From 7 Days to Die Wiki
Jump to: navigation, search
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Hunger icon.png
You are starving. You need to find something to eat soon. Your maximum stamina is reduced. Starvation will kill you eventually.
Removed: {{{removed_version}}}
Category Status Effect
Type Negative%Negative Status Effects
Description You are starving and will take damage over time.
Caused by Not eating and Fullnesss (Food) falling below 30 percent
Cured by Eating food to increase Fullness (Food) above 30 percent
Leads to
Overall Duration
Effect on Fullness
Effect on Hydration
Effect on Health
Damage caused
Effect on Stamina
Effect on Wellness
Effect on Temperature °F, 0°C

Stun Resist
Damage Resist
Other Effects
Stack (Cumulative) Effects

Description[edit | edit source]

Starving is the progression of the Hungry debuff. It is acquired when a player has let their character's Fullness level fall below 30% of Max Stamina Cap. This is displayed as a flashing, red, small knife and fork icon just above the main player statistic bars at the bottom left of the screen. Starving will reduce a player's stamina and damage them slowly over time, eventually causing death.

Cure[edit | edit source]

It is possible to cure this status effect by eating any item of food in order to increase Fullness (Food) above 30% of Max Stamina Cap.