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Revision as of 00:24, 24 November 2018

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Proposed since November 23, 2018.





Rocket Launcher
A13RocketLauncher
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Rocket Launcher
Type Projectile
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range 200
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time 2
Ammo Type [[File:A13RocketRocket|35px]] [[A13RocketRocket]]
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 2500
Durability (Max Quality) 10000
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable Yes
Material Iron
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Overview[ | ]

The Rocket Launcher is a type of weapon in 7 Days to Die. You also must have read the Rocket Launcher Schematics to assemble the Rocket Launcher. It has a very low probability to spawn in Shotgun Messiah Crates, Munitions Boxes, Supply Crates, Fallen Soldier Zombie,corpses, and Feral Zombie corpses. It uses Rockets as ammunition (which are equally as rare to find). A Rocket Launcher will hold one round of ammunition and has a durability of 30 shots. It will reload automatically, but can also be manually reloaded by pressing the <R> key.

Combat[ | ]

The Rocket Launcher is a very powerful weapon, and is effective at any range. Caution should be used if firing at close targets as getting caught in the blast from an exploding Rocket will kill a player. It is good for damaging buildings, opening cracks in hillsides and the ground as well as being able to defeat a horde of Zombies.

Gun Parts[]

Each part of the Rocket Launcher can supply a different attribute. It is unknown if the value supplied is based on the quality of the component or the overall quality of the Rocket Launcher. Rocket Launcher does not really have a durability, each of its component parts have a durability and when any of them fail then the whole Rocket Launcher fails.

The values will be adjusted by the players Action Skill Group level and other skills and perks.


Gun Parts component effect.
NONE Rocket Launcher Receiver Rocket Launcher Parts Rocket Launcher Barrel
Unknown RocketLauncherReceiver RocketLauncherParts RocketLauncherBarrel
Dismemberment Chance Range Accuracy [1] Entity Damage Block Damage
? - ?? 40 - 70 ? - ?? 25 - 42 54 - 90
  1. Accuracy has changed in Alpha 16, it is unsure how this now affects the accuracy of the weapon

With some weapons the amount of damage take to the weapon itself can change with the quality of the weapon. It is also possible for the damage taken to go up, simulating that it is a finely tuned weapon that can be put out of action quicker. For a Rocket Launcher the following describes the minimum and maximum number of uses of the weapon, based on the quality, before it will need to be repaired.

Uses:
Minimum Quality (1): 2500 / 50 = 50
Maximum Quality (600): 10000 / 50 = 200


Notes[ | ]

  • The Rocket Launcher currently has two different values for the range. It is unsure which is correct, or if both have an affect on the range of the Rocket Launcher.
  • Both the Rocket Launcher Barrel and Rocket supply values for damage, it is not sure which actually supply the damage.

Ammunition[ | ]

A13Rocket Rocket

Unlocking[ | ]

File:A13RocketLauncherSchematic.png Rocket Launcher Schematics

Crafting[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Rocket Launcher Barrel1Rocket Launcher Parts1Rocket Launcher Receiver1Rocket Launcher Stock1Flashlight1{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}{{{LeveledCraft}}}{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Rocket Launcher Schematics{{{workstation}}}{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
|

Rocket Launcher Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

A13RocketLauncher
1x
Craftingclock 00:05

RocketLauncherBarrel Rocket Launcher Barrel 1
RocketLauncherParts Rocket Launcher Parts 1
RocketLauncherReceiver Rocket Launcher Receiver 1
RocketLauncherStock Rocket Launcher Stock 1
Flashlight02 Flashlight 1
Unlock Options
 ?/MAX
Schematic Rocket Launcher Schematics Schematic
Crafted in


Repair[ | ]

The condition of an Rocket Launcher deteriorates with each use until eventually it will stop working and will need to be repaired, using a Repair Kit.