7 Days to Die Wiki
"Reading the schematic will teach you how to craft this item."
Basic Information
Removed: {{{removed_version}}}
Group Books
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Horizontal Support
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cure Percentage
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks Crafting recipes
Base Price
Sell: 32
Buy: 480
Max Stack 5
Scrapping/Forging Properties
Scraps into
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through

Schematics and Recipes are consumable items that can be found as loot, commonly in bookcases or purchased from Traders.

Description[ | ]

Using a Schematic will unlock the relevant recipe, allowing the crafting of various items. Schematic share their item image with the item they unlock, albeit with a small closed book icon at the top left. Once a Schematic has been learned, the icon will change to an open book.

Notes[ | ]

  • Some Perk Books act like schematics or recipes; their only function is to unlock a recipe.

List[ | ]

History[ | ]

Click on the Expand to view

Patch version Changes
Alpha 11 All firearms now require schematics or recipe books to craft.
Alpha 12 Converted most recipe books to schematics.
Alpha 13 Added various weapon schematics.
Alpha 14 Replaced various schematics with perks.
Alpha 17 Schematics can no longer be learned and are required to be present in one's inventory to craft the item.
Alpha 18 Re-implemented learnable item schematics. Added schematics for nearly every craftable item, including those previously requiring perks. Added food schematics ("recipes").
Alpha 21 Most schematics have been removed. The only remaining schematics are for Mods, Can of Sham, and Super Corn Seed.