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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

A Sink in a garage
Basic Information
Removed: {{{removed_version}}}
Group Decor/Miscellaneous
Category Placeable
Type Container
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots 12
Horizontal Support 24
Mass 5
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Stamina
Effect on Health
Effect on Max Health
Buff Chance (%)
Buff Effect
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Base Price
Max Stack
Scrapping/Forging Properties
Scraps into
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through

Description[edit | edit source]

A Sink can be found in houses, apartments and gas stations. They can be Looted, and as of A13, they can also be Harvested by left-clicking them with a Wrench. Also, the Faucet can be broken off any sink for scrap metal.

Harvested Items[edit | edit source]

Loot List[edit source]

Loot List Table

When opening Sink you will get 0 - 2 items. Each item is one of the items in the list underneath, with chance indicating how probable it is to get a certain item. Note: It is possible to get multiple instances of the same item, if that item was chosen more than once.

  • Container's Size: 4*3 = 12
Loot Availability Count Chance
Min Max
CookingPot.png Cooking Pot Common 1 11.11 %

EmptyJar.png Glass Jar Common 1 2 11.11 %

CanEmpty.png Empty Can Common 1 2 11.11 %

CoffeeBean.png Coffee Beans Common 1 4 11.11 %

ShortMetalPipe.png Short Iron Pipe Common 1 2 11.11 %

Wrench.png Wrench Common 1 11.11 %

ScrapLead.png Lead Common 1 10 11.11 %

Acid.png Bottle of Acid Common 1 2 11.11 %

PotassiumNitratePowder.png Nitrate Powder Common 2 6 11.11 %

Version = Alpha 19

Notes[edit | edit source]

When a sink is harvested or destroyed, the faucet stays behind in mid-air. You can't pass through the empty space until the faucet is also scrapped.


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