Steel Club | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Melee Weapon | |||||
Type | Club | |||||
Related Attribute | Strength | |||||
Weapon/Tool Properties | ||||||
Entity Damage | 26.2 | |||||
Power Attack Entity Damage | 54.4 | |||||
Block Damage | 22.1 | |||||
Power Attack Block Damage | 44.2 | |||||
Range | 2.4 | |||||
Attacks per Minute | 52 | |||||
Stamina Usage | 23.7 | |||||
Damage Multiplier: Earth | 0.5 | |||||
Damage Multiplier: Metal | 0.5 | |||||
Damage Multiplier: Stone | 0.5 | |||||
Damage Multiplier: Wood | 1 | |||||
Butcher Tool | No | |||||
Disassemble Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 300 | |||||
Durability (Max Quality) | 700 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Long Shaft | |||||
Repaired Using | Repair Kit | |||||
Base Price |
| |||||
Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Steel Club Parts | |||||
Meltable | No | |||||
Combustible | Yes | |||||
Burn Time | 04:10 | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description[ | ]
The Steel Club is a tier 3 Club - a melee weapon used to pummel your enemies and a fair tool for destroying blocks.
Uses[ | ]
As a Weapon[ | ]
The Steel Club is a mid-range melee weapon. There is a chance that the Steel Club will cause the target to be dismembered.
As a Tool[ | ]
The Steel Club is reasonably effective when used to destroy blocks.
Crafting[ | ]
Required Items[ | ]
Item | Name | Count | |||||
---|---|---|---|---|---|---|---|
Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | |||
Steel Club Parts | 5 | 5 | 5 | 5 | 5 | ||
Forged Steel | 10 | 10 | 10 | 10 | 10 | ||
Leather | 3 | 3 | 3 | 3 | 3 | ||
Duct Tape | 3 | 3 | 3 | 3 | 3 | ||
Wood | 10 | 10 | 10 | 10 | 10 |
The recipe above contains the Resources/Magazines needed for each Quality level of the Steel Club.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Recommended Mods[ | ]
Image | Name | Affected Part | Description |
---|---|---|---|
Weighted Head Mod | Damage | Adds a chance to stun and slow victims. | |
Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
Burning Shaft Mod | Fire | A melee item can double as a light source and set enemies on fire. | |
Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. | |
Fortifying Grip Mod | Health | When health is below 50% gain additional health regeneration. | |
Metal Spikes Mod | Shaft | Each successive hit lowers enemies' armor. | |
Barbed Wire Mod | Shaft | Provides a chance to cause bleeding damage. | |
Metal Chain Mod | Shaft | Added chance to knock down opponents. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |