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{{Infobox item
 
{{Infobox item
|name = {{PAGENAME}}
+
|name = Rocket Launcher
 
|image = A13RocketLauncher.png
 
|image = A13RocketLauncher.png
  +
|caption =
 
|group = Ammo/Weapons
+
|group = Ammo/Weapon
|category = Rocket Launcher
+
|category = Ranged Weapon
 
|type = Explosives
|item-id = 54
 
  +
|attribute_focus = Perception
|type = Projectile
 
  +
|range_min = 15
 
  +
|damage = {{AmmoDmg|Rocket HE|damage}} {{AmmoDmg|Rocket Frag|damage}}
|range_max = 70
 
  +
|block_damage = {{AmmoDmg|Rocket HE|block_damage }} {{AmmoDmg|Rocket Frag|block_damage }}
|damage_min = 250
 
  +
|range_effective = 70
|damage_max = 500
 
  +
|explosive_radius_entities = {{AmmoDmg|Rocket HE|explosive_radius_entities }} {{AmmoDmg|Rocket Frag|explosive_radius_entities }}
|block_damage_min = 50
 
  +
|explosive_radius_blocks = {{AmmoDmg|Rocket HE|explosive_radius_blocks }} {{AmmoDmg|Rocket Frag|explosive_radius_blocks }}
|block_damage_max = 200
 
|speed = 0.8
+
|round_rate = 75
  +
|reload_speed = 2.7 s
|durability_min = 1
 
 
|mag = 1
|durability_max = 600
 
  +
|ammo = Rocket HE, Rocket Frag
|critratio =
 
 
|durability_min = 80
|ammo = [[File:A13Rocket.png|20px|link=Rocket]][[Rocket]]
 
 
|durability_max = 150
|schematic = [[Rocket Launcher Schematic]]
 
  +
|degradation_rate = 1
|clip = 1 Rocket
 
  +
|bonus_damage_earth = 0
|weight = 4.0
 
  +
|bonus_damage_metal = 0.05
|weight_forge = 64
 
  +
|bonus_damage_stone = 0.1
|metal = Iron
 
  +
|bonus_damage_wood = 0.5
|meltable = y
 
|scrapable = y
+
|butcher_tool = no
  +
|disassemble_tool = no
|ob_loot = 1
 
  +
|mod_compa = Barrel, No Silencer, Side, Small Top
|ob_cheat = 1
 
  +
|scrap_iron = 1:8
 
 
|repair = [[Repair Kit]]
|dismantleable = y
 
  +
|price_base = 1000
|Repair = [[Repair Kit]]
 
  +
|stack = 1
|unlocked = [[Rocket Launcher Schematics]]
 
  +
|CraftingSkillGroup = [[Gun Smithing (Skill)]]
 
|reload_speed = 2
+
|scrappable = yes
 
|breaks = [[Rocket Launcher Parts]]
|heat_map_strength = 5
 
 
|meltable = no
|heat_map_time = 120
 
  +
|fuel = no
|}}
 
  +
  +
|obtain = Crafting, Looting, Trading
 
}}
 
==Overview==
 
==Overview==
The '''{{PAGENAME}}''' is a type of [[List of weapons|weapon]] in ''[[7 Days to Die]]''. You also must have read the [[Rocket Launcher Schematics]]. It has a very low probability to spawn in [[Shotgun Messiah Crate]]s, [[Munitions Box]]es, [[Supply Crate]]s, Fallen Soldier Zombie,corpses, and [[Feral Zombie]] corpses. It uses [[Rocket]]s as [[ammunition]] (which are equally as rare to find). A {{PAGENAME}} will hold one round of ammunition and has a durability of 30 shots. It will reload automatically, but can also be manually reloaded by pressing the ''<R>'' key.
+
The '''{{PAGENAME}}''' is a type of [[List of weapons|weapon]] in ''[[7 Days to Die]]''. It uses [[Rocket]]s as [[ammunition]] (which are rare to find). It will reload automatically, but can also be manually reloaded by pressing the ''<''R''>'' key.
   
 
==Combat==
 
==Combat==
 
The {{PAGENAME}} is a very powerful weapon, and is effective at any range. Caution should be used if firing at close targets as getting caught in the blast from an exploding [[Rocket]] will kill a player. It is good for damaging buildings, opening cracks in hillsides and the ground as well as being able to defeat a horde of [[Zombie]]s.
 
The {{PAGENAME}} is a very powerful weapon, and is effective at any range. Caution should be used if firing at close targets as getting caught in the blast from an exploding [[Rocket]] will kill a player. It is good for damaging buildings, opening cracks in hillsides and the ground as well as being able to defeat a horde of [[Zombie]]s.
 
==Ammunition==
 
: [[File:A13Rocket.png|75px|link=Rocket]] [[Rocket]]
 
 
==Unlocking==
 
: [[File:A13RocketLauncherSchematic.png|75px|link=Rocket Launcher Schematics]] [[Rocket Launcher Schematics]]
 
   
 
==Crafting==
 
==Crafting==
 
{{Recipe
 
{{Recipe
|image1=RocketLauncherBarrel.png | linkname1=Rocket Launcher Barrel | itemcount1=1
+
|image1=RocketLauncherParts.png | linkname1= Rocket Launcher Parts | itemcount1=4
|image2=RocketLauncherParts.png | linkname2=Rocket Launcher Parts | itemcount2=1
+
|image2=IngotSteel.png | linkname2=Forged Steel | itemcount2=20
|image3=RocketLauncherReceiver.png | linkname3=Rocket Launcher Receiver | itemcount3=1
+
|image3=DuctTape.png | linkname3=Duct Tape | itemcount3=3
|image4=RocketLauncherStock.png | linkname4=Rocket Launcher Stock | itemcount4=1
+
|image4=ElectricParts.png | linkname4=Electrical Parts | itemcount4=5
  +
|image5=Spring.png | linkname5=Spring | itemcount5=3
  +
|workstationimage=Workbench.png | workstation=Workbench
  +
|schematic= Rocket Launcher Schematic | schematicimage = Schematic.png
  +
|LeveledCraft = 1
 
}}
 
}}
   
==Repair==
+
===Repair===
The condition of an {{PAGENAME}} deteriorates with each use until eventually it will stop working and will need to be repaired, using a [[Weapon Repair Kit]].
+
The condition of an {{PAGENAME}} deteriorates with each use until eventually it will stop working and will need to be repaired, using a [[Repair Kit]].
  +
  +
==Recommended Mods==
  +
  +
{{#cargo_query:
  +
tables=Mods, Mods__Category, Mods__Mod_Type, Mods__Affected_Part
  +
|join on=Mods._ID=Mods__Category._rowID, Mods._ID=Mods__Mod_Type._rowID, Mods._ID=Mods__Affected_Part._rowID
  +
|fields=CONCAT("[[File:", Image, "|35px]]")=Image, _pageName=Name, Affected_Part, Description
  +
|where=Mods__Category._value = 'Weapon Mod' AND Mods__Mod_Type._value = 'Weapon' OR Mods__Mod_Type._value = 'Side' OR Mods__Mod_Type._value = 'Ranged' OR Mods__Mod_Type._value = 'Barrel' OR Mods__Mod_Type._value = 'Small Top'
  +
|group by=Mods._ID
  +
|order by=Affected_Part
  +
}}
  +
  +
==Videos==
  +
{| cellspacing="0" cellpadding="2px" style="background: rgba( 255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: ;"
  +
|-class="infoboxdetails"
  +
! scope="col" Colspan="3" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;" |Game Guide
  +
|-
  +
| {{#ev:youtube|v=_PZasu1o_aU}}
  +
|-
  +
|}
   
 
[[Category:Craftable_items]]
 
[[Category:Craftable_items]]
  +
  +
[[de:Raketenwerfer]]

Revision as of 06:20, 24 May 2021



Rocket Launcher
A13RocketLauncher
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapon
Category Ranged Weapon
Type Explosives
Loot Container
Gear Slot
Related Attribute Perception
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage RocketHEAlpha20 420 RocketFragAlpha20 700
Power Attack Entity Damage
Block Damage RocketHEAlpha20 2500 RocketFragAlpha20 10
Power Attack Block Damage
Range
Effective Range 70
Explosion Range Entities RocketHEAlpha20 4 RocketFragAlpha20 6
Explosion Range Blocks RocketHEAlpha20 5 RocketFragAlpha20 3
Attacks per Minute
Rounds per Minute 75
Reload Time 2.7 s
Ammo Type A13Rocket Rocket HE
RocketFragAlpha20 Rocket Frag
Velocity
Magazine Size 1
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth 0
Damage Multiplier: Metal 0.05
Damage Multiplier: Stone 0.1
Damage Multiplier: Wood 0.5
Butcher Tool No
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool No
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality) 80
Durability (Max Quality) 150
Degradation per Use 1
Mod Type
Compatible Mods Barrel, No Silencer, Side, Small Top
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Sell: 200
Buy: 3000
Max Stack 1
Scrapping/Forging Properties
Scrappable Yes
Scraps into Rocket Launcher Parts
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through Crafting, Looting, Trading

Overview[ | ]

The Rocket Launcher is a type of weapon in 7 Days to Die. It uses Rockets as ammunition (which are rare to find). It will reload automatically, but can also be manually reloaded by pressing the <R> key.

Combat[ | ]

The Rocket Launcher is a very powerful weapon, and is effective at any range. Caution should be used if firing at close targets as getting caught in the blast from an exploding Rocket will kill a player. It is good for damaging buildings, opening cracks in hillsides and the ground as well as being able to defeat a horde of Zombies.

Crafting[ | ]

{{{nameresult}}}{{{imageresult}}}{{{yield}}}{{{time}}}Rocket Launcher Parts4Forged Steel20Duct Tape3Electrical Parts5Spring3{{{magazinetype}}}{{{magazinecount}}}{{{magazinequal2}}}{{{magazinequal3}}}{{{magazinequal4}}}{{{magazinequal5}}}1{{{craftmultiplier}}}{{{skill}}}{{{skillmod}}}{{{perkbook}}}Rocket Launcher SchematicWorkbench{{{implement}}}{{{inventorycraft}}} |style="padding: 7px"| |Item missing!
(Parameter=linkname)
|

Rocket Launcher Recipe
Item Name Count
Item Name Count
Level
(Parameter=skill)
Quality 1 Quality 2 Quality 3 Quality 4 Quality 5

A13RocketLauncher
1x
Craftingclock 05:11

RocketLauncherParts Rocket Launcher Parts 4 4 4 4 4
IngotSteel Forged Steel 20 20 20 20 20
DuctTape Duct Tape 3 3 3 3 3
ElectricParts Electrical Parts 5 5 5 5 5
Spring Spring 3 3 3 3 3
Unlock Options
Magazine type missing! */MAX
And having read
Schematic Rocket Launcher Schematic
Crafted in
NewWorkbench Workbench

The recipe above contains the Resources/Magazines needed for each Quality level of the Rocket Launcher.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.


Repair[ | ]

The condition of an Rocket Launcher deteriorates with each use until eventually it will stop working and will need to be repaired, using a Repair Kit.

Recommended Mods[ | ]

Image Name Affected Part Description
MuzzleBrake Muzzle Brake Mod Barrel Reduces recoil.
BarrelExtender Barrel Extender Mod Barrel Increases damage, range and aimed accuracy at the cost of stability when fired from the hip.
CrippleEm Cripple Em Mod Crippling Adds a chance to cripple a leg on a bipedal target.
ReflexSight Reflex Sight Mod Scope Minor visual magnification but designed for fast target acquisition.
Scope2X Scope 2x Mod Scope Increases visual magnification when aiming.
WeaponFlashlight Weapon Flashlight Mod Side A portable light source.
LaserSight Laser Sight Mod Side Helps with aiming quickly and increases accuracy when firing from the hip.
TheHunter The Hunter Mod Special Damage Increases damage to all animals.
RadRemover Rad Remover Mod Special Damage Temporarily disables regeneration ability of radiated zombies.

Videos[ | ]

Game Guide