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==Description== |
==Description== |
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− | '''Splinted leg''' is a status effect that occurs when a broken or sprained leg is stabilized with a splint. It is not possible to shorten the healing phase by taking medicine. |
+ | '''Splinted leg''' is a status effect that occurs when a [[Broken Leg|broken]] or [[Sprained Leg|sprained]] leg is stabilized with a splint. It is not possible to shorten the healing phase by taking medicine. |
==Effects== |
==Effects== |
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− | A splinted leg increases the speed against the broken or |
+ | A splinted leg increases the speed against the [[Broken Leg|broken]] or [[Sprained Leg|sprained]] leg by 20%. Nevertheless, the speed of the player is till reduced by 28% for a broken leg and 4% for a sprained led, compared to normal. In addition, the player is still more susceptible to additional damage. The length of time the effect lasts is dependent on the length of time the [[Broken Leg|broken]] or [[Sprained Leg|sprained]] leg was going to last. |
==Customization options== |
==Customization options== |
Revision as of 22:54, 18 April 2017
Splinted Leg | |
---|---|
Description | |
Category | Status Effects |
Type | Negative |
Caused by | Splint |
Cured by | Time |
Overall Duration | Expression error: Unrecognized word "depends".:Expression error: Unrecognized word "depends". |
Effects | |
Effect on Speed | Depends% |
Description[ | ]
Splinted leg is a status effect that occurs when a broken or sprained leg is stabilized with a splint. It is not possible to shorten the healing phase by taking medicine.
Effects[ | ]
A splinted leg increases the speed against the broken or sprained leg by 20%. Nevertheless, the speed of the player is till reduced by 28% for a broken leg and 4% for a sprained led, compared to normal. In addition, the player is still more susceptible to additional damage. The length of time the effect lasts is dependent on the length of time the broken or sprained leg was going to last.
Customization options[ | ]
Splinted leg can be customized in the buffs.xml file.