7 Days to Die Wiki
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|ammo = [[File:ShotgunShell.png|20px|link=Shotgun Shell]][[Shotgun Shell]]
 
|ammo = [[File:ShotgunShell.png|20px|link=Shotgun Shell]][[Shotgun Shell]]
 
|clip = 8 shells
 
|clip = 8 shells
|used_parts = [[Shotgun Pump]]<br>[[Shotgun Receiver]]<br>[[Shotgun Short Stock]]<br>[[Shotgun Short Barrel]]
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|used_parts = [[Pump Shotgun Parts]]<br>[[Shotgun Receiver|Pump Shotgun Receiver]]<br>[[Shotgun Short Stock]]<br>[[Shotgun Short Barrel]]
 
|weight = 2.2
 
|weight = 2.2
 
|weight_forge = 35
 
|weight_forge = 35
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|[[File:PumpShotgun_triggerHousing.png|75px|link=Shotgun Receiver]]
 
|[[File:PumpShotgun_triggerHousing.png|75px|link=Shotgun Receiver]]
! scope="row" style="padding: 5px; margin: 0px; text-align: left; font-weight: bold;" | '''1x''' [[Shotgun Receiver]]
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! scope="row" style="padding: 5px; margin: 0px; text-align: left; font-weight: bold;" | '''1x''' [[Shotgun Receiver|Pump Shotgun Receiver]]
 
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|-
 
|[[File:PumpShotgun_shortStock.png|75px|link=Shotgun Short Stock]]
 
|[[File:PumpShotgun_shortStock.png|75px|link=Shotgun Short Stock]]
 
! scope="row" style="padding: 5px; margin: 3px; text-align: left; font-weight: bold;" | '''1x''' [[Shotgun Short Stock]]
 
! scope="row" style="padding: 5px; margin: 3px; text-align: left; font-weight: bold;" | '''1x''' [[Shotgun Short Stock]]
 
|-
 
|-
|[[File:PumpShotgun_pump.png|75px|link=Shotgun Pump]]
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|[[File:PumpShotgun_pump.png|75px|link=Pump Shotgun Parts]]
! scope="row" style="padding: 5px; margin: 3px; text-align: left; font-weight: bold;" | '''1x''' [[Shotgun Pump]]
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! scope="row" style="padding: 5px; margin: 3px; text-align: left; font-weight: bold;" | '''1x''' [[Pump Shotgun Parts]]
 
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Revision as of 18:56, 6 August 2015



Sawed-off Shotgun
SawedOffPumpShotgun
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Firearm
Type Pump-action
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points 250
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 15
Power Attack Entity Damage
Block Damage 0.3
Power Attack Block Damage
Range 100
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type [[File:ShotgunShellShotgun Shell|35px]] [[ShotgunShellShotgun Shell]]
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using Weapon Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable Yes
Material Iron
Combustible
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Overview[ | ]

The Sawed-off Shotgun is a pump action firearm that can be found throughout the world in 7 Days to Die, It is a common weapon and easy to find, it can often be found inside Wall Safes. This weapon requires the Shotgun Shell and will hold eight cartridges, its durability will last for 250 shots. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R).

Combat[ | ]

During close combat, the Sawed-off Shotgun is extremely powerful and deals a high amount of damage to enemies. It has a slight spread of the shot which allows the Weapon to hit multiple targets at once when used at a short range. For medium range combat the player may want to change to a more suitable Weapon like the Pump Shotgun.

Crafting[ | ]

Unlocking[ | ]

To be able to craft a Sawed-off Shotgun the player must first unlock its crafting recipe by reading the following Recipe Book:

File:SawedoffPumpShotgunSchematic.png Sawed off Pump Shotgun Schematic

Required Items[ | ]

Before a player can craft a Sawed-off Shotgun they will need to obtain the following Gun Parts:

PumpShotgun shortBarrel 1x Shotgun Short Barrel
PumpShotgun triggerHousing 1x Pump Shotgun Receiver
File:PumpShotgun shortStock.png 1x Shotgun Short Stock
File:PumpShotgun pump.png 1x Pump Shotgun Parts

Crafting Recipe[ | ]

The required items are placed into the crafting grid in the positions as shown below.










ShotgunShortBarrel1
SawedOffPumpShotgun1


ShotgunReceiver1 File:ShotgunPump.png1
Grid layout Arrow (small)

Shotgun shortStock1









Repair[ | ]

The condition of a Sawed-off Shotgun deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Weapon Repair Kit.

  • One Weapon Repair Kit will restore 40 durability.
  • With a durability of 250, seven Weapon Repair Kits will be required to restore a fully depleted Sawed-off Shotgun.

The example shown below is merely to illustrate the items needed as currently they can be placed into the crafting grid in any position.











SawedOffPumpShotgun1


SawedOffPumpShotgun1 WeaponRepairKit7
Grid layout Arrow (small)










Crafting time: 0:07


Other Uses[ | ]

Dismantling[ | ]

A Sawed-off Shotgun can be dismantled by placing it into the output slot of the crafting grid. This will break the weapon down into its component state, and display the parts in the main crafting grid. The player can then remove the parts and place them into their bag or tool belt.

Players who have read the appropriate Recipe Book can also use this method to upgrade gun parts in the weapon to a higher quality. To do so, remove the desired gun part from the crafting grid, and replace it with a similar gun part of higher quality. Note that this action must be done in a specific order. You cannot first drag the NEW gun part onto the crafting grid and "swap" it with the OLD one. You must first drag the OLD gun part off of the crafting grid and replace or swap it with the NEW one.

Any player can place the weapon in the output slot, observe the weapon's component gun parts, and remove it from the output slot again without dismantling it. This action will also automatically unload the bullets into their bag or tool belt.

However, although any player can dismantle a weapon, only players who have read the appropriate Recipe Book can reassemble or upgrade it. Players without this knowledge should never remove any gun parts from the crafting grid, unless they intend to permanently dismantle the weapon.

Forging[ | ]

The player can place a Sawed-off Shotgun into a Forge and it will be melted down into iron. Each one will produce 2.2 lbs of iron.

Scrapping[ | ]

A Sawed-off Shotgun can be scrapped by placing it into the center of the crafting grid to craft Scrap Iron.











ScrapIron4


SawedOffPumpShotgun1

Grid layout Arrow (small)










Scrapping time: 0:04


Notes[ | ]

  • The Sawed-off Shotgun like all weapons, can destroy blocks and structures.
  • It has a larger shot spread than the Pump Shotgun.
  • The player must fully reload the Sawed-off Shotgun to use it again. If the reload is interrupted at any point prior to all 8 shells showing up in the HUD the reload animation must start again before any shots can be fired.
  • If the player changes the used slot while reloading, it cancels the reloading process, ammo is consumed at the beginning of the reload animation however ammo will get returned to the slot upon cancellation so that ammo is not wasted.
  • A player can reload the weapon even though it is no longer usable, rendering all ammo in its magazine useless until it has been repaired.
  • When reloading and switching items you will hear it reload but it will not actually reload.
  • During the end of the reload after the sound, it may take 1-2 seconds until it is ready for use.

See Also[ | ]