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==Description== |
==Description== |
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− | + | Many of the food or drink items, environments, interactive objects or events in ''[[7 Days to Die]]'' can give the player a particular status effect. These are expressed as a positive or negative buff. A corresponding icon will be displayed above the player's health bar. This can be found in the lower left corner of the screen while a buff is active. Many of them give either a temporary or permanent gain or loss in health, strength, stamina, damage resistance. It is possible to have multiple Buffs active at the same time. |
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− | == Buffs == |
+ | == Positive Buffs == |
{{#dpl: |
{{#dpl: |
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|allowcachedresults = true |
|allowcachedresults = true |
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|category = Positive Status Effects |
|category = Positive Status Effects |
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− | |include = {infobox buff}:image:hunger |
+ | |include = {infobox buff}:image:name,{infobox buff} dpl hunger,{infobox buff} dpl thirst,{infobox buff} dpl health,{infobox buff} dpl stamina, {infobox buff} dpl wellness |
− | |table = class="wikitable sortable",-,Name, Hunger, Thirst, Health, Stamina |
+ | |table = class="wikitable sortable" ,-,,Name, Hunger, Thirst, Health, Stamina, Wellness |
− | |tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }² [[%PAGE%]],%% |
+ | |tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }², [[%PAGE%]], %%, %%, %%, %%, %% |
+ | |tablesortcol = 2 |
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}} |
}} |
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− | == |
+ | == Negative Buffs == |
{{#dpl: |
{{#dpl: |
||
|allowcachedresults = true |
|allowcachedresults = true |
||
|category = Negative Status Effects |
|category = Negative Status Effects |
||
− | |include = {infobox buff}:image:hunger |
+ | |include = {infobox buff}:image:name,{infobox buff} dpl hunger,{infobox buff} dpl thirst,{infobox buff} dpl health,{infobox buff} dpl stamina,{infobox buff} dpl wellness |
− | |table = class="wikitable sortable",-,Name, Hunger, Thirst, Health, Stamina |
+ | |table = class="wikitable sortable" ,-,,Name, Hunger, Thirst, Health, Stamina, Wellness |
− | |tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }² [[%PAGE%]],%% |
+ | |tablerow = ²{#if: %% {{!}} [[File:%%|30px|link=%PAGE%]] }² ,[[%PAGE%]], %%, %%, %%, %%, %%, %% |
+ | |tablesortcol = 2 |
||
}} |
}} |
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Revision as of 20:58, 26 March 2020
Description[ | ]
Many of the food or drink items, environments, interactive objects or events in 7 Days to Die can give the player a particular status effect. These are expressed as a positive or negative buff. A corresponding icon will be displayed above the player's health bar. This can be found in the lower left corner of the screen while a buff is active. Many of them give either a temporary or permanent gain or loss in health, strength, stamina, damage resistance. It is possible to have multiple Buffs active at the same time.
Positive Buffs[ | ]
Name | Hunger | Thirst | Health | Stamina | Wellness | |
---|---|---|---|---|---|---|
A Nice Hot Stew | ||||||
Blackstrap Coffee (Buff) | +25% Regeneration | |||||
Buzzed | ||||||
Coffee (Buff) | +20% Regeneration | |||||
Efficient Digestion | ||||||
First Aid - Advanced | 1 every second | |||||
First Aid | 0.5 every second | |||||
Grandpa's Moonshine (Buff) | +20 every second | +60% Regeneration | ||||
Mega Crush! | +15 every second | |||||
Pain Killers (Buff) | ||||||
Red Tea Cooling | ||||||
Satiation | 0.67 every second | |||||
Vitamins (Buff) | ||||||
Warming Fire | ||||||
Yucca Juice Cooling | ||||||
Yucca Juice Smoothie (Buff) |
Negative Buffs[ | ]
Name | Hunger | Thirst | Health | Stamina | Wellness | |
---|---|---|---|---|---|---|
Alcohol Poisoning | -5 every second | -1 every 100 in-game seconds | ||||
Arrow Critical Bleedout | -1 every second | -1 every second | ||||
Bleeding | -1 every second | -1 every second | ||||
Blunt Force Trauma | -100 | |||||
Broken Leg | ||||||
Burning - Molotov | -12 every second | |||||
Burning | -10 every second | |||||
Cannot Breathe | ||||||
Cold | ||||||
Concussion | ||||||
CritGunAK47 | -150 | |||||
CritGunMP5 | -100 | |||||
Deadly Radiation | ||||||
Dehydrated | ||||||
Drowning | -14 every 4 seconds | |||||
Drunk | +5 every second | |||||
Dysentery | ||||||
Encumbered | ||||||
Fatigue | ||||||
Food Poisoning | ||||||
Freezing | ||||||
Hangover | -1 every second | |||||
Hot | ||||||
Hungry | ||||||
Infection - Stage 1 | -0.3 every second | |||||
Infection - Stage 2 | -1 every second | -0.25 every 100 in-game seconds | ||||
Infection - Stage 3 | -1 every 3 seconds | -2 every second | -0.25 every 100 in-game seconds | |||
Infection | ||||||
Internal Bleeding | -15 every second | -15 every second | ||||
Severely Dehydrated | -1 every 24 seconds | |||||
Shocked | -3 every 0.5 seconds | |||||
Shotgun Wound | ||||||
Sick Drunk | -1 every second | -0.5 every 100 in-game seconds | ||||
Snowberry Poisoning | -1 every 20 seconds | -0.1 every 20 seconds | ||||
Splinted Leg | ||||||
Sprained Leg | ||||||
Starving | ||||||
Stunned | ||||||
Sweltering | ||||||
Thirsty | ||||||
Very Hungry | ||||||
Wet |