Current game stage: 1
|Removed: Alpha 17|
|Power Attack Entity Damage|
|Power Attack Block Damage|
|Explosion Range Entities|
|Explosion Range Blocks|
|Attacks per Minute|
|Rounds per Minute|
|Ammo Type||[[File:Shotgun Shell|20px]][[Shotgun Shell]]|
|Power Attack Stamina Usage|
|Damage Multiplier: Earth||0.2|
|Damage Multiplier: Metal|
|Damage Multiplier: Stone|
|Damage Multiplier: Wood||2|
|Butcher Damage Multiplier|
|Butcher Resource Multiplier|
|Vehicle Sprint Speed|
|Stamina Regen Reduction|
|Effect on Fullness|
|Effect on Hydration|
|Effect on max Stamina|
|Effect on Stamina regen|
|Effect on Health|
|Effect on Max Health|
|Buff Effect||reduced speed|
|Dysentery Chance (%)|
|Durability (Min Quality)||800|
|Durability (Max Quality)||3600|
|Degradation per Use|
|Repaired Using||Repair Kit|
|Electrical Power Required|
|Time to grow|
The Sawed-off Shotgun is a pump-action firearm that can be found or crafted in 7 Days to Die. It can be looted from Infected Police Officers, Feral Wights, Munitions Boxes, Wall Safes, Gun Safes, Shotgun Messiah Crates and Supply Crates. It can also be crafted (assembled and disassembled) after reading the Schematic. The Sawed-off Shotgun can only use Shotgun Shells as Ammunition and will hold eight cartridges. It will reload automatically or manually using the reload key (default key 'R').
The Sawed-off Shotgun is extremely powerful when used at close range and deals a high amount of damage. It has a slight spread of the shot, which allows the Weapon to hit multiple targets at once.
There is a 80% chance the shotgun will inflict a critical hit on a target (Shotgun Wound buff), which reduces the target's movement speed by 60%. This effect is extendable.
Each part of the Sawed-off Shotgun can supply a different attribute. It is unknown if the value supplied is based on the quality of the component or the overall quality of the Sawed-off Shotgun. Sawed-off Shotgun does not really have a durability, each of its component parts have a durability and when any of them fail then the whole Sawed-off Shotgun fails.
- Accuracy has changed in Alpha 16, it is unsure how this now affects the accuracy of the weapon
With some weapons the amount of damage take to the weapon itself can change with the quality of the weapon. It is also possible for the damage taken to go up, simulating that it is a finely tuned weapon that can be put out of action quicker. For a Sawed-off Shotgun the following describes the minimum and maximum number of uses of the weapon, based on the quality, before it will need to be repaired.
- Minimum Quality (1): 800 / 9 = 88
- Maximum Quality (600): 3600 / 9 = 400
The condition of a Sawed-off Shotgun deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.
A Sawed-off Shotgun can be dismantled by placing it into the output slot of the crafting grid. This will break the weapon down into its component state, and display the parts in the main crafting grid. The player can then remove the parts and place them into their bag or tool belt.
Players who have read the appropriate Recipe Book can also use this method to upgrade gun parts in the weapon to a higher quality. To do so, remove the desired gun part from the crafting grid, and replace it with a similar gun part of higher quality. Note that this action must be done in a specific order. You cannot first drag the NEW gun part onto the crafting grid and "swap" it with the OLD one. You must first drag the OLD gun part off of the crafting grid and replace or swap it with the NEW one.
Any player can place the weapon in the output slot, observe the weapon's component gun parts, and remove it from the output slot again without dismantling it. This action will also automatically unload the bullets into their bag or tool belt.
However, although any player can dismantle a weapon, only players who have read the appropriate Recipe Book can reassemble or upgrade it. Players without this knowledge should never remove any gun parts from the crafting grid, unless they intend to permanently dismantle the weapon.
The player can place a Sawed-off Shotgun into a Forge and it will be melted down into iron. Each one will produce 2.2 lbs of iron.
A Sawed-off Shotgun can be scrapped into Scrap Iron.
- As with all weapons, the Sawed-off Shotgun can destroy blocks.
- It has a larger buckshot spread than the Shotgun.
- Unequipping the Sawed-off Shotgun while reloading will cancel the reloading process. However, Ammunition will not be consumed/wasted. If the reload is interrupted at any point prior to all 8 shells showing up in the HUD the reload animation must start again before any shots can be fired.
- It can be reloaded even though it is no longer usable, rendering all ammo in the weapon useless, until it has been repaired.
- The Sawed-off Shotgun cannot load Shotgun Slugs.