7 Days to Die Wiki

Rotting Flesh
Rotting Flesh.png
Basic Information
Removed: {{{removed_version}}}
Group Food/Cooking
Category Consumable
Type Raw Food
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Horizontal Support
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness +1
Effect on Hydration -3
Effect on max Stamina -1
Effect on Stamina regen
Effect on Health -3
Effect on Max Health
Cure Percentage
Buff Effect
Buff Duration
Dysentery Chance (%) 12%
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Base Price
Sell: 1
Buy: 15
Max Stack 125
Scrapping/Forging Properties
Scrappable No
Scraps into
Meltable No
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through Looting, Trading


Rotting Flesh is an item obtained by harvesting the corpses of Zombie Dogs, Zombie Bears, and Zombie Vultures. It can also be found by harvesting carcasses and rotting corpses found on the ground throughout the world, and from body bags.


Consuming Rotting Flesh is always a bad idea, unless one absolutely must. It is generally perceived to be a terrible food source, harming the players health to eat and providing a pitiful amount of fullness. On top of that it, like other low tier foods, has a 12% chance to cause Dysentery.



The following recipes require Rotting Flesh: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

Item Required Materials Workstation Implement Time Book Skill
CanHam.png Can of Sham CanEmpty.png Empty Can *5, Rotting Flesh.png Rotting Flesh *5, Bone.png Bone *5, AnimalFat.png Animal Fat *5, Acid.png Acid *1 Campfire Cooking Pot 10′ 01" Recipe -
FarmPlot.png Farm Plot Woodresource.png Wood *4, Rotting Flesh.png Rotting Flesh *10, PotassiumNitratePowder.png Nitrate Powder *25, ClaySoil.png Clay Soil *100 - - 00′ 20" - -
FortBites.png Fort Bites BloodBag.png Blood Bag *5, Beer.png Beer *1, Rotting Flesh.png Rotting Flesh *20, Vitamins.png Vitamins *1 Chemistry Station - 31′ 47" - Physician
HoboStew.png Hobo Stew Rotting Flesh.png Rotting Flesh *10, Potato.png Potato *2, Corn.png Ear of Corn *2, AnimalFat.png Animal Fat *1, BottledWater.png Bottled Water *1 Campfire Cooking Pot 01′ 05" Recipe Master Chef


  • In Alpha 10, it was added to the Cooking branch.
  • In A17 Rotting Flesh can now be used to craft Hobo Stew and Fort Bites.
  • In A18, Rotting Flesh is now a component needed to make a Farm Plot.
  • in A19, Rotting Flesh no longer causes food poisoning as it has been removed from the game. Dysentery is the effective replacement.