7 Days to Die Wiki

Hunger icon.png
You are starving! You need to find something to eat!
Removed: {{{removed_version}}}
Category Status Effect
Type Negative%Negative Status Effects
Description You are starving and will take damage over time.
Caused by Not eating and Fullnesss (Food) falling below 2 percent
Cured by Eating food to increase Fullness (Food) above 2 percent
Leads to
Overall Duration
Effect on Fullness
Effect on Hydration
Effect on Health
Damage caused
Effect on Stamina
Effect on Wellness
Effect on Temperature °F, 0°C

Stun Resist
Damage Resist
Other Effects
Stack (Cumulative) Effects


Starving is the progression of the Hungry and Very Hungry debuffs. It is acquired when a player has let their character's Fullness level fall below 2%. This is displayed as a flashing, red, small knife and fork icon just above the main player statistic bars at the bottom left of the screen. Starving will reduce a player's stamina and damage them slowly over time, eventually causing death.


It is possible to cure this status effect by eating any item of food in order to increase Fullness (Food) above 30% of Max Stamina Cap.

Starvation Damage[]

Starvation does 0.055 damage every 2.2 seconds and cannot be reduced. This results in 1 point of health lost every 40 seconds. If no other damage is taken it will take a while to starve when at full health. Players should still seek food as soon as possible.