You are starving! You need to find something to eat!
|Type||Negative%Negative Status Effects|
|Description||You are starving and will take damage over time.|
|Caused by||Not eating and Fullnesss (Food) falling below 2 percent|
|Cured by||Eating food to increase Fullness (Food) above 2 percent|
|Effect on Fullness|
|Effect on Hydration|
|Effect on Health|
|Effect on Stamina|
|Effect on Wellness|
|Effect on Temperature||°F, 0°C|
|Stack (Cumulative) Effects|
Starving is the progression of the Hungry and Very Hungry debuffs. It is acquired when a player has let their character's Fullness level fall below 2%. This is displayed as a flashing, red, small knife and fork icon just above the main player statistic bars at the bottom left of the screen. Starving will reduce a player's stamina and damage them slowly over time, eventually causing death.
It is possible to cure this status effect by eating any item of food in order to increase Fullness (Food) above 30% of Max Stamina Cap.
Starvation does 0.055 damage every 2.2 seconds and cannot be reduced. This results in 1 point of health lost every 40 seconds. If no other damage is taken it will take a while to starve when at full health. Players should still seek food as soon as possible.