Steel Club | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Melee Weapon | |||||
Type | Club | |||||
Related Attribute | Strength | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 32.5/35.7/39/42.2/45.5/48.7 | |||||
Power Attack Entity Damage | 65/71.5/78/84.5/91/97.5 | |||||
Block Damage | 30/33/36/39/42/45 | |||||
Power Attack Block Damage | 60/66/72/78/84/90 | |||||
Range | 2.4 | |||||
Attacks per Minute | 52 | |||||
Stamina Usage | 23.7 | |||||
Power Attack Stamina Usage | 40.3 | |||||
Damage Multiplier: Earth | 0.5 | |||||
Damage Multiplier: Metal | 0.5 | |||||
Damage Multiplier: Stone | 0.5 | |||||
Damage Multiplier: Wood | 1 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability | 500/600/700/800/900/1000 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Long Shaft | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Steel Club Parts | |||||
Meltable | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description[ | ]
The Steel Club is a tier 3 Club - a melee weapon used to pummel your enemies and a fair tool for destroying blocks.
It appears to be a transmission gearbox assembly torn off a car.
Uses[ | ]
As a Weapon[ | ]
The Steel Club is a mid-range melee weapon. There is a chance that the Steel Club will cause the target to be dismembered. The Steel Club is one-handed and thus benefits from the Flurry of Blows perk. By combining the Batter Up! Perk Books, Weighted Head Mod, and Metal Chain Mod, the Steel Club can effectively stun and trip enemy indefinitely.
As a Tool[ | ]
The Steel Club is reasonably effective when used to destroy blocks.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | ||||||
---|---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6* | |||
Steel Club Parts | 1 | 2 | 3 | 4 | 5 | 6 | ||
Forged Steel | 10 | 20 | 30 | 40 | 50 | 60 | ||
Wood | 10 | 20 | 30 | 40 | 50 | 60 | ||
Duct Tape | 3 | 6 | 9 | 12 | 15 | 18 | ||
Unlock Options | ||||||||
Big Hitters */75 | 36 | 43 | 51 | 59 | 67 | 75 |
The recipe above contains the Resources/Magazines needed for each Quality level of the Steel Club.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
* Crafting quality 6 items also requires 1 Legendary Part, which has been excluded from this table for brevity.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Weighted Head Mod | Damage | Adds a chance to stun and slow victims. | |
Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
Burning Shaft Mod | Fire | A melee item can double as a light source and set enemies on fire. | |
Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. | |
Fortifying Grip Mod | Health | When health is below 50% gain additional health regeneration. | |
Metal Spikes Mod | Shaft | Each successive hit lowers enemies' armor. | |
Barbed Wire Mod | Shaft | Provides a chance to cause bleeding damage. | |
Metal Chain Mod | Shaft | Added chance to knock down opponents. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |