Achilles561 (talk | contribs) m (Forgot the combustible description.) |
m (GaKo moved page Swat Helmet to SWAT Helmet over redirect: More template reasons.) |
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{{Infobox item |
{{Infobox item |
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+ | |name = SWAT Helmet |
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|image = SwatHelmet.png |
|image = SwatHelmet.png |
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− | |item-id = swatHelmet |
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|group = Clothing |
|group = Clothing |
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− | |category = |
+ | |category = Armor |
+ | |type = Heavy Armor |
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− | |ob_craft = N |
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− | |ob_loot = Y |
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− | |ob_cheat = Y |
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|slot = Hat |
|slot = Hat |
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+ | |attribute_focus = Strength |
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− | |durability = 500 |
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− | |bullet = 70 |
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− | |melee = 80 |
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− | |puncture = 70 |
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− | |blunt = 80 |
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− | |explosives = 80 |
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− | |scrapable = n |
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⚫ | |||
− | |dismantleable = n |
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⚫ | |||
+ | |hypo-thermal = 0 |
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⚫ | |||
+ | |hyper-thermal = 0 |
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⚫ | A '''{{PAGENAME}}''' is an item of [[Clothing]] which can be worn by their character to help protect them from various types of damage. It has |
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+ | |waterproof = 0 |
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− | Currently the {{PAGENAME}} is the second toughest helmet. |
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+ | |damage_resist = 8.2-16 |
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+ | |element_resist = 8.2-16 |
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+ | |effect_resist = 6.1%-7.6% |
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+ | |mobility = -6% |
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+ | |sta_regen = -9% |
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+ | |noise = +20% |
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+ | |durability_min = 250 |
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− | ==Protection== |
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+ | |durability_max = 500 |
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− | The level of protection is displayed in game by hovering over the item to show its tool tip, the values shown on each item are not the actual level of protection offered by the item of [[Clothing]] but rather a total of the protection offered when worn as a set of five items. |
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+ | |repair = [[Repair Kit]] |
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− | * A set includes Chest, Feet, Hands, Head, and Legs. Currently Eyes and Face are not part of a set. |
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+ | |price_base = 1000 |
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− | * The actual level of protection given by a single item of [[Clothing]] is 1/5th of the value displayed in the game. |
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+ | |stack = 1 |
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+ | |scrappable = yes |
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− | '''Protection Values''' |
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+ | |breaks= [[Iron]] |
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− | * The table below shows the differences between the protection values. |
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⚫ | |||
− | * All protection values in the game are presented as a percentage. |
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+ | |fuel = no |
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− | * Displayed Protection Values represents the value of an {{PAGENAME}} as shown in the game. |
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− | * Actual Protection Values represent the value of an {{PAGENAME}} on it's own. |
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+ | |obtain = Looting, Crafting, Trading |
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− | {| cellspacing="0" cellpadding="2px" style="background: rgba(255, 255, 255, .30); overflow: hidden; border: 2px solid rgba(0, 0, 0, 0.2); border-radius: 10px; border-radius: 10px; padding: 7px; margin: 0; width: 600px;" |
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⚫ | |||
− | |-class="infoboxdetails" |
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+ | |||
− | ! scope="row" colspan="5" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Displayed Protection Values |
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⚫ | |||
− | |- |
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⚫ | |||
− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Bullet |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Melee |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Puncture |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Blunt |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Explosive |
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− | |- |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 70 |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 80 |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 70 |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 80 |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 80 |
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− | |-class="infoboxdetails" |
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− | ! scope="row" colspan="5" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Actual Protection Values |
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− | |- |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Bullet |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Melee |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Puncture |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Blunt |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| Explosive |
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− | |- |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 14 |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 16 |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 14 |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 16 |
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− | ! scope="row" colspan="1" style="padding: 5px; margin: 3px; font-weight: bold; text-align: center;"| 16 |
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− | |} |
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==Usage== |
==Usage== |
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To equip {{PAGENAME}} use these directions. |
To equip {{PAGENAME}} use these directions. |
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− | * Open the [[ |
+ | * Open the [[Character Menu]] (Default key B ). |
− | * Use the tab selector at the top of the screen to open the [[Character Tab]]. |
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* Place the '''{{PAGENAME}}''' into [[Clothing]] slot 1. |
* Place the '''{{PAGENAME}}''' into [[Clothing]] slot 1. |
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+ | |||
+ | [[de:SWAT Helm]] |
Latest revision as of 15:02, 31 July 2021
SWAT Helmet | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Clothing | |||||
Category | Armor | |||||
Type | Heavy Armor | |||||
Gear Slot | Hat | |||||
Related Attribute | Strength | |||||
Protection Properties | ||||||
Cold Resist | 0 | |||||
Heat Resist | 0 | |||||
Waterproof | 0 | |||||
Armor Rating | 8.2-16 | |||||
Elemental Protection | 8.2-16 | |||||
Effect Protection | 6.1%-7.6% | |||||
Mobility Reduction | -6% | |||||
Stamina Regen Reduction | -9% | |||||
Noise Increase | +20% | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 250 | |||||
Durability (Max Quality) | 500 | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Iron | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Looting, Crafting, Trading |
Description[ | ]
A SWAT Helmet is an item of Clothing which can be worn by their character to help protect them from various types of damage. It has the same defensive properties as a Steel Helmet.
Usage[ | ]
To equip SWAT Helmet use these directions.
- Open the Character Menu (Default key B ).
- Place the SWAT Helmet into Clothing slot 1.