“Craft medical, chemical, mechanical and trap items faster and at better quality if applicable. Buy levels of this perk to increase your skill from Crude to Novice, Apprentice, Journeyman, Professional and Master level.”

Description

The Science (Skill) is a purchasable Skill with ten levels that has several different effects.

This skill focuses on improving the player's ability to craft, repair, and improve the quality of Science related items.

Science (Skill) has the following effects:

  • Reduces the time to craft science items
  • Reduces the time to repair science items
  • Increases the amount repaired for science items
  • Reduces how much quality is lost when a science item is repaired
  • Adds a flat quality bonus when crafting science items

Effects

Science (Skill) has the following effects:

Level Crafting Quality
1 50
2 100
3 150
4 200
5 250
6 300
7 350
8 400
9 450
10 500
Level Crafting Time Repair Time Repair Amount Repair Quality Loss
0 - 1 100% - 95% 100% - 93% 1 - 5 5.03% - 4.02%
1 - 2 95% - 90% 93% - 86% 5 - 10 4.02% - 3.21%
2 - 3 90% - 85% 86% - 79% 10 - 15 3.21% - 2.57%
3 - 4 85% - 80% 79% - 72% 15 - 20 2.57% - 2.05%
4 - 5 80% - 75% 72% - 65% 20 - 25 2.05% - 1.64%
5 - 6 75% - 70% 65% - 58% 25 - 30 1.64% - 1.31%
6 - 7 70% - 65% 58% - 51% 30 - 35 1.31% - 1.05%
7 - 8 65% - 60% 51% - 44% 35 - 40 1.05% - 0.84%
8 - 9 60% - 55% 44% - 37% 40 - 45 0.84% - 0.67%
9 - 10 55% - 50% 37% - 30% 45 - 50 0.67% - 0.53%
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