||
Damage Multiplier: Metal | 0.05 | |||||
Damage Multiplier: Stone | 0.1 | |||||
Damage Multiplier: Wood | 0.5 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 80 | |||||
Durability (Max Quality) | 150 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Barrel, No Silencer, Side, Small Top | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Rocket Launcher Parts | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Overview[ | ]
The Rocket Launcher is a type of weapon in 7 Days to Die. It uses Rockets as ammunition (which are rare to find). It will reload automatically, but can also be manually reloaded by pressing the <R> key.
Combat[ | ]
The Rocket Launcher is a very powerful weapon, and is effective at any range. Caution should be used if firing at close targets as getting caught in the blast from an exploding Rocket will kill a player. It is good for damaging buildings, opening cracks in hillsides and the ground as well as being able to defeat a horde of Zombies.
Crafting[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Rocket Launcher Parts | 1 | 2 | 3 | 4 | 5 | ||
Forged Steel | 20 | 40 | 60 | 80 | 100 | ||
Duct Tape | 3 | 6 | 9 | 12 | 15 | ||
Electrical Parts | 5 | 10 | 15 | 20 | 25 | ||
Spring | 3 | 6 | 9 | 12 | 15 | ||
Unlock Options | |||||||
Explosive Magazine */100 | 55 | 65 | 75 | 85 | 100 | ||
Crafted in | |||||||
Workbench |
The recipe above contains the Resources/Magazines needed for each Quality level of the Rocket Launcher.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Repair[ | ]
The condition of an Rocket Launcher deteriorates with each use until eventually it will stop working and will need to be repaired, using a Repair Kit.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
Scope 2x Mod | Scope | Increases visual magnification when aiming. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |