7 Days to Die Wiki
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|group = Forging/Molds
 
|group = Forging/Molds
 
|category = Mold
 
|category = Mold
|used_in_forging = [[Sniper Rifle Receiver]]
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|used_in_forging = [[Sniper Receiver]]
 
|meltable=n
 
|meltable=n
 
|scrapable=n
 
|scrapable=n
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==Description==
 
==Description==
A '''{{PAGENAME}}''' is a craftable item that is placed in to a [[Forge]] and used to cast [[Scrap Iron]] into a [[Sniper Rifle Receiver]]. Due to the fact a '''{{PAGENAME}}''' is not affected by durability it will not suffer any damage and last indefinitely. As with all [[Mold|Molds]] it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page [[Scrap Iron]]. A '''{{PAGENAME}}''' cannot be scrapped, dismantled or melted in a [[Forge]].
+
A '''{{PAGENAME}}''' is a craftable item that is placed in to a [[Forge]] and used to cast [[Scrap Iron]] into a [[Sniper Receiver]]. Due to the fact a {{PAGENAME}} is not affected by durability it will not suffer any damage and last indefinitely. As with all [[Mold|Molds]] it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page [[Scrap Iron]]. A {{PAGENAME}} cannot be scrapped, dismantled or melted in a [[Forge]].
   
 
==Usage==
 
==Usage==
Along with a source of iron and a [[Combustible]] fuel, a '''{{PAGENAME}}''' is used by placing it into the '''Mold''' slot in a [[Forge]]. Once the mold has been placed into its slot the '''Metal''' slot will accept items of the correct type of material. Place the metal item you intend to melt into the '''Metal''' slot and place your fuel source into one of the three '''Fuel''' slots. The casting process will begin and the '''{{PAGENAME}}''' will be used to cast a [[Sniper Rifle Receiver]].
+
Along with a source of iron and a [[Combustible]] fuel, a {{PAGENAME}} is used by placing it into the '''Mold''' slot in a [[Forge]]. Once the mold has been placed into its slot the '''Metal''' slot will accept items of the correct type of material. Place the metal item you intend to melt into the '''Metal''' slot and place your fuel source into one of the three '''Fuel''' slots. The casting process will begin and the {{PAGENAME}} will be used to cast a [[Sniper Receiver]].
   
 
==Unlocking==
 
==Unlocking==
The {{PAGENAME}} is unlocked after reading the following [[Recipe Book]]:
 
 
: [[file:SmgSchematics.png|40px|link=Sniper Rifle Mold Schematic]] [[Sniper Rifle Mold Schematic]]
 
: [[file:SmgSchematics.png|40px|link=Sniper Rifle Mold Schematic]] [[Sniper Rifle Mold Schematic]]
   
 
==Crafting==
 
==Crafting==
====Required Item====
+
===Required Item===
It is very easy to craft a '''{{PAGENAME}}''' but before being able do so you will require the following items.
 
 
::[[file:ClayLump.png|75px|link=Lump of Clay]]
 
::[[file:ClayLump.png|75px|link=Lump of Clay]]
 
:<big>'''5x'''</big> [[Lump of Clay]]
 
:<big>'''5x'''</big> [[Lump of Clay]]
::[[file:SniperRifle_triggerHousing.png|75px|link=Sniper Rifle Receiver]]
+
::[[file:SniperRifle_triggerHousing.png|75px|link=Sniper Receiver]]
:<big>'''1x'''</big> [[Sniper Rifle Receiver]]
+
:<big>'''1x'''</big> [[Sniper Receiver]]
   
====Crafting Recipe====
+
===Crafting Recipe===
You can craft a '''{{PAGENAME}}''' by using the recipe below.
 
 
{{Grid/Crafting Table
 
{{Grid/Crafting Table
 
|A1= |B1= |C1= |D1= |E1=
 
|A1= |B1= |C1= |D1= |E1=

Revision as of 09:00, 28 September 2015


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This page contains an item only accessible using the Creative Menu.
This item is unavailable during normal gameplay and requires the Creative Menu to be obtained.





Sniper Receiver Mold
SniperRifle triggerHousing mold
Basic Information
Removed: {{{removed_version}}}
Group Forging/Molds
Category Mold
Type
Loot Container
Gear Slot
Related Attribute
Related Perk(s)
Related Perk Book(s)
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Velocity
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Cures
Cure Percentage
Buff
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[ | ]

A Sniper Receiver Mold is a craftable item that is placed in to a Forge and used to cast Scrap Iron into a Sniper Receiver. Due to the fact a Sniper Receiver Mold is not affected by durability it will not suffer any damage and last indefinitely. As with all Molds it will only accept scrap items with the correct type of base metal, in this case iron. For a current list of all iron based items check the page Scrap Iron. A Sniper Receiver Mold cannot be scrapped, dismantled or melted in a Forge.

Usage[ | ]

Along with a source of iron and a Combustible fuel, a Sniper Receiver Mold is used by placing it into the Mold slot in a Forge. Once the mold has been placed into its slot the Metal slot will accept items of the correct type of material. Place the metal item you intend to melt into the Metal slot and place your fuel source into one of the three Fuel slots. The casting process will begin and the Sniper Receiver Mold will be used to cast a Sniper Receiver.

Unlocking[ | ]

SmgSchematics Sniper Rifle Mold Schematic

Crafting[ | ]

Required Item[ | ]

ClayLump
5x Lump of Clay
SniperRifle triggerHousing
1x Sniper Receiver

Crafting Recipe[ | ]











SniperRifleReceiverMold1

ClayLump1 SniperRifleReceiver1 ClayLump1
Grid layout Arrow (small)

ClayLump1 ClayLump1 ClayLump1





Crafting time: 0:05



Notes[ | ]

  • If the mold is removed from the forge during casting it will cause the current part that is being cast to disappear and you will lose the metal already used by it.