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|group = Forging/Molds |
|group = Forging/Molds |
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|category = Mold |
|category = Mold |
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− | |used_in_forging = [[Sniper |
+ | |used_in_forging = [[Sniper Receiver]] |
|meltable=n |
|meltable=n |
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|scrapable=n |
|scrapable=n |
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==Description== |
==Description== |
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− | A '''{{PAGENAME}}''' is a craftable item that is placed in to a [[Forge]] and used to cast [[Scrap Iron]] into a [[Sniper |
+ | A '''{{PAGENAME}}''' is a craftable item that is placed in to a [[Forge]] and used to cast [[Scrap Iron]] into a [[Sniper Receiver]]. Due to the fact a {{PAGENAME}} is not affected by durability it will not suffer any damage and last indefinitely. As with all [[Mold|Molds]] it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page [[Scrap Iron]]. A {{PAGENAME}} cannot be scrapped, dismantled or melted in a [[Forge]]. |
==Usage== |
==Usage== |
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− | Along with a source of iron and a [[Combustible]] fuel, a |
+ | Along with a source of iron and a [[Combustible]] fuel, a {{PAGENAME}} is used by placing it into the '''Mold''' slot in a [[Forge]]. Once the mold has been placed into its slot the '''Metal''' slot will accept items of the correct type of material. Place the metal item you intend to melt into the '''Metal''' slot and place your fuel source into one of the three '''Fuel''' slots. The casting process will begin and the {{PAGENAME}} will be used to cast a [[Sniper Receiver]]. |
==Unlocking== |
==Unlocking== |
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− | The {{PAGENAME}} is unlocked after reading the following [[Recipe Book]]: |
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: [[file:SmgSchematics.png|40px|link=Sniper Rifle Mold Schematic]] [[Sniper Rifle Mold Schematic]] |
: [[file:SmgSchematics.png|40px|link=Sniper Rifle Mold Schematic]] [[Sniper Rifle Mold Schematic]] |
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==Crafting== |
==Crafting== |
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− | + | ===Required Item=== |
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− | It is very easy to craft a '''{{PAGENAME}}''' but before being able do so you will require the following items. |
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::[[file:ClayLump.png|75px|link=Lump of Clay]] |
::[[file:ClayLump.png|75px|link=Lump of Clay]] |
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:<big>'''5x'''</big> [[Lump of Clay]] |
:<big>'''5x'''</big> [[Lump of Clay]] |
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− | ::[[file:SniperRifle_triggerHousing.png|75px|link=Sniper |
+ | ::[[file:SniperRifle_triggerHousing.png|75px|link=Sniper Receiver]] |
− | :<big>'''1x'''</big> [[Sniper |
+ | :<big>'''1x'''</big> [[Sniper Receiver]] |
− | + | ===Crafting Recipe=== |
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− | You can craft a '''{{PAGENAME}}''' by using the recipe below. |
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{{Grid/Crafting Table |
{{Grid/Crafting Table |
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|A1= |B1= |C1= |D1= |E1= |
|A1= |B1= |C1= |D1= |E1= |
Revision as of 09:00, 28 September 2015
Sniper Receiver Mold | |
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Basic Information | |
Group | Forging/Molds |
Category | Mold |
Scrapping/Forging Properties | |
Meltable | No |
Combustible | No |
Description[ | ]
A Sniper Receiver Mold is a craftable item that is placed in to a Forge and used to cast Scrap Iron into a Sniper Receiver. Due to the fact a Sniper Receiver Mold is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. A Sniper Receiver Mold cannot be scrapped, dismantled or melted in a Forge.
Usage[ | ]
Along with a source of iron and a Combustible fuel, a Sniper Receiver Mold is used by placing it into the Mold slot in a Forge. Once the mold has been placed into its slot the Metal slot will accept items of the correct type of material. Place the metal item you intend to melt into the Metal slot and place your fuel source into one of the three Fuel slots. The casting process will begin and the Sniper Receiver Mold will be used to cast a Sniper Receiver.
Unlocking[ | ]
Crafting[ | ]
Required Item[ | ]
- 5x Lump of Clay
- 1x Sniper Receiver
Crafting Recipe[ | ]
1 | ||||||
1 | 1 | 1 | ||||
1 | 1 | 1 | ||||
Crafting time: 0:05 |
Notes[ | ]
- If the mold is removed from the forge during casting it will cause the current part that is being cast to disappear and you will lose the metal already used by it.