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|Type||Negative%Negative Status Effects|
|Caused by||Fall Damage|
|Overall Duration||Expression error: Unrecognized word "seconds".′ Expression error: Unrecognized word "seconds".″|
|Effect on Fullness|
|Effect on Hydration|
|Effect on Health|
|Effect on Stamina|
|Effect on Wellness|
|Effect on Temperature||°F, 0°C|
|Other Effects||Speed -20 Percent|
|Stack (Cumulative) Effects|
Description[edit | edit source]
Sprained Leg is a status effect giving a negative buff that is gained through fall damage. It will decrease the player's speed by 20%, and leave them more susceptible to further fall damage which could possibly results in a Broken Leg. It has a duration of 2400 seconds or 40 minutes in real time.
It is possible to heal a Sprained Leg using a splint, however, this has no real effect on a player's speed as the speed modifier used by the splint will also leave the player with a speed reduction of 20%. Using a splint will help protect a player and should the player receive any fall damage while he splint is applied then they will again end up of with a Sprained Leg or, if the fall is of sufficient height, a Broken Leg.