7 Days to Die Wiki
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Starving
Hunger icon.png
You are starving! You need to find something to eat!
Description
Removed: {{{removed_version}}}
Category Status Effect
Type Negative%Negative Status Effects
Description You are starving and will take damage over time.
Caused by Not eating and Fullnesss (Food) falling below 2 percent
Cured by Eating food to increase Fullness (Food) above 2 percent
Leads to
Debuffs
Overall Duration
Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Damage caused
Duration
Effect on Stamina
Duration
Effect on Wellness
Duration
Effect on Temperature °F, 0°C
Duration


Stun Resist
Damage Resist
Other Effects
Stack (Cumulative) Effects


Description[]

Starving is the progression of the Hungry and Very Hungry debuffs. It is acquired when a player has let their character's Fullness level fall below 2%. This is displayed as a flashing, red, small knife and fork icon just above the main player statistic bars at the bottom left of the screen. Starving will reduce a player's stamina and damage them slowly over time, eventually causing death.

Cure[]

It is possible to cure this status effect by eating any item of food in order to increase Fullness (Food) above 30% of Max Stamina Cap.

Starvation Damage[]

Starvation does 0.055 damage every 2.2 seconds and cannot be reduced. This results in 1 point of health lost every 40 seconds. If no other damage is taken it will take a while to starve when at full health. Players should still seek food as soon as possible.

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