Difference between revisions of "Sniper Rifle Stock"

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m (NibKing moved page Sniper Rifle Stock to Sniper Stock: per in-game name)
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|group = Resources
|group = Resources
|category = Gun Part
|category = Gun Part
|type =
|item-id= sniperRifle_stock
|item-id= sniperRifle_stock
|used_in = [[Sniper Rifle]]<br>[[Sniper Rifle Stock Mold]]
|used_in = [[Sniper Rifle]]
|weight = 1.25
|weight = 1.25
|weight_forge = 20
|weight_forge = 20
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|scrapable = y
|scrapable = y
|ob_dismantle = 1
|ob_dismantle = 1
|ob_forge = 1
|ob_cheat = 1
|ob_cheat = 1
A '''{{PAGENAME}}''' is a type of [[Gun Parts|gun part]] in ''[[7 Days to Die]]''. It is used to craft a [[Sniper Rifle]]. A {{PAGENAME}} can be melted in the forge or scrapped in the crafting grid.
The '''{{PAGENAME}}''' is a [[Gun Parts|Gun Part]] than can be [[Forge]]d or recovered by dismantling a [[Sniper Rifle]]. It can be used to craft a [[Sniper Rifle Stock Mold]] and goes hand hand with the [[Sniper Rifle Barrel]], [[Sniper Rifle Handguard]], [[Sniper Rifle Receiver]] and the [[Sniper Rifle Scope]] when crafting a [[Sniper Rifle]].
==How To Obtain==
==How To Obtain==
* Looted from certain [[:Category:Storage|containers]].
To obtain this [[Gun Parts|Gun Part]] for the first time a [[Sniper Rifle]] must be dismantled by placing it into the the output slot of the crafting grid, this will break the weapon down into its component state and display the parts in the main crafting grid. Simply remove the {{PAGENAME}} and place it into your bag. It should be noted that once the {{PAGENAME}} has be taken all remaining parts will be discarded.
* Dismantle a [[Sniper Rifle]] in the crafting grid.
* [[Creative Menu]]
** Spawning it in directly
While it is not possible to craft a {{PAGENAME}} itself it can be used to craft the following item.
: [[file:SniperRifle.png|75px|link=Sniper Rifle]] [[Sniper Rifle]]
** Cast in a [[Forge]] (''after spawning in an [[Sniper Rifle Mold Schematic]] or [[Sniper Stock Mold]]'').
The {{PAGENAME}} has 2 different uses associated with the [[Forge]].
a {{PAGENAME}} can be placed in a forge to be melted down into iron. Each {{PAGENAME}} will produce 1.3lbs of iron.
You can place a {{PAGENAME}} in to the forge and it will be melted down into iron. Each {{PAGENAME}} will produce 1.3lbs of iron.
As of alpha 12.4 you are no longer able to craft a [[Sniper Rifle Stock Mold]] and thus cannot forge a {{PAGENAME}}
: ''Note: This process requires spawning a [[Sniper Stock Mold]] through the [[Creative Menu]].''
To be able to forge a {{PAGENAME}} you will need the 3 following items.
: [[file:SniperRifle_stock_mold.png|75px|link=Sniper Rifle Stock Mold]] [[Sniper Rifle Stock Mold]]
: [[file:IngotIron.png|75px|link=Iron Ingot]] [[Iron Ingot]] - Any source that wil provide 1.3bs or more iron will be suitable.
: [[file:WoodPlank.png|75px|link=Wood Plank]] [[Wood Plank]] - Any Combustible fuel that will burn for over 10 seconds will be suitable.
|A1= |B1= ScrapIron
|A1= |B1= ScrapIron
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A {{PAGENAME}} can be scrapped by placing it into the center of the crafting grid to craft [[Scrap Iron]].
{{Scrapping table
{{Scrapping table
|A1= |B1= |C1= |D1= |E1=
|A1= |B1= |C1= |D1= |E1=
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|time= 0:01
|time= 0:01
*It is possible to stack up to 64 units of the {{PAGENAME}} and other parts, this means a player may essentially carry around 64 full durability [[Sniper Rifle]]s that can be crafted at any point. This canbe deadly if the player has a large stack of [[7.62mm Bullet]]s.

Revision as of 09:36, 28 September 2015

Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Sniper Rifle Stock
SniperRifle stock.png
Basic Information
Removed: {{{removed_version}}}
Group Resources
Category Gun Part
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Horizontal Support
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage
Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Protection Properties
Cold Resist
Heat Resist
Armor Rating
Elemental Protection
Effect Protection
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on max Stamina
Effect on Stamina regen
Effect on Health
Effect on Max Health
Buff Effect
Buff Duration
Dysentery Chance (%)
Characteristic Properties
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Mod Type
Compatible Mods
Repaired Using
Electrical Power Required
Base Price
Max Stack
Scrapping/Forging Properties
Scraps into
Meltable Yes
Material Iron
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtainable Through

A Sniper Rifle Stock is a type of gun part in 7 Days to Die. It is used to craft a Sniper Rifle. A Sniper Rifle Stock can be melted in the forge or scrapped in the crafting grid.

How To Obtain[edit | edit source]

Forge[edit | edit source]

Melting[edit | edit source]

a Sniper Rifle Stock can be placed in a forge to be melted down into iron. Each Sniper Rifle Stock will produce 1.3lbs of iron.

Forging[edit | edit source]

Note: This process requires spawning a Sniper Stock Mold through the Creative Menu.

Fuel Metal

ScrapIron Mold Grid layout Arrow (small).png SniperRifle_stock

Crafting time: 0:10

Scrapping[edit | edit source]



Grid layout Arrow (small).png

Scrapping time: 0:01