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*A [[Zombie]] currently does not register that there is a {{PAGENAME}} in front of them. Making the {{PAGENAME}}, when used as a wall, a completely zombie proof way to defend yourself. This can be considered abusing the [[Game Mechanics]] though, if it was not intended to be a bug.
 
*A [[Zombie]] currently does not register that there is a {{PAGENAME}} in front of them. Making the {{PAGENAME}}, when used as a wall, a completely zombie proof way to defend yourself. This can be considered abusing the [[Game Mechanics]] though, if it was not intended to be a bug.
 
* Trying to put items into the chest when it is full will destroy the items. (as for Version 15 and beyond, zombies will now destroy your Storage Chests, if you are not near the zombie if will automatically go after the chests.).
 
* Trying to put items into the chest when it is full will destroy the items. (as for Version 15 and beyond, zombies will now destroy your Storage Chests, if you are not near the zombie if will automatically go after the chests.).
* Occasionally when saving or dying far away from your local map, any or all of your [[Secure Storage Chest]]'s can be "Auto-Locked" without your knowledge or interaction. This causes them to show as "Locked" and they will not allow any interaction with them. They will not open, Pressing or holding down the (Δ) or (Y) buttons just causes it to make repeated clicking sounds instead of letting you unlock them, or enter a password. Trying to destroy the lock on these chests with a [[Iron Fireaxe]] or [[Steel Fireaxe]] nearly always results in destroying the chest- with all your items! The "crouching" technique of opening non-responsive items doesn't work either. It can occur in BOTH SP & MP, [[Navezgane]] & [[Random World Generation|Randomly Generated World]]. This problem has existed since at least ver7.10 on both PS4 & XB1- and before Jun 23, 2014 @ 1:37pm on STEAM's 7D2D page; it still exists in the most recent patch- (P6.1 ver1.0.9 & 1.0.9.0). I am currently unaware if this is related to the game sometimes having issues re-loading chunks of map data when you have left & returned to an area, or if it might be related to the corrupt MD5 Hash Checksum issue.
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* *Occasionally when saving or dying far away from your local map, any or all of your [[Secure Storage Chest]]'s can be "Auto-Locked" without your knowledge or interaction. This causes them to show as "Locked", & they will not allow any interaction with them. They will not open, Pressing or holding down the (Δ) or (Y) buttons just causes it to make repeated clicking sounds similar to lock-picking in Skyrim instead of letting you unlock them, or enter a password. Trying to destroy the lock on these chests with a [[Iron Fireaxe]] or [[Steel Fireaxe]] nearly always results in destroying the chest- with all your items! The "crouching" technique of opening non-responsive items doesn't work either. It can occur in BOTH SP & MP including during SP in the [[Navezgane]] campain story-line; or during [[Random World Generation|Randomly Generated World]] creation. This problem has existed since at least ver7.10 on both PS4 & XB1- and before Jun 23, 2014 @ 1:37pm on STEAM's 7D2D page; it still exists in the most recent patch- (P6.1 ver1.0.9 & 1.0.9.0). I am currently unaware if this is related to the game sometimes having issues re-loading chunks of map data when you have left & returned to an area, or if it might be related to the corrupt MD5 Hash Checksum issue- If one of you knows of any other way to prevent this I'd like to know. In every game mode- except creative mode: (because I don't play creative). What I've been doing to avoid this is using the kitchen as a storage area in my main house.
 
*!WARNING! Sometimes when a chest like the one I mention above is destroyed, it leaves behind an indestructable, invisible, texture ghost- that will block access to interaction, destruction of other objects near it. Sometimes reloading the save or MP server eliminates the "ghost chest"
: Possible workaround is using other containers without locking mechanisms.
 
* Sometimes when a chest is destroyed, it leaves behind an indestructable, invisible, texture ghost- that will block access to interaction, destruction of other objects near it. Sometimes reloading the save or MP server eliminates the "ghost chest"
 
 
*Also beware of [[Land Claims]] blocks- as they can change your chests to un-open-able, indestructable blocks.
 
*Also beware of [[Land Claims]] blocks- as they can change your chests to un-open-able, indestructable blocks.
 
*All of the above bugs/glitches occur in all ports of the game, across all platforms & consoles.
 
*All of the above bugs/glitches occur in all ports of the game, across all platforms & consoles.
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